Player Matchup

Yemoja
Yemoja
Gasnot
Yemoja
Level 111
God Stats
17W - 15L
1,571 SR
Queue Stats
248W - 212L
1,588 Elo+
Party 2
Cupid
Cupid
JUTlRA
Cupid
Level 137
God Stats
3W - 9L
1,456 SR
Queue Stats
161W - 154L
1,536 Elo+
Party 3
Merlin
Merlin
Kahbarina
Merlin
Level 146
God Stats
1W - 1L
1,751 SR
Queue Stats
312W - 303L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Pumlo
Amaterasu
Level 67
God Stats
3W - 3L
1,683 SR
Queue Stats
56W - 52L
1,525 Elo+
Party 2
Set
Set
timbooii
Set
Level 146
God Stats
6W - 4L
1,683 SR
Queue Stats
220W - 232L
1,507 Elo+
Party 3
Team Averages
Level 121
1,629 SR
1,532 Elo+

VS

Team Averages
Level 152
1,644 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hëla
Artio
Level 157
God Stats
6W - 4L
1,859 SR
Queue Stats
108W - 116L
1,512 Elo+
Party 1
Hercules
Hercules
WhipMeGrandad
Hercules
Level 180
God Stats
7W - 10L
1,499 SR
Queue Stats
116W - 114L
1,501 Elo+
Party 1
Bastet
Bastet
gutenmorgen666
Bastet
Level 106
God Stats
1W - 0L
1,860 SR
Queue Stats
126W - 106L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gasnot
Yemoja
10
1 / 4 / 3
6,247
521
3,804
11,247
7,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
JUTlRA
Cupid
11
4 / 4 / 1
6,703
559
8,121
11,478
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Kahbarina
Merlin
6
0 / 4 / 0
4,450
371
1,437
4,141
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
Pumlo
Amaterasu
9
0 / 6 / 0
5,379
448
3,829
11,198
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 2 / 3
6,526
544
7,174
10,999
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 1
7,939
662
6,089
5,024
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
13
1 / 3 / 4
6,948
579
5,865
8,329
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Hëla
Artio
13
5 / 0 / 2
7,571
631
9,092
9,784
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
WhipMeGrandad
Hercules
10
8 / 1 / 2
7,196
600
8,867
9,746
6,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 3 / 1
6,000
500
3,756
9,642
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
20
20
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
W
Artemis
 
Artemis
1
3
4
1
L
Yemoja
Gasnot
Yemoja
1
4
3
0.63
W
Artio
Hëla
Artio
5
0
2
6
L
Cupid
JUTlRA
Cupid
4
4
1
1.13
L
Merlin
Kahbarina
Merlin
0
4
0
0
L
Amaterasu
Pumlo
Amaterasu
0
6
0
0
W
Hercules
WhipMeGrandad
Hercules
8
1
2
9
W
2
3
1
0.83
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
33,669
49,063
Taken
42,525
22,092
Mitigated
18,948
14,507
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,089
387
204
2,128
5,024
2,074
254
2,629
2,395
61,896
2,150
W
Artemis
 
Artemis
5,865
2,765
0
2,264
8,329
2,363
0
432
7,897
0
47,264
L
Yemoja
Gasnot
Yemoja
3,804
855
1,579
2,204
11,247
7,115
0
3,575
7,649
31,564
0
W
Artio
Hëla
Artio
9,092
945
0
5,469
9,784
5,519
0
328
9,456
46,113
0
L
Cupid
JUTlRA
Cupid
8,121
4,621
167
4,930
11,478
3,835
1
0
11,478
0
40,901
L
Merlin
Kahbarina
Merlin
1,437
180
0
730
4,141
1,060
0
1,781
2,319
17,260
0
L
Amaterasu
Pumlo
Amaterasu
3,829
1,607
0
1,887
11,198
5,014
0
7,646
3,552
0
23,289
W
Hercules
WhipMeGrandad
Hercules
8,867
3,424
0
4,388
9,746
6,418
21
1,308
8,438
0
22,190
W
3,756
1,288
0
5,160
9,642
2,574
37
544
9,098
0
40,285
L
7,174
2,539
0
3,010
10,999
5,068
0
1,638
9,361
0
45,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
35,654
270
Minions Killed
389
0
Camps Cleared
0
1,036,899
Distance Traveled
1,252,692
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,939
662
121
10
0
247,467
0
W
Artemis
6,948
579
94
8
0
217,652
4
L
Yemoja
6,247
521
45
4
0
232,231
4
W
Artio
7,571
631
80
7
0
225,364
4
L
Cupid
6,703
559
70
6
0
205,964
0
L
Merlin
4,450
371
22
2
0
123,816
0
L
Amaterasu
5,379
448
47
4
0
200,146
0
W
Hercules
7,196
600
18
2
0
264,386
3
W
Bastet
6,000
500
76
6
0
297,823
0
L
Set
6,526
544
86
7
0
274,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role