Player Matchup

Anubis
Anubis
Benn12
Anubis
Level 59
God Stats
1W - 5L
1,259 SR
Queue Stats
84W - 82L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Cool_Beans200
Cthulhu
Level 41
God Stats
6W - 2L
1,741 SR
Queue Stats
59W - 63L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
Max41986
Ah Puch
Level 68
God Stats
9W - 3L
1,809 SR
Queue Stats
120W - 132L
1,464 Elo+
Party 1
King Arthur
King Arthur
Rexivity
King Arthur
Level 196
God Stats
0W - 2L
1,349 SR
Queue Stats
178W - 176L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
maisiiee123
Morgan Le Fay
Level 125
God Stats
4W - 5L
1,705 SR
Queue Stats
176W - 185L
1,454 Elo+
Party 2
Team Averages
Level 98
1,572 SR
1,473 Elo+

VS

Team Averages
Level 126
1,573 SR
1,489 Elo+
Discordia
Discordia
Cu later691692
Discordia
Level 65
God Stats
3W - 2L
1,590 SR
Queue Stats
229W - 218L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
Masterbruce11
Hun Batz
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 107L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
MelloMarcy
Baba Yaga
Level 136
God Stats
16W - 9L
1,606 SR
Queue Stats
568W - 565L
1,460 Elo+
Solo
Rama
Rama
PaperMarker798
Rama
Level 124
God Stats
14W - 5L
1,672 SR
Queue Stats
328W - 353L
1,430 Elo+
Party 3
Bellona
Bellona
ZeusAboose
Bellona
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 180L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benn12
Anubis
13
2 / 5 / 2
8,365
760
7,198
8,917
3,992
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
2 / 5 / 4
8,969
815
8,222
14,959
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Max41986
Ah Puch
15
3 / 3 / 4
8,938
813
11,305
8,890
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rexivity
King Arthur
12
1 / 5 / 2
8,201
746
6,625
10,931
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
maisiiee123
Morgan Le Fay
14
1 / 5 / 6
8,629
784
5,846
10,081
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cu later691692
Discordia
14
2 / 2 / 11
8,253
750
9,611
5,283
1,722
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Masterbruce11
Hun Batz
16
11 / 3 / 5
9,968
906
14,039
8,607
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
MelloMarcy
Baba Yaga
14
3 / 1 / 12
8,791
799
10,252
7,504
3,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 3 / 9
8,564
779
5,380
8,151
2,848
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ZeusAboose
Bellona
15
4 / 2 / 11
8,732
794
8,893
18,813
13,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
9
Kills
23
23
Deaths
11
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
Benn12
Anubis
2
5
2
0.6
L
Cthulhu
2
5
4
0.8
W
Discordia
Cu later691692
Discordia
2
2
11
3.75
W
Hun Batz
Masterbruce11
Hun Batz
11
3
5
4.5
L
Ah Puch
Max41986
Ah Puch
3
3
4
1.67
W
Baba Yaga
MelloMarcy
Baba Yaga
3
1
12
9
W
3
3
9
2.5
L
King Arthur
Rexivity
King Arthur
1
5
2
0.4
W
Bellona
ZeusAboose
Bellona
4
2
11
4.75
L
Morgan Le Fay
maisiiee123
Morgan Le Fay
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,196
Damage
48,175
53,778
Taken
48,358
34,938
Mitigated
25,801
14,191
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Benn12
Anubis
7,198
169
806
1,721
8,917
3,992
37
3,809
4,977
14,882
0
L
Cthulhu
8,222
69
402
1,306
14,959
14,366
0
6,564
8,145
11,884
1,316
W
Discordia
Cu later691692
Discordia
9,611
249
893
1,046
5,283
1,722
646
4,110
1,086
21,078
0
W
Hun Batz
Masterbruce11
Hun Batz
14,039
1,470
947
1,033
8,607
3,896
437
3,807
4,605
0
31,498
L
Ah Puch
Max41986
Ah Puch
11,305
179
656
2,354
8,890
3,573
454
2,875
5,778
21,795
0
W
Baba Yaga
MelloMarcy
Baba Yaga
10,252
432
950
2,567
7,504
3,449
775
4,447
2,887
20,109
38
W
5,380
4,083
1,010
1,639
8,151
2,848
864
5,636
2,364
0
12,024
L
King Arthur
Rexivity
King Arthur
6,625
883
1,253
2,230
10,931
9,335
340
3,251
7,416
0
11,687
W
Bellona
ZeusAboose
Bellona
8,893
210
792
7,832
18,813
13,886
39
12,452
5,812
0
14,032
L
Morgan Le Fay
maisiiee123
Morgan Le Fay
5,846
351
1,062
2,401
10,081
3,672
657
3,326
6,634
19,324
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
44,308
103
Minions Killed
117
0
Camps Cleared
0
1,037,435
Distance Traveled
1,060,931
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,365
760
19
2
0
193,453
0
L
Cthulhu
8,969
815
14
1
0
215,217
0
W
Discordia
8,253
750
21
2
0
207,383
0
W
Hun Batz
9,968
906
41
4
0
224,656
0
L
Ah Puch
8,938
813
21
2
0
226,390
0
W
Baba Yaga
8,791
799
21
2
0
199,575
4
W
Rama
8,564
779
21
2
0
188,001
0
L
King Arthur
8,201
746
11
1
0
204,826
0
W
Bellona
8,732
794
13
1
0
241,316
0
L
Morgan Le Fay
8,629
784
38
3
0
197,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role