Player Matchup

Thanatos
Thanatos
Marinesi
Thanatos
Level 85
God Stats
9W - 1L
1,834 SR
Queue Stats
19W - 23L
1,506 Elo+
Party 1
Sol
Sol
Stlaurant
Sol
Level 61
God Stats
6W - 2L
1,739 SR
Queue Stats
33W - 29L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
That_Gamer_Boy96
Sun Wukong
Level 126
God Stats
7W - 7L
1,405 SR
Queue Stats
244W - 248L
1,412 Elo+
Party 4
Cthulhu
Cthulhu
Wayne-Glenski08
Cthulhu
Level 73
God Stats
4W - 6L
1,403 SR
Queue Stats
180W - 158L
1,474 Elo+
Party 4
Anubis
Anubis
percoseht
Anubis
Level 88
God Stats
2W - 2L
1,272 SR
Queue Stats
24W - 29L
1,445 Elo+
Party 1
Team Averages
Level 87
1,531 SR
1,472 Elo+

VS

Team Averages
Level 116
1,424 SR
1,490 Elo+
Charybdis
Charybdis
Chromedeception
Charybdis
Level 120
God Stats
1W - 4L
1,323 SR
Queue Stats
63W - 71L
1,441 Elo+
Party 3
Anubis
Anubis
Juniorsimon97
Anubis
Level 107
God Stats
20W - 22L
1,507 SR
Queue Stats
116W - 109L
1,487 Elo+
Party 2
Thor
Thor
Snake of the IX
Thor
Level 137
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 40L
1,568 Elo+
Party 3
Artio
Artio
TANO08JJE
Artio
Level 99
God Stats
0W - 1L
1,437 SR
Queue Stats
30W - 34L
1,466 Elo+
Party 2
Ravana
Ravana
simonerick21
Ravana
Level 116
God Stats
1W - 2L
1,353 SR
Queue Stats
68W - 67L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Marinesi
Thanatos
12
7 / 0 / 1
6,410
641
5,014
8,542
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
5,798
580
6,334
3,849
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
That_Gamer_Boy96
Sun Wukong
10
3 / 2 / 0
6,179
618
4,059
8,247
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 3
6,087
609
5,145
10,477
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
percoseht
Anubis
12
2 / 0 / 3
6,458
646
4,908
4,436
1,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chromedeception
Charybdis
8
0 / 1 / 0
4,748
475
5,596
6,734
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,031
503
2,600
6,084
1,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 1
4,985
499
1,933
7,403
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
TANO08JJE
Artio
8
0 / 3 / 0
4,741
474
1,421
8,503
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
10
2 / 4 / 0
5,613
561
4,780
7,159
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chromedeception
Charybdis
0
1
0
0
L
0
4
0
0
W
Thanatos
Marinesi
Thanatos
7
0
1
7.5
L
0
2
1
0.25
W
1
0
3
2.5
L
Artio
TANO08JJE
Artio
0
3
0
0
W
Sun Wukong
That_Gamer_Boy96
Sun Wukong
3
2
0
1.5
W
1
0
3
2.5
W
Anubis
percoseht
Anubis
2
0
3
3.5
L
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
16,330
35,551
Taken
35,883
13,541
Mitigated
14,651
19,412
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chromedeception
Charybdis
5,596
3,309
0
3,375
6,734
1,778
0
4,609
2,125
0
32,468
L
2,600
0
0
975
6,084
1,860
0
3,338
2,746
26,902
513
W
Thanatos
Marinesi
Thanatos
5,014
1,271
0
7,280
8,542
3,053
0
894
7,648
0
43,972
L
1,933
498
0
750
7,403
2,085
0
1,577
5,826
0
31,183
W
6,334
3,287
0
1,131
3,849
858
0
247
3,602
40,479
3,127
L
Artio
TANO08JJE
Artio
1,421
197
274
2,002
8,503
4,994
0
6,085
2,418
14,263
0
W
Sun Wukong
That_Gamer_Boy96
Sun Wukong
4,059
1,382
0
1,300
8,247
4,718
0
0
7,704
0
32,982
W
5,145
353
2,174
4,592
10,477
3,493
0
1,174
9,303
26,521
1,434
W
Anubis
percoseht
Anubis
4,908
477
0
2,935
4,436
1,419
0
1,631
2,764
48,390
0
L
Ravana
4,780
1,087
0
2,206
7,159
3,934
0
113
7,046
0
26,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
25,118
338
Minions Killed
245
0
Camps Cleared
0
989,376
Distance Traveled
954,635
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,748
475
56
6
0
172,808
1
L
Anubis
5,031
503
49
5
0
195,630
3
W
Thanatos
6,410
641
76
8
0
243,503
0
L
Thor
4,985
499
77
8
0
202,385
0
W
Sol
5,798
580
61
6
0
172,025
0
L
Artio
4,741
474
20
2
0
208,041
0
W
Sun Wukong
6,179
618
62
6
0
175,291
0
W
Cthulhu
6,087
609
58
6
0
209,941
2
W
Anubis
6,458
646
81
8
0
188,616
0
L
Ravana
5,613
561
43
4
0
175,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role