Player Matchup

Ah Puch
Ah Puch
Da_Real_302
Ah Puch
Level 153
God Stats
82W - 57L
1,616 SR
Queue Stats
290W - 283L
1,503 Elo+
Party 2
Loki
Loki
Diddy p5181
Loki
Level 95
God Stats
14W - 6L
1,652 SR
Queue Stats
147W - 127L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zombigearleader
Ah Muzen Cab
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,330 Elo+
Party 1
Ganesha
Ganesha
hweaver64
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 148
God Stats
211W - 132L
1,615 SR
Queue Stats
490W - 473L
1,474 Elo+
Party 2
Team Averages
Level 117
1,577 SR
1,433 Elo+

VS

Team Averages
Level 92
1,392 SR
1,451 Elo+
Medusa
Medusa
Bobbydice22
Medusa
Level 62
God Stats
11W - 9L
1,460 SR
Queue Stats
38W - 45L
1,474 Elo+
Solo
Yu Huang
Yu Huang
King_Alfred_II
Yu Huang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,424 Elo+
Solo
Osiris
Osiris
MoonBlade_Yautja
Osiris
Level 128
God Stats
13W - 14L
1,220 SR
Queue Stats
216W - 211L
1,450 Elo+
Solo
Cthulhu
Cthulhu
ReverseVyhbs
Cthulhu
Level 53
God Stats
0W - 1L
1,322 SR
Queue Stats
96W - 124L
1,449 Elo+
Solo
Fenrir
Fenrir
smackimus85
Fenrir
Level 124
God Stats
20W - 22L
1,460 SR
Queue Stats
284W - 276L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Da_Real_302
Ah Puch
17
6 / 3 / 2
10,454
653
10,811
8,285
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 2
8,605
538
7,467
12,060
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Zombigearleader
Ah Muzen Cab
13
1 / 1 / 6
7,757
485
6,253
6,520
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
hweaver64
Ganesha
11
0 / 7 / 9
7,398
462
3,954
17,334
14,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
phillykilla60
Jormungandr
17
8 / 0 / 4
10,706
669
14,070
18,576
15,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
8 / 6 / 2
8,581
536
12,652
14,441
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
14
1 / 5 / 1
8,319
520
4,489
10,098
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 2
7,790
487
8,664
14,596
11,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ReverseVyhbs
Cthulhu
12
2 / 3 / 8
7,749
484
8,526
12,183
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
16
3 / 1 / 3
8,356
522
6,493
11,909
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
19
Kills
14
14
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
8
6
2
1.5
W
Ah Puch
Da_Real_302
Ah Puch
6
3
2
2.33
W
4
3
2
1.67
L
Yu Huang
1
5
1
0.3
L
0
5
2
0.2
L
Cthulhu
ReverseVyhbs
Cthulhu
2
3
8
2
W
Ah Muzen Cab
Zombigearleader
Ah Muzen Cab
1
1
6
4
W
Ganesha
hweaver64
Ganesha
0
7
9
0.64
W
Jormungandr
phillykilla60
Jormungandr
8
0
4
10
L
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
40,824
62,775
Taken
63,227
38,840
Mitigated
35,795
18,126
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,652
4,828
0
2,263
14,441
4,531
722
6,686
7,755
0
51,112
W
Ah Puch
Da_Real_302
Ah Puch
10,811
131
0
1,084
8,285
3,045
1,046
1,692
6,267
95,493
1,042
W
7,467
1,562
0
5,273
12,060
3,931
0
3,250
8,526
0
71,615
L
Yu Huang
4,489
357
0
2,554
10,098
3,247
300
6,196
3,902
50,674
0
L
8,664
3,473
0
877
14,596
11,793
0
7,678
6,918
0
63,758
L
Cthulhu
ReverseVyhbs
Cthulhu
8,526
650
258
2,471
12,183
10,679
48
4,441
7,742
39,656
1,346
W
Ah Muzen Cab
Zombigearleader
Ah Muzen Cab
6,253
2,455
0
500
6,520
1,977
946
1,238
5,115
0
38,552
W
Ganesha
hweaver64
Ganesha
3,954
648
0
2,281
17,334
14,538
366
4,108
12,867
15,237
0
W
Jormungandr
phillykilla60
Jormungandr
14,070
3,270
0
8,988
18,576
15,349
204
1,380
16,985
82,493
2,410
L
Fenrir
6,493
888
0
926
11,909
5,545
0
3,463
8,446
0
65,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,920
Gold Earned
40,795
503
Minions Killed
475
0
Camps Cleared
0
1,563,909
Distance Traveled
1,570,645
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,581
536
71
4
0
307,003
5
W
Ah Puch
10,454
653
178
11
0
307,767
0
W
Loki
8,605
538
113
7
0
357,861
0
L
Yu Huang
8,319
520
108
7
0
304,817
4
L
Osiris
7,790
487
118
7
0
302,428
0
L
Cthulhu
7,749
484
69
4
0
266,632
3
W
Ah Muzen Cab
7,757
485
79
5
0
319,883
0
W
Ganesha
7,398
462
5
0
0
289,597
1
W
Jormungandr
10,706
669
128
8
0
288,801
1
L
Fenrir
8,356
522
109
7
0
389,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role