Player Matchup

Kumbhakarna
Kumbhakarna
DrHentai
Kumbhakarna
Level 68
God Stats
2W - 4L
1,228 SR
Queue Stats
28W - 24L
1,485 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Faina096
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,532 Elo+
Party 3
He Bo
He Bo
Lupus98
He Bo
Level 127
God Stats
11W - 6L
1,592 SR
Queue Stats
66W - 61L
1,500 Elo+
Party 3
Nemesis
Nemesis
RohiniBAngerZ
Nemesis
Level 133
God Stats
8W - 19L
1,314 SR
Queue Stats
270W - 258L
1,406 Elo+
Solo
Anhur
Anhur
Snorkut
Anhur
Level 99
God Stats
3W - 2L
1,447 SR
Queue Stats
59W - 50L
1,513 Elo+
Party 3
Team Averages
Level 103
1,416 SR
1,487 Elo+

VS

Team Averages
Level 83
1,436 SR
1,458 Elo+
Charybdis
Charybdis
 
Charybdis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Antonio-41100
Gilgamesh
Level 149
God Stats
4W - 9L
1,325 SR
Queue Stats
98W - 105L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Dxmjan
Aphrodite
Level 28
God Stats
2W - 3L
1,425 SR
Queue Stats
43W - 48L
1,433 Elo+
Party 2
Serqet
Serqet
jesusruaYT
Serqet
Level 34
God Stats
2W - 6L
1,431 SR
Queue Stats
5W - 15L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrHentai
Kumbhakarna
12
0 / 2 / 6
7,527
502
3,800
10,482
7,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Faina096
Cu Chulainn
11
0 / 3 / 0
6,453
430
6,462
13,875
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

He Bo
Lupus98
He Bo
14
4 / 1 / 3
8,895
593
7,192
8,974
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
16
7 / 3 / 4
8,814
588
8,052
11,995
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Snorkut
Anhur
14
6 / 4 / 0
8,051
537
12,880
11,808
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 4 / 0
8,308
554
11,656
14,468
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
 
Yu Huang
13
2 / 4 / 1
8,286
552
7,566
5,857
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
Antonio-41100
Gilgamesh
14
3 / 1 / 1
8,990
599
9,182
13,818
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Dxmjan
Aphrodite
11
0 / 2 / 5
7,275
485
4,567
11,423
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
jesusruaYT
Serqet
13
2 / 6 / 2
7,377
492
4,017
12,300
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
13
13
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
4
0
1.5
L
Yu Huang
 
Yu Huang
2
4
1
0.63
L
Gilgamesh
Antonio-41100
Gilgamesh
3
1
1
3.5
W
Kumbhakarna
DrHentai
Kumbhakarna
0
2
6
1.5
L
Aphrodite
Dxmjan
Aphrodite
0
2
5
1.25
W
Cu Chulainn
Faina096
Cu Chulainn
0
3
0
0
W
He Bo
Lupus98
He Bo
4
1
3
5.5
W
Nemesis
7
3
4
3
W
Anhur
Snorkut
Anhur
6
4
0
1.5
L
Serqet
jesusruaYT
Serqet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
36,988
57,134
Taken
57,866
27,454
Mitigated
31,519
20,561
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,656
5,834
0
5,478
14,468
5,220
66
1,736
12,732
0
78,706
L
Yu Huang
 
Yu Huang
7,566
538
0
717
5,857
1,979
0
2,014
3,843
47,052
48
L
Gilgamesh
Antonio-41100
Gilgamesh
9,182
3,068
0
3,593
13,818
12,299
0
2,044
11,075
0
64,390
W
Kumbhakarna
DrHentai
Kumbhakarna
3,800
872
0
1,956
10,482
7,629
0
2,570
7,912
17,830
0
L
Aphrodite
Dxmjan
Aphrodite
4,567
1,329
1,857
5,817
11,423
7,485
0
2,299
9,124
25,433
685
W
Cu Chulainn
Faina096
Cu Chulainn
6,462
1,978
0
3,956
13,875
9,884
0
1,113
12,123
0
35,403
W
He Bo
Lupus98
He Bo
7,192
132
0
3,322
8,974
1,945
44
4,403
4,100
56,363
1,445
W
Nemesis
8,052
3,644
0
5,587
11,995
4,201
0
3,071
8,420
0
67,251
W
Anhur
Snorkut
Anhur
12,880
7,272
0
5,740
11,808
3,795
0
2,261
9,547
0
58,918
L
Serqet
jesusruaYT
Serqet
4,017
815
0
1,414
12,300
4,536
0
3,194
9,041
0
44,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
40,236
385
Minions Killed
421
0
Camps Cleared
0
1,496,572
Distance Traveled
1,371,328
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,308
554
118
8
0
255,114
0
L
Yu Huang
8,286
552
94
6
0
272,063
2
L
Gilgamesh
8,990
599
116
8
0
257,048
0
W
Kumbhakarna
7,527
502
18
1
0
317,845
6
L
Aphrodite
7,275
485
26
2
0
289,431
2
W
Cu Chulainn
6,453
430
54
4
0
277,021
2
W
He Bo
8,895
593
121
8
0
297,860
6
W
Nemesis
8,814
588
105
7
0
337,383
0
W
Anhur
8,051
537
87
6
0
266,463
0
L
Serqet
7,377
492
67
4
0
297,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role