Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BIGBADJRADS
Heimdallr
Level 104
God Stats
2W - 0L
1,686 SR
Queue Stats
78W - 71L
1,559 Elo+
Solo
Anubis
Anubis
KarTinGoD
Anubis
Level 149
God Stats
3W - 1L
1,528 SR
Queue Stats
79W - 59L
1,579 Elo+
Solo
Maman Brigitte
Maman Brigitte
Shortyboy99
Maman Brigitte
Level 157
God Stats
3W - 10L
1,251 SR
Queue Stats
287W - 284L
1,482 Elo+
Party 1
Chaac
Chaac
kingwolf9qq
Chaac
Level 155
God Stats
2W - 6L
1,422 SR
Queue Stats
256W - 244L
1,483 Elo+
Party 1
Team Averages
Level 146
1,477 SR
1,521 Elo+

VS

Team Averages
Level 137
1,488 SR
1,536 Elo+
Kuzenbo
Kuzenbo
Purdue
Kuzenbo
Level 108
God Stats
1W - 3L
1,445 SR
Queue Stats
119W - 115L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
PyroB3ar3d
Gilgamesh
Level 142
God Stats
0W - 3L
1,183 SR
Queue Stats
62W - 62L
1,511 Elo+
Party 2
Fenrir
Fenrir
Shadowheals
Fenrir
Level 153
God Stats
2W - 1L
1,728 SR
Queue Stats
158W - 165L
1,525 Elo+
Solo
Raijin
Raijin
iFrosty US
Raijin
Level 155
God Stats
1W - 2L
1,582 SR
Queue Stats
97W - 62L
1,624 Elo+
Party 2
Geb
Geb
razeek
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 2 / 13
7,507
751
7,994
7,030
3,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
BIGBADJRADS
Heimdallr
14
5 / 4 / 18
8,453
845
11,748
9,165
2,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
KarTinGoD
Anubis
16
10 / 1 / 16
9,333
933
16,059
8,830
4,107
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maman Brigitte
Shortyboy99
Maman Brigitte
16
6 / 1 / 14
9,008
901
5,914
6,291
2,937
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
2 / 0 / 20
7,983
798
9,207
15,478
6,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Purdue
Kuzenbo
13
0 / 4 / 7
7,463
746
7,752
13,914
13,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
PyroB3ar3d
Gilgamesh
12
2 / 6 / 1
7,675
768
4,488
11,978
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
14
4 / 6 / 2
8,613
861
9,708
11,803
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Raijin
iFrosty US
Raijin
15
2 / 4 / 5
8,789
879
15,158
7,992
3,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
razeek
Geb
13
0 / 6 / 4
7,842
784
4,330
13,478
9,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
26
Kills
8
8
Deaths
26
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
13
4.75
W
Heimdallr
BIGBADJRADS
Heimdallr
5
4
18
3.5
W
Anubis
KarTinGoD
Anubis
10
1
16
18
L
Kuzenbo
Purdue
Kuzenbo
0
4
7
0.88
L
Gilgamesh
PyroB3ar3d
Gilgamesh
2
6
1
0.42
L
Fenrir
4
6
2
0.83
W
Maman Brigitte
Shortyboy99
Maman Brigitte
6
1
14
13
L
Raijin
iFrosty US
Raijin
2
4
5
1.13
W
2
0
20
12
L
Geb
razeek
Geb
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
41,436
46,794
Taken
59,165
19,984
Mitigated
42,538
25,103
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,994
2,766
1,126
598
7,030
3,100
78
3,505
3,412
0
10,804
W
Heimdallr
BIGBADJRADS
Heimdallr
11,748
6,400
850
1,864
9,165
2,867
0
5,531
3,600
0
28,496
W
Anubis
KarTinGoD
Anubis
16,059
731
1,452
3,936
8,830
4,107
70
4,090
4,662
29,380
894
L
Kuzenbo
Purdue
Kuzenbo
7,752
2,933
435
2,806
13,914
13,716
0
6,086
7,827
13,413
0
L
Gilgamesh
PyroB3ar3d
Gilgamesh
4,488
517
212
775
11,978
7,269
328
3,496
8,482
0
12,021
L
Fenrir
9,708
1,418
129
1,520
11,803
7,750
0
5,950
5,853
0
13,611
W
Maman Brigitte
Shortyboy99
Maman Brigitte
5,914
55
698
871
6,291
2,937
0
3,607
2,615
15,580
275
L
Raijin
iFrosty US
Raijin
15,158
1,138
73
1,156
7,992
3,990
429
1,737
6,255
27,742
1,352
W
9,207
1,086
3,216
10,492
15,478
6,973
0
9,929
5,352
0
15,156
L
Geb
razeek
Geb
4,330
23
1,388
1,057
13,478
9,813
639
4,480
8,998
15,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
40,382
112
Minions Killed
89
0
Camps Cleared
0
920,871
Distance Traveled
907,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,507
751
6
1
0
170,680
0
W
Heimdallr
8,453
845
43
4
0
158,274
0
W
Anubis
9,333
933
26
3
0
193,539
0
L
Kuzenbo
7,463
746
8
1
0
206,416
0
L
Gilgamesh
7,675
768
14
1
0
194,721
0
L
Fenrir
8,613
861
14
1
0
167,266
0
W
Maman Brigitte
9,008
901
21
2
0
192,434
0
L
Raijin
8,789
879
39
4
0
184,327
0
W
Chaac
7,983
798
16
2
0
205,944
0
L
Geb
7,842
784
14
1
0
154,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role