Player Matchup

Scylla
Scylla
BTIJOSE
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
Gregoonn
Guan Yu
Level 101
God Stats
1W - 2L
1,231 SR
Queue Stats
195W - 198L
1,402 Elo+
Solo
Odin
Odin
ShinyMoo
Odin
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,498 Elo+
Solo
Discordia
Discordia
Uzathh
Discordia
Level 148
God Stats
2W - 4L
1,364 SR
Queue Stats
478W - 495L
1,516 Elo+
Party 1
Hades
Hades
slite
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Team Averages
Level 113
1,419 SR
1,457 Elo+

VS

Team Averages
Level 103
1,514 SR
1,466 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TossedLenny
Izanami
Level 59
God Stats
5W - 7L
1,570 SR
Queue Stats
182W - 172L
1,568 Elo+
Solo
Ix Chel
Ix Chel
WokeWhiteGuy
Ix Chel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BTIJOSE
Scylla
16
6 / 3 / 8
9,262
926
7,696
8,573
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Gregoonn
Guan Yu
16
6 / 2 / 12
8,734
873
7,523
13,447
15,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
14
3 / 2 / 16
8,758
876
5,139
7,439
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
Uzathh
Discordia
16
7 / 2 / 12
9,350
935
17,934
5,036
1,718
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
slite
Hades
13
1 / 3 / 8
7,678
768
3,590
8,534
3,852
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 4 / 6
8,721
872
9,049
10,496
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
 
Bacchus
15
4 / 4 / 5
8,423
842
7,119
11,387
13,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
13
2 / 4 / 2
7,644
764
5,971
10,110
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TossedLenny
Izanami
13
1 / 5 / 6
7,773
777
7,512
8,131
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
WokeWhiteGuy
Ix Chel
12
1 / 6 / 5
7,547
755
3,874
8,458
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
23
Kills
10
12
Deaths
23
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
6
1.25
L
Bacchus
 
Bacchus
4
4
5
1.63
L
Sun Wukong
 
Sun Wukong
2
4
2
0.75
W
Scylla
BTIJOSE
Scylla
6
3
8
3.33
W
Guan Yu
Gregoonn
Guan Yu
6
2
12
6
W
Odin
3
2
16
5.5
L
Izanami
TossedLenny
Izanami
1
5
6
0.8
W
Discordia
Uzathh
Discordia
7
2
12
6.5
L
Ix Chel
WokeWhiteGuy
Ix Chel
1
6
5
0.58
W
Hades
slite
Hades
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
33,525
43,029
Taken
48,582
32,091
Mitigated
27,987
14,728
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,049
604
981
2,461
10,496
3,274
0
6,977
3,445
0
21,343
L
Bacchus
 
Bacchus
7,119
421
455
2,324
11,387
13,880
0
4,806
6,511
15,522
0
L
Sun Wukong
 
Sun Wukong
5,971
759
953
1,830
10,110
4,871
63
6,586
3,464
0
16,262
W
Scylla
BTIJOSE
Scylla
7,696
389
557
1,104
8,573
2,945
644
2,580
5,993
23,320
9
W
Guan Yu
Gregoonn
Guan Yu
7,523
564
1,778
5,276
13,447
15,643
440
3,873
9,574
192
13,299
W
Odin
5,139
1,216
321
701
7,439
7,933
617
1,649
5,790
0
11,185
L
Izanami
TossedLenny
Izanami
7,512
4,427
141
647
8,131
2,821
0
5,096
2,992
0
15,876
W
Discordia
Uzathh
Discordia
17,934
124
1,014
1,115
5,036
1,718
38
1,234
3,802
34,518
0
L
Ix Chel
WokeWhiteGuy
Ix Chel
3,874
528
1,390
1,045
8,458
3,141
0
5,494
2,888
12,113
68
W
Hades
slite
Hades
3,590
485
247
2,615
8,534
3,852
649
1,652
6,882
10,227
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
40,108
120
Minions Killed
113
0
Camps Cleared
0
983,568
Distance Traveled
873,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,721
872
29
3
0
215,200
0
L
Bacchus
8,423
842
17
2
0
179,715
0
L
Sun Wukong
7,644
764
25
3
0
161,633
0
W
Scylla
9,262
926
46
5
0
180,301
0
W
Guan Yu
8,734
873
9
1
0
207,970
0
W
Odin
8,758
876
18
2
0
189,757
0
L
Izanami
7,773
777
19
2
0
159,750
0
W
Discordia
9,350
935
31
3
0
224,893
0
L
Ix Chel
7,547
755
23
2
0
157,378
0
W
Hades
7,678
768
16
2
0
180,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role