Player Matchup

Tyr
Tyr
Bronze III
KuroCrack
Tyr
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
MunchBo
Scylla
Bronze III
Level 148
God Stats
3W - 2L
1,308 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Neith
Neith
Bronze III
gokitan
Neith
Bronze III
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,429 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,591 SR
1,602 MMR
Discordia
Discordia
Silver I
Alina66
Discordia
Silver I
Level 128
God Stats
15W - 11L
1,544 SR
Queue Stats
59W - 54L
1,433 MMR
Party 1
Cerberus
Cerberus
Gold I
Sergiu0714
Cerberus
Gold I
Level 144
God Stats
9W - 6L
1,717 SR
Queue Stats
47W - 47L
1,922 MMR
Party 1
Mulan
Mulan
Gold V
TheRealCrez
Mulan
Gold V
Level 94
God Stats
28W - 30L
1,511 SR
Queue Stats
65W - 78L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 5
13,314
783
13,399
29,103
26,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MunchBo
Scylla
20
2 / 2 / 6
13,362
786
10,394
9,326
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gokitan
Neith
20
3 / 1 / 6
13,445
791
17,136
15,042
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesCthulhuKing ArthurKuzenboAres

VS

Bans
FafnirCupidBacchusMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alina66
Discordia
19
1 / 3 / 1
12,434
731
17,831
9,258
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cerberus
Sergiu0714
Cerberus
19
3 / 2 / 1
12,589
741
12,849
21,018
26,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
0 / 4 / 4
11,957
703
10,550
23,664
18,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alina66
Discordia
1
3
1
0.5
W
4
1
5
6.5
W
Scylla
MunchBo
Scylla
2
2
6
2.5
L
Cerberus
Sergiu0714
Cerberus
3
2
1
1.75
L
0
4
4
0.5
W
Neith
gokitan
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
41,230
53,471
Taken
53,940
34,053
Mitigated
48,932
16,664
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alina66
Discordia
17,831
521
0
2,468
9,258
3,363
197
2,181
7,077
59,902
323
W
13,399
1,976
0
9,745
29,103
26,554
276
11,995
14,617
0
39,795
W
Scylla
MunchBo
Scylla
10,394
766
0
1,432
9,326
2,898
1,182
5,184
3,414
48,927
0
L
Cerberus
Sergiu0714
Cerberus
12,849
229
0
5,462
21,018
26,803
0
2,824
18,153
38,960
3,198
L
10,550
185
0
7,483
23,664
18,766
0
5,308
18,238
0
44,756
W
Neith
gokitan
Neith
17,136
6,325
0
5,487
15,042
4,601
3,062
9,195
4,527
0
76,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
36,980
241
Minions Killed
228
0
Camps Cleared
0
978,470
Distance Traveled
960,091
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,434
731
105
6
0
288,371
2
W
Tyr
13,314
783
40
2
0
383,896
0
W
Scylla
13,362
786
96
6
0
316,187
0
L
Cerberus
12,589
741
70
4
0
336,115
1
L
Mulan
11,957
703
53
3
0
335,605
8
W
Neith
13,445
791
105
6
0
278,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role