Player Matchup

Neith
Neith
Clairebear92884
Neith
Level 154
God Stats
62W - 80L
1,460 SR
Queue Stats
681W - 726L
1,430 Elo+
Solo
Mulan
Mulan
Drax Ryel
Mulan
Level 106
God Stats
6W - 8L
1,568 SR
Queue Stats
29W - 33L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
Lucky Lahi
Hun Batz
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
156W - 179L
1,475 Elo+
Party 2
Janus
Janus
Psyger7
Janus
Level 144
God Stats
21W - 28L
1,447 SR
Queue Stats
398W - 390L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Sir Servix
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,448 Elo+
Party 2
Team Averages
Level 128
1,553 SR
1,459 Elo+

VS

Team Averages
Level 91
1,600 SR
1,472 Elo+
Chaac
Chaac
DarkAngelIR
Chaac
Level 128
God Stats
5W - 1L
1,695 SR
Queue Stats
61W - 58L
1,487 Elo+
Party 3
Skadi
Skadi
WitchWaddles
Skadi
Level 138
God Stats
2W - 2L
1,778 SR
Queue Stats
54W - 55L
1,447 Elo+
Party 3
Kukulkan
Kukulkan
blakeisaC
Kukulkan
Level 126
God Stats
4W - 0L
1,609 SR
Queue Stats
142W - 132L
1,482 Elo+
Party 1
Kali
Kali
blakeisaC
Kali
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,518 Elo+
Party 1
King Arthur
King Arthur
sanalej
King Arthur
Level 43
God Stats
11W - 14L
1,420 SR
Queue Stats
50W - 69L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,830
427
2,976
7,857
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Mulan
Drax Ryel
Mulan
13
1 / 4 / 1
7,868
492
7,943
16,460
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Lucky Lahi
Hun Batz
13
1 / 2 / 3
7,213
451
4,804
11,070
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Psyger7
Janus
16
3 / 0 / 1
9,296
581
5,185
6,799
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Sir Servix
Jormungandr
12
1 / 1 / 1
7,175
448
5,493
13,232
8,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,372
461
10,439
8,653
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 4
7,605
475
7,018
7,086
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
blakeisaC
Kukulkan
16
0 / 2 / 0
9,048
566
3,171
6,038
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
2 / 1 / 2
8,239
515
5,980
13,238
5,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sanalej
King Arthur
15
3 / 1 / 1
9,344
584
10,038
12,376
10,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
6
Kills
8
8
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
2
1
3
3.5
L
Mulan
Drax Ryel
Mulan
1
4
1
0.38
L
Hun Batz
Lucky Lahi
Hun Batz
1
2
3
1.25
L
Janus
Psyger7
Janus
3
0
1
3.5
L
Jormungandr
Sir Servix
Jormungandr
1
1
1
1.5
W
1
1
4
3
W
Kukulkan
blakeisaC
Kukulkan
0
2
0
0
W
Kali
2
1
2
3
W
King Arthur
sanalej
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
36,646
55,418
Taken
47,391
30,589
Mitigated
26,058
13,137
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
188
0
2,293
7,857
2,292
431
0
7,405
0
46,992
W
10,439
1,345
0
3,566
8,653
5,781
790
2,274
6,379
0
47,042
L
Mulan
Drax Ryel
Mulan
7,943
1,520
0
4,100
16,460
13,001
0
464
15,908
0
51,870
L
Hun Batz
Lucky Lahi
Hun Batz
4,804
1,403
0
4,285
11,070
4,066
0
186
10,841
0
55,212
L
Janus
Psyger7
Janus
5,185
402
0
888
6,799
2,400
0
2,863
3,936
71,315
1,351
L
Jormungandr
Sir Servix
Jormungandr
5,493
1,150
0
1,571
13,232
8,830
0
345
12,597
35,409
0
W
7,018
2,750
89
2,727
7,086
2,570
1,717
2,370
4,716
0
49,862
W
Kukulkan
blakeisaC
Kukulkan
3,171
285
0
471
6,038
1,894
116
3,335
2,703
80,397
523
W
Kali
5,980
2,831
0
7,304
13,238
5,087
1,112
1,686
11,552
0
69,333
W
King Arthur
sanalej
King Arthur
10,038
2,273
0
4,090
12,376
10,726
0
895
11,481
1,633
67,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
41,608
470
Minions Killed
545
0
Camps Cleared
0
1,539,819
Distance Traveled
1,557,486
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,830
427
83
5
0
299,150
1
W
Chaac
7,372
461
49
3
0
321,065
0
L
Mulan
7,868
492
116
7
0
282,855
0
L
Hun Batz
7,213
451
82
5
0
325,032
9
L
Janus
9,296
581
143
9
0
343,950
3
L
Jormungandr
7,175
448
46
3
0
288,832
0
W
Skadi
7,605
475
101
6
0
295,417
0
W
Kukulkan
9,048
566
162
10
0
319,442
0
W
Kali
8,239
515
108
7
0
329,637
0
W
King Arthur
9,344
584
125
8
0
291,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role