Player Matchup

Bacchus
Bacchus
GreatHeep
Bacchus
Level 147
God Stats
1W - 2L
1,676 SR
Queue Stats
218W - 179L
1,544 Elo+
Solo
Nemesis
Nemesis
OhYeahItsJosh
Nemesis
Level 149
God Stats
2W - 2L
1,562 SR
Queue Stats
679W - 623L
1,463 Elo+
Solo
Medusa
Medusa
SBG Haiku
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,336 Elo+
Solo
Raijin
Raijin
SammyD__451
Raijin
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
206W - 193L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
mauvictorica
Sun Wukong
Level 81
God Stats
37W - 34L
1,462 SR
Queue Stats
66W - 78L
1,393 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,451 Elo+

VS

Team Averages
Level 169
1,433 SR
1,417 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dwreckless421
Ne Zha
Level 157
God Stats
30W - 33L
1,165 SR
Queue Stats
634W - 616L
1,435 Elo+
Solo
Ullr
Ullr
Escudero_Joe
Ullr
Level 239
God Stats
2W - 2L
1,501 SR
Queue Stats
730W - 735L
1,469 Elo+
Solo
Ymir
Ymir
OldKingBear
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 18L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GreatHeep
Bacchus
1
0 / 0 / 0
2,730
455
0
0
0
Nemesis
8
2 / 1 / 1
4,429
738
2,256
4,645
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SBG Haiku
Medusa
7
0 / 0 / 0
3,545
591
1,278
3,294
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
9
1 / 0 / 1
4,810
802
1,589
3,172
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
mauvictorica
Sun Wukong
8
0 / 1 / 0
4,372
729
1,600
3,516
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 1 / 0
4,323
721
1,621
2,862
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
 
Charybdis
7
0 / 0 / 1
4,257
710
2,500
2,847
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
3,948
658
865
4,105
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,547
758
1,834
3,077
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,934
656
682
2,634
1,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
1
0
0
W
Charybdis
 
Charybdis
0
0
1
0.5
W
0
1
1
0.5
W
1
0
0
1
L
Bacchus
GreatHeep
Bacchus
0
0
0
0
L
Nemesis
2
1
1
2.5
W
1
1
0
1
L
Medusa
SBG Haiku
Medusa
0
0
0
0
L
Raijin
1
0
1
1.5
L
Sun Wukong
mauvictorica
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,723
Damage
7,502
14,627
Taken
15,525
4,666
Mitigated
5,124
4,522
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,621
75
0
665
2,862
679
0
1,142
1,566
23,635
1,189
W
Charybdis
 
Charybdis
2,500
1,241
0
486
2,847
765
525
0
2,847
0
31,647
W
865
310
0
1,325
4,105
1,239
0
245
3,812
0
21,044
W
1,834
509
0
1,052
3,077
819
0
0
3,077
0
24,705
L
Bacchus
GreatHeep
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
2,256
836
0
1,088
4,645
1,494
0
625
4,020
0
24,080
W
682
122
0
0
2,634
1,622
129
0
2,634
4,862
0
L
Medusa
SBG Haiku
Medusa
1,278
359
0
984
3,294
808
0
276
3,018
0
17,761
L
Raijin
1,589
173
0
1,980
3,172
888
0
1,306
1,866
26,663
0
L
Sun Wukong
mauvictorica
Sun Wukong
1,600
275
0
470
3,516
1,476
0
0
3,516
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
21,009
196
Minions Killed
208
0
Camps Cleared
0
546,764
Distance Traveled
650,473
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,323
721
60
10
0
136,659
2
W
Charybdis
4,257
710
55
9
0
113,203
0
W
Ne Zha
3,948
658
34
6
0
152,211
0
W
Ullr
4,547
758
51
9
0
115,292
0
L
Bacchus
2,730
455
0
0
0
0
0
L
Nemesis
4,429
738
41
7
0
162,958
0
W
Ymir
3,934
656
8
1
0
133,108
4
L
Medusa
3,545
591
29
5
0
125,910
0
L
Raijin
4,810
802
74
12
0
124,489
2
L
Sun Wukong
4,372
729
52
9
0
133,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role