Player Matchup

Cthulhu
Cthulhu
AbyssJ0KER
Cthulhu
Level 17
God Stats
3W - 1L
1,549 SR
Queue Stats
82W - 81L
1,494 Elo+
Party 2
Olorun
Olorun
Nightmare666108
Olorun
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,501 Elo+
Party 2
Skadi
Skadi
siemert2000
Skadi
Level 106
God Stats
15W - 3L
1,866 SR
Queue Stats
293W - 319L
1,451 Elo+
Solo
Team Averages
Level 71
1,638 SR
1,482 Elo+

VS

Team Averages
Level 56
1,410 SR
1,289 Elo+
Cernunnos
Cernunnos
DeflateYoshi
Cernunnos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
Hiffy123
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 1
Nox
Nox
RogueLioness9
Nox
Level 129
God Stats
0W - 3L
1,229 SR
Queue Stats
7W - 24L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AbyssJ0KER
Cthulhu
15
5 / 0 / 3
9,616
874
7,344
7,342
6,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 0 / 5
10,163
924
8,735
5,552
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
1 / 2 / 8
9,376
852
4,643
7,290
2,635
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeflateYoshi
Cernunnos
14
1 / 2 / 0
8,034
730
2,536
8,814
3,171
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hiffy123
Jormungandr
13
1 / 4 / 0
7,766
706
4,632
9,961
6,568
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 1
7,681
698
6,506
6,416
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AbyssJ0KER
Cthulhu
5
0
3
6.5
L
Cernunnos
DeflateYoshi
Cernunnos
1
2
0
0.5
L
Jormungandr
Hiffy123
Jormungandr
1
4
0
0.25
W
4
0
5
6.5
L
0
4
1
0.13
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,722
Damage
13,674
20,184
Taken
25,191
10,658
Mitigated
12,261
6,021
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AbyssJ0KER
Cthulhu
7,344
236
358
0
7,342
6,187
600
3,554
3,737
22,884
840
L
Cernunnos
DeflateYoshi
Cernunnos
2,536
705
0
1,155
8,814
3,171
0
5,929
2,539
0
18,748
L
Jormungandr
Hiffy123
Jormungandr
4,632
118
0
820
9,961
6,568
0
5,854
3,720
25,518
0
W
8,735
3,483
360
3,343
5,552
1,836
1,286
2,985
2,567
39,068
104
L
6,506
273
0
250
6,416
2,522
0
3,163
3,058
24,928
0
W
4,643
1,015
0
1,960
7,290
2,635
1,070
4,522
2,734
29
31,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
23,481
162
Minions Killed
111
0
Camps Cleared
0
649,013
Distance Traveled
553,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,616
874
32
3
0
216,617
0
L
Cernunnos
8,034
730
46
4
0
202,583
0
L
Jormungandr
7,766
706
28
3
0
181,727
0
W
Olorun
10,163
924
86
8
0
215,406
2
L
Nox
7,681
698
37
3
0
169,390
0
W
Skadi
9,376
852
44
4
0
216,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role