Player Matchup

Charybdis
Charybdis
Glyphmage
Charybdis
Level 37
God Stats
5W - 3L
1,451 SR
Queue Stats
27W - 21L
1,534 Elo+
Solo
Nu Wa
Nu Wa
ILoveJohnRivers
Nu Wa
Level 35
God Stats
86W - 89L
1,504 SR
Queue Stats
111W - 130L
1,513 Elo+
Solo
Achilles
Achilles
NonYaBeznez
Achilles
Level 148
God Stats
1W - 8L
1,468 SR
Queue Stats
30W - 30L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Rcheatum
Zhong Kui
Level 121
God Stats
23W - 12L
1,663 SR
Queue Stats
312W - 293L
1,532 Elo+
Solo
Ymir
Ymir
ZarjLatam
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,510 Elo+

VS

Team Averages
Level 121
1,535 SR
1,565 Elo+
Ah Puch
Ah Puch
AftherS
Ah Puch
Level 61
God Stats
49W - 32L
1,609 SR
Queue Stats
302W - 311L
1,473 Elo+
Solo
Hel
Hel
KnoPpka
Hel
Level 128
God Stats
88W - 78L
1,598 SR
Queue Stats
194W - 176L
1,585 Elo+
Solo
Xbalanque
Xbalanque
Maurao736
Xbalanque
Level 81
God Stats
2W - 2L
1,572 SR
Queue Stats
115W - 92L
1,548 Elo+
Solo
Ymir
Ymir
batdaman023
Ymir
Level 208
God Stats
3W - 5L
1,165 SR
Queue Stats
610W - 648L
1,528 Elo+
Solo
Set
Set
bbbssshhh
Set
Level 127
God Stats
9W - 2L
1,730 SR
Queue Stats
21W - 8L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Glyphmage
Charybdis
12
2 / 0 / 0
7,384
1,231
6,036
6,309
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 2 / 2
7,568
1,261
7,390
4,440
1,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
NonYaBeznez
Achilles
12
0 / 1 / 2
6,937
1,156
3,596
5,839
3,567
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Rcheatum
Zhong Kui
11
0 / 2 / 0
6,148
1,025
1,491
2,079
982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 2 / 1
7,115
1,186
4,073
9,260
7,727
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Team 1 Tickets

327

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AftherS
Ah Puch
12
1 / 0 / 5
7,169
1,195
5,722
3,108
661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
13
1 / 0 / 6
7,258
1,210
4,505
3,421
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Maurao736
Xbalanque
12
0 / 2 / 5
6,641
1,107
6,385
6,117
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 3
7,542
1,257
2,580
5,134
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 1 / 1
7,940
1,323
6,517
6,292
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
7
7
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AftherS
Ah Puch
1
0
5
3.5
L
Charybdis
Glyphmage
Charybdis
2
0
0
2
L
0
2
2
0.5
W
Hel
1
0
6
4
W
Xbalanque
Maurao736
Xbalanque
0
2
5
1.25
L
Achilles
NonYaBeznez
Achilles
0
1
2
1
L
Zhong Kui
Rcheatum
Zhong Kui
0
2
0
0
L
Ymir
1
2
1
0.75
W
2
0
3
3.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
25,709
27,927
Taken
24,072
16,061
Mitigated
10,125
1,725
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AftherS
Ah Puch
5,722
128
0
507
3,108
661
0
2,867
241
29,962
0
L
Charybdis
Glyphmage
Charybdis
6,036
3,226
0
643
6,309
1,864
0
3,083
3,226
0
20,035
L
7,390
2,616
0
125
4,440
1,921
0
2,595
1,845
29,164
0
W
Hel
4,505
86
3,908
3,164
3,421
1,308
0
2,045
1,376
8,292
638
W
Xbalanque
Maurao736
Xbalanque
6,385
2,106
0
93
6,117
1,812
0
3,576
2,541
0
15,176
L
Achilles
NonYaBeznez
Achilles
3,596
943
0
524
5,839
3,567
0
2,191
3,648
0
14,047
L
Zhong Kui
Rcheatum
Zhong Kui
1,491
49
0
185
2,079
982
0
1,347
732
6,744
0
L
Ymir
4,073
676
0
248
9,260
7,727
0
3,392
5,868
5,565
0
W
2,580
452
0
488
5,134
3,443
0
2,756
2,378
7,005
0
W
6,517
2,723
0
1,009
6,292
2,901
0
1,710
4,582
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
36,550
117
Minions Killed
154
7
Camps Cleared
5
514,624
Distance Traveled
637,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,169
1,195
60
10
0
120,364
0
L
Charybdis
7,384
1,231
44
7
2
119,592
0
L
Nu Wa
7,568
1,261
36
6
1
121,290
0
W
Hel
7,258
1,210
14
2
1
143,200
0
W
Xbalanque
6,641
1,107
23
4
1
116,526
0
L
Achilles
6,937
1,156
30
5
4
124,731
0
L
Zhong Kui
6,148
1,025
6
1
0
41,260
0
L
Ymir
7,115
1,186
1
0
0
107,751
0
W
Ymir
7,542
1,257
6
1
0
116,727
0
W
Set
7,940
1,323
51
9
3
140,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role