Player Matchup

Ne Zha
Ne Zha
PuffPro
Ne Zha
Level 146
God Stats
2W - 2L
1,375 SR
Queue Stats
116W - 125L
1,464 Elo+
Solo
Hera
Hera
Velocirapitron
Hera
Level 128
God Stats
6W - 2L
1,741 SR
Queue Stats
183W - 181L
1,497 Elo+
Solo
Zeus
Zeus
dinamity223
Zeus
Level 104
God Stats
7W - 2L
1,630 SR
Queue Stats
177W - 160L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
exo0dia
Zhong Kui
Level 164
God Stats
3W - 1L
1,622 SR
Queue Stats
313W - 309L
1,499 Elo+
Solo
Hel
Hel
motherofashs
Hel
Level 155
God Stats
5W - 3L
1,555 SR
Queue Stats
593W - 605L
1,448 Elo+
Solo
Team Averages
Level 139
1,585 SR
1,470 Elo+

VS

Team Averages
Level 117
1,530 SR
1,448 Elo+
Nemesis
Nemesis
HardJeffrey
Nemesis
Level 101
God Stats
0W - 1L
1,287 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
I_Lu64
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 1
Charybdis
Charybdis
Iz kSwayz
Charybdis
Level 125
God Stats
1W - 2L
1,775 SR
Queue Stats
194W - 197L
1,474 Elo+
Solo
Agni
Agni
TheDominoTTV
Agni
Level 129
God Stats
2W - 2L
1,586 SR
Queue Stats
199W - 204L
1,519 Elo+
Solo
Geb
Geb
W01F5_James
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PuffPro
Ne Zha
17
7 / 3 / 11
10,461
805
14,109
13,064
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 15
11,660
897
19,935
12,561
5,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 16
12,054
927
23,239
10,409
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
exo0dia
Zhong Kui
14
2 / 6 / 9
9,184
706
7,504
15,239
11,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 19
9,709
747
4,635
12,017
11,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HardJeffrey
Nemesis
17
4 / 2 / 10
9,434
726
12,345
17,098
20,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
I_Lu64
Aphrodite
13
0 / 8 / 5
7,957
612
3,908
17,107
8,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Iz kSwayz
Charybdis
18
8 / 3 / 5
10,801
831
12,875
10,731
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 6 / 7
8,970
690
15,392
10,717
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 8
8,163
628
4,681
20,586
19,336
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
26
Kills
14
14
Deaths
26
70
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HardJeffrey
Nemesis
4
2
10
4.5
L
Aphrodite
I_Lu64
Aphrodite
0
8
5
0.31
L
Charybdis
Iz kSwayz
Charybdis
8
3
5
3.5
W
Ne Zha
PuffPro
Ne Zha
7
3
11
4.17
L
2
6
7
0.92
W
7
2
15
7.25
L
0
7
8
0.57
W
9
1
16
17
W
Zhong Kui
exo0dia
Zhong Kui
2
6
9
1.08
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
49,201
63,290
Taken
76,239
41,515
Mitigated
55,066
33,238
Healing
29,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HardJeffrey
Nemesis
12,345
1,811
1,579
4,249
17,098
20,228
0
12,794
4,304
0
18,773
L
Aphrodite
I_Lu64
Aphrodite
3,908
33
7,912
6,061
17,107
8,053
0
13,586
3,521
15,092
0
L
Charybdis
Iz kSwayz
Charybdis
12,875
6,736
1,363
2,470
10,731
3,824
837
7,121
3,610
0
41,188
W
Ne Zha
PuffPro
Ne Zha
14,109
2,273
0
2,664
13,064
6,662
1,784
4,468
8,424
0
30,779
L
15,392
581
2,047
1,103
10,717
3,625
0
6,208
4,509
35,291
595
W
19,935
2,914
1,675
1,329
12,561
5,878
2,100
4,967
7,434
39,231
743
L
4,681
222
1,016
1,762
20,586
19,336
0
14,106
6,480
8,659
548
W
23,239
841
1,092
3,225
10,409
5,854
1,112
3,223
6,741
44,118
635
W
Zhong Kui
exo0dia
Zhong Kui
7,504
259
646
3,151
15,239
11,290
645
5,515
9,384
14,062
0
W
4,635
467
13,280
6,176
12,017
11,831
952
5,629
6,184
13,457
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
45,325
144
Minions Killed
147
0
Camps Cleared
0
1,277,001
Distance Traveled
1,134,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,434
726
12
1
0
267,182
0
L
Aphrodite
7,957
612
15
1
0
224,549
0
L
Charybdis
10,801
831
73
6
0
185,890
0
W
Ne Zha
10,461
805
17
1
0
253,460
0
L
Agni
8,970
690
42
3
0
237,072
0
W
Hera
11,660
897
48
4
0
281,978
0
L
Geb
8,163
628
5
0
0
220,023
0
W
Zeus
12,054
927
45
3
0
246,417
0
W
Zhong Kui
9,184
706
18
1
0
248,240
0
W
Hel
9,709
747
16
1
0
246,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role