Player Matchup

Amaterasu
Amaterasu
CAPSBI
Amaterasu
Level 147
God Stats
0W - 1L
1,987 SR
Queue Stats
7W - 1L
1,925 Elo+
Party 3
Nu Wa
Nu Wa
ElqueteprotejE
Nu Wa
Level 44
God Stats
2W - 3L
1,672 SR
Queue Stats
26W - 30L
1,477 Elo+
Solo
Hachiman
Hachiman
GoldenPheonix64
Hachiman
Level 68
God Stats
2W - 1L
1,846 SR
Queue Stats
11W - 12L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
bluepingu99
Sylvanus
Level 125
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 12L
1,499 Elo+
Party 2
Bastet
Bastet
sommerferien
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 3
Team Averages
Level 81
1,657 SR
1,525 Elo+

VS

Team Averages
Level 116
1,510 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
xWargirlX
Hel
Level 96
God Stats
29W - 32L
1,477 SR
Queue Stats
558W - 532L
1,494 Elo+
Party 1
Zeus
Zeus
银河系少女的梦
Zeus
Level 141
God Stats
22W - 22L
1,574 SR
Queue Stats
284W - 285L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CAPSBI
Amaterasu
10
0 / 4 / 0
5,528
503
2,683
10,984
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 3 / 2
5,847
532
3,620
7,010
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
9
1 / 5 / 0
4,952
450
2,591
7,480
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
bluepingu99
Sylvanus
8
0 / 5 / 1
5,031
457
3,776
10,573
5,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
11
2 / 3 / 0
6,109
555
6,158
9,754
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
6 / 1 / 3
7,873
716
10,922
9,020
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
 
Artemis
12
4 / 1 / 5
6,668
606
6,583
5,152
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
 
Fenrir
12
2 / 1 / 7
6,083
553
4,765
8,240
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 8
6,692
608
6,767
5,061
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
4 / 0 / 3
7,304
664
6,094
4,554
1,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
20
20
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
3
7.5
W
Artemis
 
Artemis
4
1
5
6.5
W
Fenrir
 
Fenrir
2
1
7
5.5
L
Amaterasu
CAPSBI
Amaterasu
0
4
0
0
L
0
3
2
0.33
L
Hachiman
1
5
0
0.2
L
Sylvanus
bluepingu99
Sylvanus
0
5
1
0.1
L
Bastet
2
3
0
0.67
W
4
0
8
8
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
35,131
45,801
Taken
32,027
21,900
Mitigated
13,104
11,926
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,922
2,287
0
3,145
9,020
5,394
0
1,363
7,279
0
54,189
W
Artemis
 
Artemis
6,583
2,589
0
490
5,152
1,664
750
1,441
3,711
0
48,444
W
Fenrir
 
Fenrir
4,765
1,178
0
1,279
8,240
3,270
0
1,661
6,572
0
42,334
L
Amaterasu
CAPSBI
Amaterasu
2,683
1,314
0
1,570
10,984
9,399
0
885
10,059
0
33,929
L
3,620
665
0
500
7,010
2,086
0
3,325
3,685
39,417
889
L
Hachiman
2,591
1,232
0
1,434
7,480
1,766
0
3,004
4,149
0
22,974
L
Sylvanus
bluepingu99
Sylvanus
3,776
1,103
1,757
2,626
10,573
5,886
0
3,153
7,170
16,101
0
L
Bastet
6,158
1,568
0
4,039
9,754
2,763
0
1,717
7,877
0
40,939
W
6,767
444
1,677
2,573
5,061
1,406
0
1,148
3,913
36,199
0
W
6,094
287
0
1,976
4,554
1,370
0
1,726
2,803
63,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
34,620
269
Minions Killed
435
0
Camps Cleared
0
1,135,016
Distance Traveled
1,113,164
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,873
716
97
9
0
185,848
0
W
Artemis
6,668
606
79
7
0
205,473
2
W
Fenrir
6,083
553
63
6
0
261,908
0
L
Amaterasu
5,528
503
57
5
0
227,204
0
L
Nu Wa
5,847
532
78
7
0
225,344
0
L
Hachiman
4,952
450
31
3
0
213,445
4
L
Sylvanus
5,031
457
18
2
0
207,788
4
L
Bastet
6,109
555
85
8
0
261,235
0
W
Hel
6,692
608
70
6
0
229,403
2
W
Zeus
7,304
664
126
11
0
230,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role