Player Matchup

Bacchus
Bacchus
BoarBarbon
Bacchus
Level 145
God Stats
41W - 34L
1,525 SR
Queue Stats
269W - 255L
1,447 Elo+
Party 1
Apollo
Apollo
InoBarbon
Apollo
Level 102
God Stats
11W - 14L
1,415 SR
Queue Stats
90W - 90L
1,368 Elo+
Party 1
Thanatos
Thanatos
Shadowmere1991
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Solo
Cupid
Cupid
TruPharoah360
Cupid
Level 148
God Stats
78W - 88L
1,461 SR
Queue Stats
744W - 773L
1,400 Elo+
Solo
Janus
Janus
Zap 210
Janus
Level 99
God Stats
143W - 182L
1,494 SR
Queue Stats
358W - 403L
1,448 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,462 Elo+

VS

Team Averages
Level 74
1,365 SR
1,330 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BuTsChuggiNg
Cerberus
Level 114
God Stats
3W - 7L
1,427 SR
Queue Stats
173W - 189L
1,435 Elo+
Solo
Kukulkan
Kukulkan
JurassicKing976
Kukulkan
Level 5
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 9L
968 Elo+
Party 2
Awilix
Awilix
Kladis
Awilix
Level 59
God Stats
31W - 33L
1,436 SR
Queue Stats
31W - 33L
1,399 Elo+
Solo
Fenrir
Fenrir
Sa6re 57
Fenrir
Level 66
God Stats
1W - 1L
1,244 SR
Queue Stats
13W - 16L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoarBarbon
Bacchus
12
0 / 0 / 0
7,693
855
0
0
0
Apollo
InoBarbon
Apollo
12
0 / 0 / 0
7,693
855
0
0
0
Thanatos
15
3 / 5 / 5
10,017
1,113
4,936
10,554
3,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
5 / 7 / 4
10,872
1,208
13,771
16,799
5,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Zap 210
Janus
17
4 / 3 / 6
11,005
1,223
17,865
10,661
3,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

210

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 3 / 1
10,185
1,132
10,502
9,274
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
BuTsChuggiNg
Cerberus
17
5 / 4 / 9
11,168
1,241
12,860
15,183
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
0 / 3 / 4
8,849
983
823
5,553
1,297
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Kladis
Awilix
17
5 / 2 / 6
11,543
1,283
7,889
8,641
2,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Sa6re 57
Fenrir
15
1 / 0 / 5
9,013
1,001
2,243
3,733
1,302
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
15
15
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
1
1.5
L
Bacchus
BoarBarbon
Bacchus
0
0
0
0
W
Cerberus
BuTsChuggiNg
Cerberus
5
4
9
2.38
L
Apollo
InoBarbon
Apollo
0
0
0
0
W
Kukulkan
0
3
4
0.67
W
Awilix
Kladis
Awilix
5
2
6
4
W
Fenrir
Sa6re 57
Fenrir
1
0
5
3.5
L
Thanatos
3
5
5
1.1
L
5
7
4
1
L
Janus
Zap 210
Janus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
34,317
38,014
Taken
42,384
13,205
Mitigated
16,338
3,697
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,502
4,765
115
1,106
9,274
2,333
0
3,421
5,780
0
32,830
L
Bacchus
BoarBarbon
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
BuTsChuggiNg
Cerberus
12,860
439
0
2,713
15,183
9,224
0
6,612
8,482
21,733
444
L
Apollo
InoBarbon
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
823
291
0
300
5,553
1,297
0
3,165
2,388
12,464
90
W
Awilix
Kladis
Awilix
7,889
4,518
0
2,215
8,641
2,182
0
4,424
4,156
0
44,427
W
Fenrir
Sa6re 57
Fenrir
2,243
901
0
157
3,733
1,302
0
64
3,584
0
5,731
L
Thanatos
4,936
1,161
0
1,641
10,554
3,822
0
3,096
7,232
0
15,436
L
13,771
9,145
179
1,687
16,799
5,606
0
5,726
10,595
0
39,766
L
Janus
Zap 210
Janus
17,865
2,524
0
190
10,661
3,777
0
3,418
6,981
47,420
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
50,758
164
Minions Killed
196
2
Camps Cleared
13
466,260
Distance Traveled
808,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,185
1,132
50
6
5
153,410
0
L
Bacchus
7,693
855
0
0
0
0
0
W
Cerberus
11,168
1,241
37
4
0
177,099
0
L
Apollo
7,693
855
0
0
0
0
0
W
Kukulkan
8,849
983
25
3
0
116,966
0
W
Awilix
11,543
1,283
80
9
8
198,698
0
W
Fenrir
9,013
1,001
4
0
0
162,795
0
L
Thanatos
10,017
1,113
23
3
0
157,248
0
L
Cupid
10,872
1,208
63
7
2
147,982
0
L
Janus
11,005
1,223
78
9
0
161,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role