Player Matchup

Hachiman
Hachiman
Chopfernan117
Hachiman
Level 67
God Stats
4W - 5L
1,766 SR
Queue Stats
139W - 114L
1,388 Elo+
Solo
Neith
Neith
Ratio8882
Neith
Level 22
God Stats
7W - 3L
1,629 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Tick Who
Cthulhu
Level 27
God Stats
4W - 5L
1,411 SR
Queue Stats
14W - 20L
1,418 Elo+
Party 2
Anubis
Anubis
lXCheetoDustXl
Anubis
Level 97
God Stats
5W - 4L
1,417 SR
Queue Stats
13W - 18L
1,400 Elo+
Party 2
Arachne
Arachne
lXFritoDustXl
Arachne
Level 66
God Stats
7W - 3L
1,606 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 2
Team Averages
Level 56
1,566 SR
1,392 Elo+

VS

Team Averages
Level 57
1,412 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
Banzo-LF
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,258 SR
Queue Stats
128W - 149L
1,381 Elo+
Party 1
Ganesha
Ganesha
Kingfish117
Ganesha
Level 60
God Stats
40W - 38L
1,481 SR
Queue Stats
281W - 294L
1,400 Elo+
Solo
Fenrir
Fenrir
SNEEKY_CLIPZ
Fenrir
Level 59
God Stats
2W - 2L
1,432 SR
Queue Stats
84W - 103L
1,393 Elo+
Party 1
Poseidon
Poseidon
Tre-AEz
Poseidon
Level 58
God Stats
11W - 5L
1,524 SR
Queue Stats
55W - 82L
1,405 Elo+
Party 1
Mulan
Mulan
marioparty67
Mulan
Level 42
God Stats
2W - 7L
1,367 SR
Queue Stats
7W - 21L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chopfernan117
Hachiman
12
2 / 5 / 2
7,139
595
4,270
7,739
1,756
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Ratio8882
Neith
11
4 / 4 / 1
6,787
566
5,491
8,229
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Tick Who
Cthulhu
10
3 / 2 / 1
6,263
522
5,569
8,293
7,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 0
7,811
651
3,413
3,664
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
4 / 3 / 6
7,659
638
5,932
9,188
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Banzo-LF
Ah Muzen Cab
11
5 / 4 / 1
6,803
567
6,972
7,867
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Kingfish117
Ganesha
10
0 / 2 / 6
6,322
527
2,779
9,146
4,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
2 / 4 / 1
5,674
473
4,982
9,233
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Tre-AEz
Poseidon
12
7 / 6 / 1
7,825
652
8,189
8,772
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
4,326
361
306
1,871
910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
17
Kills
14
14
Deaths
17
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Banzo-LF
Ah Muzen Cab
5
4
1
1.38
W
Hachiman
Chopfernan117
Hachiman
2
5
2
0.6
L
Ganesha
Kingfish117
Ganesha
0
2
6
1.5
W
Neith
Ratio8882
Neith
4
4
1
1.13
L
Fenrir
2
4
1
0.63
W
Cthulhu
Tick Who
Cthulhu
3
2
1
1.75
L
Poseidon
Tre-AEz
Poseidon
7
6
1
1.25
W
4
0
0
4
W
Arachne
4
3
6
2.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,675
Damage
23,228
37,113
Taken
36,889
16,470
Mitigated
12,982
10,507
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Banzo-LF
Ah Muzen Cab
6,972
2,366
0
1,034
7,867
2,418
0
2,487
5,380
0
35,836
W
Hachiman
Chopfernan117
Hachiman
4,270
3,099
0
1,583
7,739
1,756
605
5,411
2,328
0
36,370
L
Ganesha
Kingfish117
Ganesha
2,779
556
0
3,640
9,146
4,142
0
2,675
6,471
14,709
0
W
Neith
Ratio8882
Neith
5,491
2,541
0
1,838
8,229
2,965
0
829
7,400
0
41,203
L
Fenrir
4,982
1,332
0
634
9,233
3,268
0
1,923
7,310
0
34,411
W
Cthulhu
Tick Who
Cthulhu
5,569
553
0
1,025
8,293
7,888
0
1,609
6,684
29,498
628
L
Poseidon
Tre-AEz
Poseidon
8,189
2,552
0
390
8,772
2,244
582
1,126
7,646
45,732
0
W
3,413
0
0
1,674
3,664
1,396
830
499
3,165
44,041
1,848
W
Arachne
5,932
4,789
0
4,387
9,188
2,465
0
2,620
6,568
0
35,595
L
306
0
0
52
1,871
910
0
544
1,327
0
5,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
30,950
333
Minions Killed
227
0
Camps Cleared
0
1,169,957
Distance Traveled
1,042,669
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,803
567
67
6
0
215,535
0
W
Hachiman
7,139
595
59
5
0
209,682
0
L
Ganesha
6,322
527
13
1
0
232,934
8
W
Neith
6,787
566
69
6
0
233,203
0
L
Fenrir
5,674
473
58
5
0
251,786
0
W
Cthulhu
6,263
522
60
5
0
238,412
0
L
Poseidon
7,825
652
81
7
0
224,519
0
W
Anubis
7,811
651
88
7
0
228,504
0
W
Arachne
7,659
638
57
5
0
260,156
0
L
Mulan
4,326
361
8
1
0
117,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role