Player Matchup

Set
Set
 
Set
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KindaTrying
Ymir
Level 81
God Stats
12W - 5L
1,716 SR
Queue Stats
377W - 392L
1,421 Elo+
Party 1
Hercules
Hercules
YikesOk
Hercules
Level 68
God Stats
2W - 3L
1,511 SR
Queue Stats
128W - 139L
1,452 Elo+
Solo
Ra
Ra
platinum_kujo
Ra
Level 159
God Stats
25W - 10L
1,513 SR
Queue Stats
185W - 187L
1,523 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,479 Elo+

VS

Team Averages
Level 123
1,672 SR
1,458 Elo+
Cupid
Cupid
Drakath1
Cupid
Level 97
God Stats
4W - 1L
1,717 SR
Queue Stats
101W - 105L
1,496 Elo+
Solo
Zeus
Zeus
MieShenMi
Zeus
Level 156
God Stats
12W - 4L
1,938 SR
Queue Stats
115W - 139L
1,439 Elo+
Solo
Bastet
Bastet
NaniTheCabe
Bastet
Level 128
God Stats
6W - 5L
1,573 SR
Queue Stats
103W - 121L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
SwiftBilly27
Kuzenbo
Level 129
God Stats
3W - 3L
1,484 SR
Queue Stats
141W - 160L
1,468 Elo+
Solo
Sol
Sol
temp-89882775167
Sol
Level 104
God Stats
21W - 6L
1,649 SR
Queue Stats
61W - 46L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 2 / 0
4,280
476
2,386
6,037
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
 
Izanami
2
0 / 2 / 0
3,326
370
40
1,240
173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 2 / 0
4,819
535
3,593
7,192
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
YikesOk
Hercules
9
1 / 1 / 0
4,795
533
890
5,484
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 0
5,620
624
2,467
6,200
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Drakath1
Cupid
10
5 / 1 / 1
6,385
709
5,180
5,046
1,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 1 / 0
6,161
685
3,677
1,915
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
8
0 / 1 / 1
4,914
546
1,301
6,868
2,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SwiftBilly27
Kuzenbo
9
0 / 1 / 3
5,843
649
1,856
5,487
3,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 1 / 1
5,917
657
3,308
4,459
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
5
Kills
9
10
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
L
Izanami
 
Izanami
0
2
0
0
W
Cupid
Drakath1
Cupid
5
1
1
5.5
L
2
2
0
1
W
Zeus
2
1
0
2
W
Bastet
0
1
1
0.5
W
Kuzenbo
SwiftBilly27
Kuzenbo
0
1
3
1.5
L
Hercules
YikesOk
Hercules
1
1
0
1
L
1
3
0
0.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,376
Damage
15,322
26,153
Taken
23,775
10,310
Mitigated
9,258
5,648
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,386
1,169
0
539
6,037
2,486
0
603
5,434
0
19,581
L
Izanami
 
Izanami
40
40
0
1
1,240
173
0
0
1,240
0
2,509
W
Cupid
Drakath1
Cupid
5,180
3,696
0
2,701
5,046
1,437
0
2,145
2,701
0
38,479
L
3,593
631
0
750
7,192
2,720
0
1,760
5,432
19,625
0
W
Zeus
3,677
496
0
250
1,915
444
0
0
1,854
32,970
0
W
Bastet
1,301
431
0
3,089
6,868
2,817
0
226
6,642
0
25,791
W
Kuzenbo
SwiftBilly27
Kuzenbo
1,856
890
0
1,206
5,487
3,411
0
1,504
3,727
19,116
300
L
Hercules
YikesOk
Hercules
890
71
0
2,748
5,484
2,779
0
3,357
2,127
0
18,823
L
2,467
341
188
1,422
6,200
2,152
0
2,950
3,250
43,855
0
W
3,308
1,112
0
2,511
4,459
1,149
1,978
1,986
2,473
28,267
5,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,840
Gold Earned
29,220
205
Minions Killed
252
0
Camps Cleared
0
745,514
Distance Traveled
884,776
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,280
476
36
4
0
190,333
0
L
Izanami
3,326
370
3
0
0
45,581
0
W
Cupid
6,385
709
60
7
0
161,731
0
L
Ymir
4,819
535
35
4
0
166,955
0
W
Zeus
6,161
685
58
6
0
179,181
2
W
Bastet
4,914
546
40
4
0
184,492
0
W
Kuzenbo
5,843
649
24
3
0
184,903
0
L
Hercules
4,795
533
43
5
0
157,537
0
L
Ra
5,620
624
88
10
0
185,108
0
W
Sol
5,917
657
70
8
0
174,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role