Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
THEBOSS84
Bacchus
Level 23
God Stats
1W - 1L
1,165 SR
Queue Stats
41W - 42L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
flow00
Nu Wa
Level 156
God Stats
6W - 9L
1,549 SR
Queue Stats
618W - 628L
1,515 Elo+
Party 2
Horus
Horus
iia4kaha
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 92L
1,445 Elo+
Solo
Zeus
Zeus
marcelo2005
Zeus
Level 36
God Stats
5W - 1L
1,839 SR
Queue Stats
246W - 240L
1,472 Elo+
Party 2
Team Averages
Level 84
1,511 SR
1,486 Elo+

VS

Team Averages
Level 115
1,490 SR
1,473 Elo+
Ix Chel
Ix Chel
Camusutra
Ix Chel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
Chiodo23
Heimdallr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,569 Elo+
Party 1
Awilix
Awilix
CriBush00
Awilix
Level 134
God Stats
0W - 2L
1,454 SR
Queue Stats
60W - 68L
1,503 Elo+
Solo
Rama
Rama
DriesDieEnigste
Rama
Level 159
God Stats
4W - 5L
1,726 SR
Queue Stats
308W - 321L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Nightscreams
Gilgamesh
Level 117
God Stats
0W - 1L
1,270 SR
Queue Stats
24W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 2 / 13
9,620
962
8,550
12,220
13,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
THEBOSS84
Bacchus
14
3 / 3 / 12
8,358
836
5,570
9,897
12,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
flow00
Nu Wa
14
1 / 1 / 15
8,158
816
10,131
6,373
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
iia4kaha
Horus
16
6 / 1 / 13
10,053
1,005
4,254
12,051
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 1 / 11
9,839
984
9,983
5,191
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Camusutra
Ix Chel
13
0 / 4 / 8
7,193
719
6,465
6,678
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Chiodo23
Heimdallr
11
0 / 4 / 3
6,436
644
7,150
6,984
2,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
CriBush00
Awilix
12
3 / 5 / 2
6,927
693
3,534
9,263
2,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 4 / 4
7,191
719
6,616
8,415
3,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
Nightscreams
Gilgamesh
12
2 / 5 / 5
7,133
713
6,174
9,848
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
22
Kills
7
8
Deaths
22
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
13
5.75
L
Ix Chel
Camusutra
Ix Chel
0
4
8
1
L
Heimdallr
Chiodo23
Heimdallr
0
4
3
0.38
L
Awilix
CriBush00
Awilix
3
5
2
0.8
L
2
4
4
1
L
Gilgamesh
Nightscreams
Gilgamesh
2
5
5
0.9
W
Bacchus
THEBOSS84
Bacchus
3
3
12
3
W
Nu Wa
flow00
Nu Wa
1
1
15
8.5
W
Horus
iia4kaha
Horus
6
1
13
12.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
29,939
45,732
Taken
41,188
42,025
Mitigated
17,734
17,685
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,550
557
204
1,887
12,220
13,813
906
1,554
10,666
14,595
0
L
Ix Chel
Camusutra
Ix Chel
6,465
960
965
1,046
6,678
2,198
0
5,614
1,064
23,892
0
L
Heimdallr
Chiodo23
Heimdallr
7,150
2,144
250
801
6,984
2,560
0
6,183
801
0
19,290
L
Awilix
CriBush00
Awilix
3,534
858
0
1,639
9,263
2,886
0
8,025
1,238
0
7,506
L
6,616
5,230
392
1,371
8,415
3,162
217
7,364
1,051
0
19,882
L
Gilgamesh
Nightscreams
Gilgamesh
6,174
1,378
448
498
9,848
6,928
0
7,048
2,800
0
14,501
W
Bacchus
THEBOSS84
Bacchus
5,570
166
756
1,055
9,897
12,902
650
1,074
8,823
9,008
0
W
Nu Wa
flow00
Nu Wa
10,131
3,343
584
1,612
6,373
2,947
1,814
812
5,561
23,839
0
W
Horus
iia4kaha
Horus
4,254
1,607
5,430
5,399
12,051
9,786
782
2,074
9,977
0
10,820
W
9,983
250
295
463
5,191
2,577
1,927
951
4,240
29,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,028
Gold Earned
34,880
107
Minions Killed
99
0
Camps Cleared
0
997,519
Distance Traveled
784,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,620
962
11
1
0
218,292
0
L
Ix Chel
7,193
719
23
2
0
168,808
0
L
Heimdallr
6,436
644
22
2
0
152,589
0
L
Awilix
6,927
693
9
1
0
171,353
0
L
Rama
7,191
719
32
3
0
123,960
0
L
Gilgamesh
7,133
713
13
1
0
167,427
0
W
Bacchus
8,358
836
9
1
0
223,531
0
W
Nu Wa
8,158
816
16
2
0
185,625
0
W
Horus
10,053
1,005
18
2
0
233,740
0
W
Zeus
9,839
984
53
5
0
136,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role