Player Matchup

Merlin
Merlin
KbiSmoke
Merlin
Level 60
God Stats
1W - 2L
1,395 SR
Queue Stats
65W - 57L
1,437 Elo+
Party 2
Yemoja
Yemoja
Lcaai
Yemoja
Level 61
God Stats
0W - 3L
1,204 SR
Queue Stats
80W - 79L
1,419 Elo+
Solo
Skadi
Skadi
Magicherb
Skadi
Level 69
God Stats
3W - 1L
1,757 SR
Queue Stats
145W - 139L
1,460 Elo+
Solo
Thanatos
Thanatos
Sytiok
Thanatos
Level 12
God Stats
1W - 2L
1,410 SR
Queue Stats
21W - 20L
1,411 Elo+
Party 2
Horus
Horus
Warymp
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,456 Elo+
Party 2
Team Averages
Level 53
1,453 SR
1,437 Elo+

VS

Team Averages
Level 89
1,407 SR
1,424 Elo+
Ao Kuang
Ao Kuang
DI0-BRAND0-1900
Ao Kuang
Level 37
God Stats
22W - 26L
1,482 SR
Queue Stats
97W - 104L
1,472 Elo+
Party 1
Olorun
Olorun
JalterlsMyWaifu
Olorun
Level 110
God Stats
1W - 1L
1,258 SR
Queue Stats
90W - 104L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Oscar-Lorenz
Kukulkan
Level 61
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 31L
1,366 Elo+
Party 1
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 133
God Stats
77W - 47L
1,536 SR
Queue Stats
305W - 290L
1,394 Elo+
Solo
Hercules
Hercules
SalterIsMyWaifu
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KbiSmoke
Merlin
13
2 / 4 / 1
7,465
467
5,109
7,148
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Lcaai
Yemoja
12
2 / 3 / 3
7,579
474
3,766
14,657
10,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Magicherb
Skadi
12
4 / 6 / 2
7,024
439
9,812
13,065
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Sytiok
Thanatos
13
2 / 3 / 1
7,289
456
4,226
12,752
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Warymp
Horus
13
1 / 5 / 2
7,283
455
2,154
12,692
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
9 / 2 / 4
9,490
593
8,792
11,995
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
2 / 3 / 7
8,470
529
10,298
10,210
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Oscar-Lorenz
Kukulkan
14
1 / 3 / 1
8,664
542
3,334
6,242
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 0
10,232
640
10,563
7,416
8,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
13
5 / 1 / 3
8,213
513
6,745
9,186
7,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
21
21
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
2
4
5.5
W
2
3
7
1.83
L
Merlin
KbiSmoke
Merlin
2
4
1
0.63
L
Yemoja
Lcaai
Yemoja
2
3
3
1.17
L
Skadi
Magicherb
Skadi
4
6
2
0.83
W
Kukulkan
Oscar-Lorenz
Kukulkan
1
3
1
0.5
W
4
2
0
2
W
Hercules
5
1
3
6.5
L
Thanatos
Sytiok
Thanatos
2
3
1
0.83
L
Horus
Warymp
Horus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
39,732
60,314
Taken
45,049
30,718
Mitigated
26,313
15,056
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,792
2,576
0
3,904
11,995
4,884
0
1,530
10,333
66,860
264
W
10,298
6,640
190
3,186
10,210
3,637
276
1,748
8,462
57,635
5,264
L
Merlin
KbiSmoke
Merlin
5,109
425
0
449
7,148
2,332
0
3,627
3,335
39,567
186
L
Yemoja
Lcaai
Yemoja
3,766
862
2,884
2,740
14,657
10,570
189
6,656
8,001
24,219
0
L
Skadi
Magicherb
Skadi
9,812
2,988
0
557
13,065
4,232
330
7,041
6,024
0
49,850
W
Kukulkan
Oscar-Lorenz
Kukulkan
3,334
1,004
0
954
6,242
2,132
182
2,769
3,186
43,917
145
W
10,563
2,845
0
3,394
7,416
8,198
509
609
6,552
0
78,941
W
Hercules
6,745
1,714
0
2,499
9,186
7,462
0
2,342
6,844
0
34,031
L
Thanatos
Sytiok
Thanatos
4,226
1,570
0
6,146
12,752
4,781
0
3,039
9,689
0
49,657
L
Horus
Warymp
Horus
2,154
1,172
120
2,160
12,692
8,803
0
1,578
11,070
0
42,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
45,069
341
Minions Killed
457
0
Camps Cleared
0
1,482,119
Distance Traveled
1,610,544
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,490
593
83
5
0
385,009
0
W
Olorun
8,470
529
88
6
0
296,926
2
L
Merlin
7,465
467
90
6
0
280,615
5
L
Yemoja
7,579
474
40
3
0
279,361
1
L
Skadi
7,024
439
70
4
0
304,015
1
W
Kukulkan
8,664
542
118
7
0
281,627
0
W
Ravana
10,232
640
119
7
0
307,492
0
W
Hercules
8,213
513
49
3
0
339,490
0
L
Thanatos
7,289
456
81
5
0
343,661
0
L
Horus
7,283
455
60
4
0
274,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role