Player Matchup

Awilix
Awilix
KIDSOLDIEROTX
Awilix
Level 124
God Stats
7W - 6L
1,554 SR
Queue Stats
22W - 21L
1,519 Elo+
Party 1
Anubis
Anubis
TOOBEAST_83
Anubis
Level 177
God Stats
37W - 34L
1,747 SR
Queue Stats
319W - 322L
1,479 Elo+
Solo
Ravana
Ravana
globalpapi6
Ravana
Level 136
God Stats
49W - 44L
1,514 SR
Queue Stats
402W - 372L
1,522 Elo+
Party 1
Ullr
Ullr
pinqs peon
Ullr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 37L
1,589 Elo+
Solo
Janus
Janus
sG1z
Janus
Level 128
God Stats
2W - 2L
1,503 SR
Queue Stats
102W - 96L
1,533 Elo+
Party 1
Team Averages
Level 142
1,564 SR
1,529 Elo+

VS

Team Averages
Level 105
1,583 SR
1,513 Elo+
Kukulkan
Kukulkan
DietDrKelpp
Kukulkan
Level 123
God Stats
6W - 8L
1,471 SR
Queue Stats
142W - 116L
1,617 Elo+
Solo
Hercules
Hercules
DrSlayo
Hercules
Level 79
God Stats
2W - 0L
1,763 SR
Queue Stats
228W - 215L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
Lord Liqhtskin
Xbalanque
Level 149
God Stats
2W - 1L
1,494 SR
Queue Stats
268W - 316L
1,513 Elo+
Solo
Achilles
Achilles
Mil2Gz
Achilles
Level 86
God Stats
27W - 26L
1,594 SR
Queue Stats
176W - 172L
1,472 Elo+
Solo
Bacchus
Bacchus
Tbr0ski
Bacchus
Level 86
God Stats
4W - 1L
1,592 SR
Queue Stats
114W - 88L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,247
521
7,236
9,220
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
8
0 / 3 / 3
5,461
455
3,279
10,646
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
3 / 1 / 0
6,123
510
4,667
3,987
3,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 3 / 1
5,520
460
4,099
8,643
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
sG1z
Janus
11
0 / 2 / 3
5,820
485
4,376
6,698
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DietDrKelpp
Kukulkan
13
3 / 1 / 3
7,405
617
5,356
5,077
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DrSlayo
Hercules
11
0 / 2 / 0
6,374
531
1,735
8,079
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Lord Liqhtskin
Xbalanque
13
3 / 1 / 4
7,602
634
9,925
7,299
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Mil2Gz
Achilles
11
4 / 1 / 4
6,652
554
4,740
7,604
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Tbr0ski
Bacchus
9
2 / 2 / 2
6,196
516
4,306
10,008
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
12
12
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DietDrKelpp
Kukulkan
3
1
3
4.5
W
Hercules
DrSlayo
Hercules
0
2
0
0
L
3
3
2
1.33
W
Xbalanque
Lord Liqhtskin
Xbalanque
3
1
4
5
W
Achilles
Mil2Gz
Achilles
4
1
4
6
L
Anubis
0
3
3
0.5
W
Bacchus
Tbr0ski
Bacchus
2
2
2
1.5
L
Ravana
3
1
0
3
L
1
3
1
0.5
L
Janus
sG1z
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,657
Damage
26,062
39,194
Taken
38,067
18,017
Mitigated
18,488
9,967
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DietDrKelpp
Kukulkan
5,356
600
0
1,310
5,077
1,282
136
2,273
2,528
53,703
0
W
Hercules
DrSlayo
Hercules
1,735
410
0
3,013
8,079
3,862
285
180
7,899
0
34,250
L
7,236
3,071
0
2,610
9,220
3,027
0
3,191
5,996
0
42,749
W
Xbalanque
Lord Liqhtskin
Xbalanque
9,925
3,968
0
3,293
7,299
2,478
0
1,291
5,950
0
63,638
W
Achilles
Mil2Gz
Achilles
4,740
1,039
0
2,942
7,604
3,711
0
1,147
6,417
0
30,077
L
Anubis
3,279
93
1,245
2,704
10,646
7,065
0
1,896
8,750
24,888
2,229
W
Bacchus
Tbr0ski
Bacchus
4,306
1,022
0
2,964
10,008
7,155
0
2,306
7,581
13,880
0
L
Ravana
4,667
1,445
0
1,602
3,987
3,103
0
480
3,313
448
29,394
L
4,099
1,880
0
1,095
8,643
2,702
0
427
8,216
0
30,648
L
Janus
sG1z
Janus
4,376
366
0
711
6,698
2,120
0
3,668
3,030
39,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
34,229
294
Minions Killed
347
0
Camps Cleared
0
1,144,588
Distance Traveled
1,211,333
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,405
617
103
9
0
237,511
0
W
Hercules
6,374
531
62
5
0
213,716
0
L
Awilix
6,247
521
73
6
0
292,106
0
W
Xbalanque
7,602
634
106
9
0
227,298
3
W
Achilles
6,652
554
55
5
0
282,574
3
L
Anubis
5,461
455
29
2
0
212,769
0
W
Bacchus
6,196
516
21
2
0
250,234
5
L
Ravana
6,123
510
55
5
0
174,857
2
L
Ullr
5,520
460
59
5
0
209,893
0
L
Janus
5,820
485
78
7
0
254,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role