Player Matchup

Baron Samedi
Baron Samedi
Boudda_Sec
Baron Samedi
Level 145
God Stats
1W - 1L
1,912 SR
Queue Stats
24W - 26L
1,489 Elo+
Solo
Pele
Pele
FusingLawyer64
Pele
Level 103
God Stats
18W - 18L
1,566 SR
Queue Stats
256W - 219L
1,596 Elo+
Solo
Skadi
Skadi
I23-cry
Skadi
Level 148
God Stats
107W - 82L
1,563 SR
Queue Stats
995W - 942L
1,546 Elo+
Solo
Nu Wa
Nu Wa
K4m1-_-guru
Nu Wa
Level 158
God Stats
8W - 9L
1,457 SR
Queue Stats
244W - 260L
1,458 Elo+
Solo
Chaac
Chaac
XxSpiderxX1986
Chaac
Level 164
God Stats
23W - 18L
1,545 SR
Queue Stats
785W - 773L
1,513 Elo+
Solo
Team Averages
Level 144
1,609 SR
1,520 Elo+

VS

Team Averages
Level 137
1,523 SR
1,533 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASUMAKY
Anubis
Level 149
God Stats
3W - 3L
1,602 SR
Queue Stats
124W - 128L
1,518 Elo+
Solo
Rama
Rama
DaMiAn2210
Rama
Level 127
God Stats
2W - 0L
1,477 SR
Queue Stats
173W - 155L
1,537 Elo+
Solo
Danzaburou
Danzaburou
ElBestoFurro
Danzaburou
Level 138
God Stats
10W - 10L
1,409 SR
Queue Stats
389W - 347L
1,582 Elo+
Solo
Pele
Pele
TheDankDeity
Pele
Level 128
God Stats
18W - 11L
1,627 SR
Queue Stats
136W - 128L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boudda_Sec
Baron Samedi
9
3 / 4 / 1
5,308
531
5,435
6,990
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
5,258
526
2,238
9,580
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
I23-cry
Skadi
10
2 / 3 / 0
5,544
554
3,935
6,011
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
4,686
469
5,108
6,022
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 4 / 0
4,709
471
4,209
7,630
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 3
6,595
660
5,173
6,259
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ASUMAKY
Anubis
12
3 / 1 / 2
7,438
744
5,038
6,838
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 4
6,532
653
2,836
5,778
1,913
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
ElBestoFurro
Danzaburou
11
7 / 2 / 5
7,210
721
6,566
7,385
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 5
6,688
669
5,968
9,130
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
21
21
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
3
2.25
W
Anubis
ASUMAKY
Anubis
3
1
2
4
L
Baron Samedi
Boudda_Sec
Baron Samedi
3
4
1
0.88
W
3
1
4
5
W
Danzaburou
ElBestoFurro
Danzaburou
7
2
5
4.75
L
0
5
2
0.2
L
Skadi
I23-cry
Skadi
2
3
0
0.67
L
1
5
1
0.3
W
5
1
5
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
25,581
36,233
Taken
35,390
11,539
Mitigated
11,842
9,394
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,173
1,246
0
1,580
6,259
1,776
656
3,011
3,248
0
36,009
W
Anubis
ASUMAKY
Anubis
5,038
109
0
4,685
6,838
2,743
517
293
6,093
49,481
1,241
L
Baron Samedi
Boudda_Sec
Baron Samedi
5,435
607
443
1,369
6,990
2,670
0
0
6,990
22,564
0
W
2,836
2,051
0
3,083
5,778
1,913
0
1,230
4,548
0
36,598
W
Danzaburou
ElBestoFurro
Danzaburou
6,566
1,828
0
1,496
7,385
2,131
473
2,869
4,516
0
37,882
L
2,238
359
0
2,773
9,580
2,737
0
0
9,580
0
39,013
L
Skadi
I23-cry
Skadi
3,935
685
0
1,340
6,011
1,401
50
0
6,011
0
39,671
L
5,108
1,555
0
1,007
6,022
1,968
0
0
6,022
20,798
0
W
5,968
985
0
3,101
9,130
3,279
0
3,140
5,959
0
43,484
L
4,209
838
0
2,462
7,630
2,763
0
4,938
2,692
0
21,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
34,463
239
Minions Killed
346
0
Camps Cleared
0
912,061
Distance Traveled
978,113
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,595
660
45
5
0
193,008
0
W
Anubis
7,438
744
94
9
0
173,709
0
L
Baron Samedi
5,308
531
43
4
0
166,024
0
W
Rama
6,532
653
73
7
0
181,276
2
W
Danzaburou
7,210
721
61
6
0
205,461
0
L
Pele
5,258
526
69
7
0
217,739
2
L
Skadi
5,544
554
45
5
0
208,126
0
L
Nu Wa
4,686
469
43
4
0
174,605
0
W
Pele
6,688
669
73
7
0
224,659
1
L
Chaac
4,709
471
39
4
0
145,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role