Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlizzardDraco5YT
Izanami
Level 133
God Stats
5W - 5L
1,532 SR
Queue Stats
43W - 38L
1,430 Elo+
Party 2
Thanatos
Thanatos
BlueXIV
Thanatos
Level 86
God Stats
11W - 20L
1,326 SR
Queue Stats
78W - 89L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
XpOzEd-mIkE
Erlang Shen
Level 100
God Stats
4W - 4L
1,547 SR
Queue Stats
110W - 129L
1,423 Elo+
Party 2
Sol
Sol
temp-89882775167
Sol
Level 104
God Stats
21W - 6L
1,714 SR
Queue Stats
61W - 46L
1,441 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,458 Elo+

VS

Team Averages
Level 73
1,550 SR
1,415 Elo+
Nut
Nut
CJshots5150
Nut
Level 28
God Stats
12W - 18L
1,514 SR
Queue Stats
32W - 32L
1,371 Elo+
Party 1
Ravana
Ravana
Chilldaddy1989
Ravana
Level 56
God Stats
6W - 7L
1,488 SR
Queue Stats
77W - 84L
1,421 Elo+
Solo
Fafnir
Fafnir
DaveyJones625
Fafnir
Level 58
God Stats
2W - 5L
1,619 SR
Queue Stats
51W - 38L
1,437 Elo+
Party 1
Anubis
Anubis
MrDev1LsAdvocate
Anubis
Level 151
God Stats
153W - 138L
1,495 SR
Queue Stats
204W - 210L
1,415 Elo+
Solo
Ares
Ares
iitztyphon-_-
Ares
Level 74
God Stats
2W - 0L
1,632 SR
Queue Stats
2W - 1L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
1 / 1 / 1
3,213
643
1,441
4,925
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,404
681
826
1,258
264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
BlueXIV
Thanatos
4
0 / 1 / 0
2,814
563
693
1,963
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
XpOzEd-mIkE
Erlang Shen
4
1 / 0 / 0
3,247
649
767
1,993
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 3 / 1
3,651
730
1,092
3,815
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,262
652
1,381
2,453
516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 0 / 1
4,278
856
2,233
1,729
599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,263
653
718
2,721
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

6
1 / 2 / 3
3,903
781
1,627
2,624
1,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 1 / 0
3,317
663
1,128
2,597
830
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
1
0
0
1
L
Thanatos
BlueXIV
Thanatos
0
1
0
0
W
1
2
0
0.5
W
3
0
1
3.5
W
0
0
1
0.5
W
1
2
3
1.25
L
Erlang Shen
XpOzEd-mIkE
Erlang Shen
1
0
0
1
W
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,819
Damage
7,087
13,954
Taken
12,124
3,950
Mitigated
4,362
3,913
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,441
65
0
844
4,925
1,907
0
727
4,198
0
11,303
L
826
530
0
6
1,258
264
0
222
1,036
0
14,305
L
Thanatos
BlueXIV
Thanatos
693
234
0
1,000
1,963
577
0
0
1,963
0
6,407
W
1,381
911
0
750
2,453
516
0
0
2,453
0
11,457
W
2,233
1,029
0
531
1,729
599
0
112
1,617
0
17,959
W
718
176
90
929
2,721
1,264
0
0
2,721
7,292
0
W
1,627
148
0
776
2,624
1,153
0
938
1,686
18,619
0
L
Erlang Shen
XpOzEd-mIkE
Erlang Shen
767
333
0
940
1,993
676
0
782
1,211
0
7,855
W
1,128
0
0
1,168
2,597
830
0
0
2,597
9,155
1,751
L
1,092
311
0
1,123
3,815
526
0
1,627
2,188
11,582
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,329
Gold Earned
18,023
101
Minions Killed
115
0
Camps Cleared
0
510,916
Distance Traveled
483,954
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,213
643
15
3
0
110,112
3
L
Izanami
3,404
681
24
5
0
123,581
0
L
Thanatos
2,814
563
14
3
0
88,881
0
W
Nut
3,262
652
18
4
0
92,292
0
W
Ravana
4,278
856
30
6
0
100,042
0
W
Fafnir
3,263
653
18
4
0
106,985
0
W
Anubis
3,903
781
30
6
0
84,371
0
L
Erlang Shen
3,247
649
15
3
0
83,536
0
W
Ares
3,317
663
19
4
0
100,264
0
L
Sol
3,651
730
33
7
0
104,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role