Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AzraelV
Zhong Kui
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 43L
1,492 Elo+
Solo
Hun Batz
Hun Batz
Foolishnessss
Hun Batz
Level 148
God Stats
4W - 3L
1,483 SR
Queue Stats
57W - 61L
1,404 Elo+
Solo
Neith
Neith
SlimDizzy420730
Neith
Level 18
God Stats
9W - 8L
1,473 SR
Queue Stats
34W - 34L
1,377 Elo+
Party 2
Mulan
Mulan
TikTokDizzy_slim
Mulan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,377 Elo+
Party 2
Team Averages
Level 95
1,491 SR
1,430 Elo+

VS

Team Averages
Level 89
1,434 SR
1,393 Elo+
Vulcan
Vulcan
ElDhez
Vulcan
Level 86
God Stats
2W - 1L
1,678 SR
Queue Stats
42W - 32L
1,463 Elo+
Solo
Kali
Kali
IcY TaMeZ
Kali
Level 85
God Stats
2W - 5L
1,215 SR
Queue Stats
88W - 86L
1,420 Elo+
Party 1
Hercules
Hercules
StevChamps
Hercules
Level 84
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Maui
Maui
XxxRAGE69xxX
Maui
Level 129
God Stats
2W - 4L
1,445 SR
Queue Stats
258W - 284L
1,421 Elo+
Party 1
Anubis
Anubis
v0 HolloWmAn 0v
Anubis
Level 59
God Stats
24W - 23L
1,433 SR
Queue Stats
27W - 25L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 1
5,548
504
2,182
5,657
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
AzraelV
Zhong Kui
12
2 / 0 / 3
7,285
662
3,294
6,972
3,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hun Batz
Foolishnessss
Hun Batz
12
4 / 2 / 1
6,664
606
2,061
5,374
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
6 / 0 / 2
6,855
623
9,107
7,511
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 4
5,652
514
2,955
8,904
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElDhez
Vulcan
12
2 / 2 / 0
6,818
620
6,377
4,404
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
8
1 / 4 / 1
5,258
478
1,860
7,773
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
StevChamps
Hercules
6
0 / 2 / 0
4,245
386
136
4,228
1,332
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,208
473
4,481
9,454
7,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 4 / 1
5,271
479
4,463
5,698
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
6
6
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
2
1
0.75
W
Zhong Kui
AzraelV
Zhong Kui
2
0
3
3.5
L
Vulcan
ElDhez
Vulcan
2
2
0
1
W
Hun Batz
Foolishnessss
Hun Batz
4
2
1
2.25
L
Kali
1
4
1
0.38
W
6
0
2
7
L
Hercules
StevChamps
Hercules
0
2
0
0
W
1
2
4
1.5
L
1
2
1
0.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,599
Damage
17,317
34,418
Taken
31,557
13,970
Mitigated
15,204
12,022
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,182
0
0
780
5,657
1,276
0
2,567
2,855
28,759
734
W
Zhong Kui
AzraelV
Zhong Kui
3,294
262
0
4,832
6,972
3,688
230
3,020
3,737
48,637
3,364
L
Vulcan
ElDhez
Vulcan
6,377
104
0
500
4,404
1,352
271
2,192
2,212
50,264
1,280
W
Hun Batz
Foolishnessss
Hun Batz
2,061
511
0
2,817
5,374
1,521
0
714
4,636
0
43,457
L
Kali
1,860
711
0
2,992
7,773
2,215
0
1,595
6,178
0
24,402
W
9,107
3,411
43
2,196
7,511
2,070
701
4,149
3,362
0
45,149
L
Hercules
StevChamps
Hercules
136
0
0
1,841
4,228
1,332
0
1,441
2,787
0
5,892
W
2,955
668
162
1,192
8,904
5,415
246
4,331
4,573
0
16,161
L
4,481
1,334
0
1,146
9,454
7,926
0
0
9,454
20,151
1,694
L
4,463
232
0
975
5,698
2,379
0
0
5,698
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
26,800
305
Minions Killed
245
0
Camps Cleared
0
1,083,438
Distance Traveled
982,553
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,548
504
46
4
0
231,034
1
W
Zhong Kui
7,285
662
88
8
0
185,267
2
L
Vulcan
6,818
620
88
8
0
225,057
4
W
Hun Batz
6,664
606
84
8
0
223,977
0
L
Kali
5,258
478
60
5
0
211,109
0
W
Neith
6,855
623
62
6
0
214,413
0
L
Hercules
4,245
386
12
1
0
120,395
0
W
Mulan
5,652
514
25
2
0
228,747
0
L
Maui
5,208
473
46
4
0
214,054
0
L
Anubis
5,271
479
39
4
0
211,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role