Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GetPop2xs
Skadi
Level 116
God Stats
2W - 1L
1,489 SR
Queue Stats
134W - 144L
1,441 Elo+
Party 1
Hel
Hel
MLG Daddy O4907
Hel
Level 125
God Stats
73W - 57L
1,443 SR
Queue Stats
274W - 272L
1,436 Elo+
Solo
Ne Zha
Ne Zha
MrBiggums
Ne Zha
Level 152
God Stats
34W - 3L
2,046 SR
Queue Stats
471W - 74L
1,908 Elo+
Solo
Bacchus
Bacchus
e-b50
Bacchus
Level 149
God Stats
7W - 4L
1,842 SR
Queue Stats
104W - 106L
1,463 Elo+
Party 1
Team Averages
Level 139
1,664 SR
1,550 Elo+

VS

Team Averages
Level 80
1,588 SR
1,458 Elo+
Ymir
Ymir
EddieCain96
Ymir
Level 68
God Stats
2W - 1L
1,927 SR
Queue Stats
121W - 141L
1,457 Elo+
Solo
Discordia
Discordia
LikelyThrone327
Discordia
Level 159
God Stats
45W - 64L
1,553 SR
Queue Stats
234W - 291L
1,442 Elo+
Solo
Izanami
Izanami
SirKittie
Izanami
Level 61
God Stats
17W - 20L
1,468 SR
Queue Stats
40W - 49L
1,404 Elo+
Solo
King Arthur
King Arthur
THESchmeatKing
King Arthur
Level 56
God Stats
3W - 4L
1,458 SR
Queue Stats
172W - 171L
1,494 Elo+
Solo
Arachne
Arachne
real_clapper32
Arachne
Level 54
God Stats
42W - 40L
1,534 SR
Queue Stats
95W - 108L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 8
6,273
1,255
6,189
2,134
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
GetPop2xs
Skadi
11
2 / 0 / 8
6,011
1,202
4,556
2,290
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 1 / 9
6,303
1,261
2,470
1,995
607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MrBiggums
Ne Zha
11
3 / 0 / 6
6,435
1,287
5,973
2,849
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
e-b50
Bacchus
11
2 / 0 / 9
6,580
1,316
3,369
4,658
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

432

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,335
1,067
2,104
5,569
2,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
LikelyThrone327
Discordia
9
0 / 1 / 1
5,279
1,056
788
3,432
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SirKittie
Izanami
9
0 / 2 / 0
5,045
1,009
2,132
3,037
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
THESchmeatKing
King Arthur
9
0 / 5 / 0
5,163
1,033
1,752
6,346
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 1 / 0
5,729
1,146
3,822
6,587
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
12
Kills
1
1
Deaths
12
40
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
8
7
L
0
3
0
0
W
Skadi
GetPop2xs
Skadi
2
0
8
6
L
Discordia
LikelyThrone327
Discordia
0
1
1
0.5
W
2
1
9
6.5
W
Ne Zha
MrBiggums
Ne Zha
3
0
6
6
L
Izanami
SirKittie
Izanami
0
2
0
0
L
King Arthur
THESchmeatKing
King Arthur
0
5
0
0
W
Bacchus
e-b50
Bacchus
2
0
9
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
10,598
13,926
Taken
24,971
6,937
Mitigated
10,707
3,967
Healing
1,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,189
569
0
0
2,134
604
0
771
1,363
17,908
0
L
2,104
366
17
636
5,569
2,731
0
2,777
2,648
5,890
0
W
Skadi
GetPop2xs
Skadi
4,556
1,364
0
0
2,290
726
0
359
1,931
0
11,623
L
Discordia
LikelyThrone327
Discordia
788
0
0
0
3,432
937
0
2,066
1,312
4,270
0
W
2,470
53
815
419
1,995
607
0
557
1,438
9,156
0
W
Ne Zha
MrBiggums
Ne Zha
5,973
2,280
0
777
2,849
998
0
703
2,146
0
20,288
L
Izanami
SirKittie
Izanami
2,132
1,003
0
176
3,037
858
0
1,182
1,793
0
5,885
L
King Arthur
THESchmeatKing
King Arthur
1,752
91
0
0
6,346
3,231
0
2,719
3,489
0
8,596
W
Bacchus
e-b50
Bacchus
3,369
371
0
1,956
4,658
4,002
0
502
4,046
7,172
147
L
3,822
3,182
0
283
6,587
2,950
0
2,734
3,803
0
9,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
26,551
114
Minions Killed
58
3
Camps Cleared
3
502,388
Distance Traveled
270,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,273
1,255
31
6
3
100,948
0
L
Ymir
5,335
1,067
7
1
0
42,281
0
W
Skadi
6,011
1,202
14
3
0
94,695
0
L
Discordia
5,279
1,056
12
2
0
23,292
0
W
Hel
6,303
1,261
27
5
0
103,000
0
W
Ne Zha
6,435
1,287
28
6
0
98,893
0
L
Izanami
5,045
1,009
3
1
1
45,932
0
L
King Arthur
5,163
1,033
14
3
0
65,316
0
W
Bacchus
6,580
1,316
14
3
0
104,852
0
L
Arachne
5,729
1,146
22
4
2
93,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role