Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
C4NS3RB3R03133
Danzaburou
Level 100
God Stats
8W - 9L
1,503 SR
Queue Stats
698W - 707L
1,435 Elo+
Solo
Maman Brigitte
Maman Brigitte
NIGHMARE129
Maman Brigitte
Level 107
God Stats
54W - 52L
1,545 SR
Queue Stats
442W - 409L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Rio8519
Ix Chel
Level 153
God Stats
20W - 23L
1,522 SR
Queue Stats
534W - 529L
1,456 Elo+
Solo
Ares
Ares
dracon4ik
Ares
Level 61
God Stats
1W - 1L
1,289 SR
Queue Stats
8W - 13L
1,273 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,425 Elo+

VS

Team Averages
Level 77
1,563 SR
1,397 Elo+
Nu Wa
Nu Wa
Angiela007
Nu Wa
Level 29
God Stats
12W - 7L
1,714 SR
Queue Stats
21W - 18L
1,494 Elo+
Party 1
Ymir
Ymir
Edniel2002
Ymir
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
IGrizzer
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo
Hun Batz
Hun Batz
SenhorCS
Hun Batz
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,110 Elo+
Solo
Anhur
Anhur
temp-7819666754
Anhur
Level 103
God Stats
4W - 4L
1,602 SR
Queue Stats
185W - 197L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
9 / 0 / 1
7,957
796
8,182
6,927
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
C4NS3RB3R03133
Danzaburou
11
3 / 1 / 2
6,013
601
3,506
3,684
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
NIGHMARE129
Maman Brigitte
11
4 / 1 / 2
5,959
596
3,499
8,051
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Rio8519
Ix Chel
11
1 / 0 / 0
6,097
610
4,970
2,991
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
10
0 / 2 / 4
5,779
578
4,325
8,990
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
7
0 / 6 / 1
4,622
462
3,726
6,310
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 4 / 2
5,101
510
3,166
9,855
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
IGrizzer
Sun Wukong
8
0 / 1 / 0
4,687
469
301
6,414
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
SenhorCS
Hun Batz
5
0 / 2 / 0
4,040
404
410
3,590
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 4 / 1
5,729
573
3,333
7,411
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
4
4
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
1
9.5
L
Nu Wa
0
6
1
0.08
W
Danzaburou
C4NS3RB3R03133
Danzaburou
3
1
2
4
L
1
4
2
0.5
L
Sun Wukong
IGrizzer
Sun Wukong
0
1
0
0
W
Maman Brigitte
NIGHMARE129
Maman Brigitte
4
1
2
5
W
Ix Chel
Rio8519
Ix Chel
1
0
0
1
L
Hun Batz
SenhorCS
Hun Batz
0
2
0
0
W
Ares
0
2
4
1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
10,936
30,643
Taken
33,580
12,817
Mitigated
14,173
8,991
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,182
3,309
0
615
6,927
2,974
0
2,948
3,675
0
62,343
L
Nu Wa
3,726
1,206
0
350
6,310
883
0
246
6,016
16,450
0
W
Danzaburou
C4NS3RB3R03133
Danzaburou
3,506
674
0
1,485
3,684
1,129
879
1,020
2,594
0
39,511
L
3,166
1,187
0
1,213
9,855
6,580
0
3,503
6,352
12,586
0
L
Sun Wukong
IGrizzer
Sun Wukong
301
0
0
1,815
6,414
3,319
0
4,401
1,547
0
20,658
W
Maman Brigitte
NIGHMARE129
Maman Brigitte
3,499
270
0
3,944
8,051
2,294
0
532
7,469
39,232
0
W
Ix Chel
Rio8519
Ix Chel
4,970
527
0
1,858
2,991
731
0
278
2,578
34,541
1,651
L
Hun Batz
SenhorCS
Hun Batz
410
111
0
275
3,590
1,027
0
769
2,821
0
11,042
W
Ares
4,325
439
0
1,089
8,990
5,689
77
1,550
7,370
13,073
0
L
3,333
2,111
0
1,947
7,411
2,364
0
3,242
4,169
0
37,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
24,179
342
Minions Killed
156
0
Camps Cleared
0
943,300
Distance Traveled
800,724
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,957
796
114
11
0
208,815
2
L
Nu Wa
4,622
462
19
2
0
144,267
0
W
Danzaburou
6,013
601
66
7
0
157,043
0
L
Ymir
5,101
510
18
2
0
191,195
2
L
Sun Wukong
4,687
469
38
4
0
176,273
0
W
Maman Brigitte
5,959
596
74
7
0
234,418
6
W
Ix Chel
6,097
610
68
7
0
160,016
0
L
Hun Batz
4,040
404
23
2
0
120,912
2
W
Ares
5,779
578
20
2
0
183,008
0
L
Anhur
5,729
573
58
6
0
168,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role