Player Matchup

Hercules
Hercules
Silver I
BoostService
Hercules
Silver I
Level 77
God Stats
1W - 3L
1,377 SR
Queue Stats
29W - 34L
1,224 MMR
Solo
Da Ji
Da Ji
Silver II
Roleurface
Da Ji
Silver II
Level 145
God Stats
22W - 35L
1,490 SR
Queue Stats
204W - 218L
1,130 MMR
Solo
Sol
Sol
Silver IV
VDM_craft3
Sol
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,201 MMR
Solo
Xing Tian
Xing Tian
Silver III
bimbas23
Xing Tian
Silver III
Level 128
God Stats
6W - 6L
1,562 SR
Queue Stats
392W - 428L
1,141 MMR
Solo
The Morrigan
The Morrigan
Bronze III
uRag3
The Morrigan
Bronze III
Level 83
God Stats
2W - 6L
1,480 SR
Queue Stats
6W - 16L
1,218 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,482 SR
1,183 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,526 SR
1,259 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
MindViruse
Loki
Gold V
Level 82
God Stats
43W - 37L
1,593 SR
Queue Stats
81W - 87L
1,279 MMR
Party 1
Chang'e
Chang'e
Gold V
Mlinis
Chang'e
Gold V
Level 145
God Stats
59W - 42L
1,553 SR
Queue Stats
167W - 169L
1,231 MMR
Party 1
Cthulhu
Cthulhu
Silver I
iMR2xx
Cthulhu
Silver I
Level 144
God Stats
4W - 3L
1,301 SR
Queue Stats
109W - 120L
1,124 MMR
Solo
Chiron
Chiron
Silver I
r0zaman
Chiron
Silver I
Level 123
God Stats
4W - 3L
1,684 SR
Queue Stats
134W - 152L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoostService
Hercules
7
3 / 1 / 0
4,267
853
2,154
3,666
1,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
6
0 / 2 / 2
3,469
694
1,181
3,435
748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 2 / 0
2,737
547
931
1,814
322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
bimbas23
Xing Tian
3
0 / 0 / 0
2,806
561
92
1,132
571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
uRag3
The Morrigan
6
2 / 0 / 0
3,482
696
1,313
1,512
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
JanusAo KuangKali

VS

Bans
Sun WukongThorArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 3 / 1
3,685
737
1,747
3,331
1,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
4 / 1 / 0
3,841
768
1,576
3,642
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Mlinis
Chang'e
7
0 / 0 / 1
3,768
754
661
1,936
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
iMR2xx
Cthulhu
5
0 / 1 / 2
3,346
669
840
2,540
1,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
r0zaman
Chiron
6
1 / 0 / 1
3,594
719
946
1,451
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
3
1
0.17
L
Hercules
BoostService
Hercules
3
1
0
3
W
4
1
0
4
W
Chang'e
Mlinis
Chang'e
0
0
1
0.5
L
Da Ji
0
2
2
0.5
L
0
2
0
0
L
Xing Tian
bimbas23
Xing Tian
0
0
0
0
W
Cthulhu
iMR2xx
Cthulhu
0
1
2
1
W
Chiron
r0zaman
Chiron
1
0
1
1.5
L
The Morrigan
uRag3
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,671
Damage
5,770
11,559
Taken
12,900
3,158
Mitigated
3,738
4,408
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,747
38
0
977
3,331
1,199
0
0
3,150
18,716
0
L
Hercules
BoostService
Hercules
2,154
824
0
1,614
3,666
1,146
0
1,325
2,341
0
17,632
W
1,576
496
0
1,628
3,642
690
0
761
2,881
0
14,609
W
Chang'e
Mlinis
Chang'e
661
43
284
1,250
1,936
519
0
482
1,454
23,144
2,256
L
Da Ji
1,181
384
0
1,501
3,435
748
0
658
2,777
0
12,942
L
931
374
0
444
1,814
322
0
480
1,334
6,886
0
L
Xing Tian
bimbas23
Xing Tian
92
0
0
474
1,132
571
0
160
972
3,791
77
W
Cthulhu
iMR2xx
Cthulhu
840
204
532
467
2,540
1,009
0
929
1,611
8,015
0
W
Chiron
r0zaman
Chiron
946
290
82
328
1,451
321
0
164
1,287
0
19,599
L
The Morrigan
uRag3
The Morrigan
1,313
444
0
375
1,512
371
0
575
937
12,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,761
Gold Earned
18,234
102
Minions Killed
170
0
Camps Cleared
0
411,337
Distance Traveled
511,880
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,685
737
42
8
0
88,883
1
L
Hercules
4,267
853
36
7
0
101,490
0
W
Loki
3,841
768
31
6
0
112,312
1
W
Chang'e
3,768
754
44
9
0
117,291
1
L
Da Ji
3,469
694
30
6
0
103,069
0
L
Sol
2,737
547
12
2
0
47,185
0
L
Xing Tian
2,806
561
7
1
0
62,417
0
W
Cthulhu
3,346
669
27
5
0
102,894
0
W
Chiron
3,594
719
26
5
0
90,500
0
L
The Morrigan
3,482
696
17
3
0
97,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role