Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Buugels
Nu Wa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,531 Elo+
Solo
Kukulkan
Kukulkan
FreeeeZaH ll
Kukulkan
Level 142
God Stats
1W - 2L
1,624 SR
Queue Stats
119W - 115L
1,612 Elo+
Solo
Raijin
Raijin
GiG0_40
Raijin
Level 175
God Stats
1W - 5L
1,421 SR
Queue Stats
354W - 355L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
PoOkii
Baron Samedi
Level 123
God Stats
3W - 2L
1,605 SR
Queue Stats
321W - 316L
1,555 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,544 Elo+

VS

Team Averages
Level 137
1,557 SR
1,499 Elo+
Raijin
Raijin
DavidCF99
Raijin
Level 126
God Stats
4W - 0L
1,882 SR
Queue Stats
89W - 87L
1,458 Elo+
Party 1
Khepri
Khepri
Labarguiii
Khepri
Level 125
God Stats
4W - 0L
1,694 SR
Queue Stats
99W - 92L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragnar687
Baron Samedi
Level 205
God Stats
2W - 0L
1,397 SR
Queue Stats
254W - 268L
1,546 Elo+
Solo
Atlas
Atlas
ebashiun
Atlas
Level 128
God Stats
16W - 14L
1,528 SR
Queue Stats
1,215W - 1,178L
1,508 Elo+
Solo
Chernobog
Chernobog
jaisemberg7
Chernobog
Level 102
God Stats
1W - 1L
1,283 SR
Queue Stats
50W - 42L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 7 / 10
9,024
752
9,908
12,820
11,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Buugels
Nu Wa
14
1 / 6 / 8
8,549
712
9,269
11,736
5,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
FreeeeZaH ll
Kukulkan
17
6 / 6 / 7
10,634
886
7,297
15,755
9,559
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
GiG0_40
Raijin
16
3 / 4 / 9
9,562
797
15,530
10,642
3,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
PoOkii
Baron Samedi
15
6 / 7 / 5
9,396
783
6,401
11,754
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DavidCF99
Raijin
19
9 / 2 / 17
11,246
937
16,062
12,580
5,003
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Labarguiii
Khepri
15
2 / 5 / 22
9,036
753
4,364
16,608
19,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
Ragnar687
Baron Samedi
17
6 / 2 / 15
10,089
841
10,865
8,495
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Atlas
ebashiun
Atlas
16
4 / 5 / 20
9,620
802
11,869
16,822
20,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
jaisemberg7
Chernobog
18
9 / 4 / 18
10,831
903
15,815
12,631
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
122
18
Kills
30
30
Deaths
18
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
10
1
L
Nu Wa
Buugels
Nu Wa
1
6
8
0.83
W
Raijin
DavidCF99
Raijin
9
2
17
8.75
L
Kukulkan
FreeeeZaH ll
Kukulkan
6
6
7
1.58
L
Raijin
GiG0_40
Raijin
3
4
9
1.88
W
Khepri
Labarguiii
Khepri
2
5
22
2.6
L
Baron Samedi
PoOkii
Baron Samedi
6
7
5
1.21
W
Baron Samedi
Ragnar687
Baron Samedi
6
2
15
6.75
W
Atlas
ebashiun
Atlas
4
5
20
2.8
W
Chernobog
jaisemberg7
Chernobog
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
58,975
62,707
Taken
67,136
36,974
Mitigated
53,900
13,646
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,908
687
233
2,692
12,820
11,407
60
6,814
5,766
16,160
0
L
Nu Wa
Buugels
Nu Wa
9,269
1,448
274
796
11,736
5,401
591
8,541
2,959
15,712
499
W
Raijin
DavidCF99
Raijin
16,062
1,692
1,298
5,005
12,580
5,003
1,393
10,965
1,615
43,169
0
L
Kukulkan
FreeeeZaH ll
Kukulkan
7,297
787
480
3,265
15,755
9,559
540
11,557
3,940
22,416
545
L
Raijin
GiG0_40
Raijin
15,530
262
193
1,813
10,642
3,885
0
6,720
3,807
27,552
129
W
Khepri
Labarguiii
Khepri
4,364
218
750
2,433
16,608
19,271
160
11,523
5,085
5,857
277
L
Baron Samedi
PoOkii
Baron Samedi
6,401
417
2,081
1,819
11,754
6,722
37
7,887
3,658
16,364
0
W
Baron Samedi
Ragnar687
Baron Samedi
10,865
377
7,207
3,759
8,495
4,244
1,634
6,606
1,889
21,712
0
W
Atlas
ebashiun
Atlas
11,869
2,362
0
1,093
16,822
20,585
379
8,969
7,853
18,542
1,781
W
Chernobog
jaisemberg7
Chernobog
15,815
7,590
788
1,863
12,631
4,797
4,216
9,749
2,882
0
35,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
50,822
118
Minions Killed
153
0
Camps Cleared
0
1,016,290
Distance Traveled
1,016,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,024
752
13
1
0
214,947
0
L
Nu Wa
8,549
712
18
2
0
196,022
0
W
Raijin
11,246
937
63
5
0
204,631
0
L
Kukulkan
10,634
886
32
3
0
181,176
0
L
Raijin
9,562
797
29
2
0
225,668
0
W
Khepri
9,036
753
4
0
0
197,355
0
L
Baron Samedi
9,396
783
26
2
0
198,477
0
W
Baron Samedi
10,089
841
24
2
0
221,480
0
W
Atlas
9,620
802
11
1
0
199,353
0
W
Chernobog
10,831
903
51
4
0
193,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role