Player Matchup

Ra
Ra
KleptoJack
Ra
Level 107
God Stats
1W - 0L
1,504 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Ganesha
Ganesha
LightningEagle12
Ganesha
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,420 Elo+
Party 1
Geb
Geb
OptimusPrimeUR
Geb
Level 88
God Stats
2W - 0L
1,533 SR
Queue Stats
68W - 66L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Z3phyrus1550
Cu Chulainn
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 42L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
kukis0915
Nu Wa
Level 158
God Stats
8W - 9L
1,209 SR
Queue Stats
339W - 376L
1,398 Elo+
Solo
Team Averages
Level 102
1,449 SR
1,409 Elo+

VS

Team Averages
Level 110
1,534 SR
1,433 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
L1V4N-_-
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,380 Elo+
Solo
Merlin
Merlin
So_realbabe
Merlin
Level 147
God Stats
7W - 8L
1,428 SR
Queue Stats
1,152W - 1,142L
1,426 Elo+
Solo
Hun Batz
Hun Batz
bannerbruce3
Hun Batz
Level 93
God Stats
7W - 8L
1,500 SR
Queue Stats
318W - 331L
1,438 Elo+
Solo
Charybdis
Charybdis
cTrL-k1d
Charybdis
Level 108
God Stats
0W - 4L
1,743 SR
Queue Stats
180W - 195L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
9,569
957
8,480
7,881
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 1 / 15
9,315
932
4,295
11,670
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 12
8,803
880
5,540
16,582
14,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Z3phyrus1550
Cu Chulainn
16
9 / 4 / 5
9,937
994
9,465
13,249
14,333
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
kukis0915
Nu Wa
15
5 / 3 / 7
9,447
945
10,714
6,304
2,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
5 / 6 / 5
8,259
826
8,634
10,032
3,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
L1V4N-_-
Guan Yu
5
0 / 1 / 0
5,584
558
722
1,999
1,116
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
16
4 / 5 / 6
8,481
848
12,857
8,274
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
bannerbruce3
Hun Batz
16
3 / 3 / 7
8,181
818
10,804
11,772
9,939
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
cTrL-k1d
Charybdis
15
2 / 6 / 7
8,191
819
7,248
10,847
3,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
21
Kills
14
14
Deaths
21
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
5
6
5
1.25
W
5
2
11
5.25
L
Guan Yu
L1V4N-_-
Guan Yu
0
1
0
0
W
0
1
15
7.5
W
2
4
12
2
L
Merlin
4
5
6
1.4
W
Cu Chulainn
Z3phyrus1550
Cu Chulainn
9
4
5
2.88
L
Hun Batz
bannerbruce3
Hun Batz
3
3
7
2.17
L
Charybdis
cTrL-k1d
Charybdis
2
6
7
0.92
W
Nu Wa
kukis0915
Nu Wa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,494
Damage
40,265
55,686
Taken
42,924
48,194
Mitigated
20,952
21,241
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
8,634
417
632
1,548
10,032
3,530
0
6,136
3,602
14,574
0
W
8,480
690
3,298
2,228
7,881
4,283
512
3,538
4,117
28,458
140
L
Guan Yu
L1V4N-_-
Guan Yu
722
45
73
228
1,999
1,116
0
1,303
536
0
1,204
W
4,295
120
367
3,543
11,670
12,122
446
3,366
7,914
8,789
1,618
W
5,540
422
2,935
4,359
16,582
14,699
845
5,576
10,606
9,514
0
L
Merlin
12,857
974
902
678
8,274
2,857
0
5,652
2,434
32,602
0
W
Cu Chulainn
Z3phyrus1550
Cu Chulainn
9,465
1,569
693
3,344
13,249
14,333
545
5,003
7,876
0
12,718
L
Hun Batz
bannerbruce3
Hun Batz
10,804
645
1,057
1,415
11,772
9,939
0
7,612
3,546
0
25,283
L
Charybdis
cTrL-k1d
Charybdis
7,248
2,744
386
1,579
10,847
3,510
0
6,729
3,673
0
18,922
W
Nu Wa
kukis0915
Nu Wa
10,714
3,355
174
300
6,304
2,757
855
2,455
3,682
21,445
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
38,696
109
Minions Killed
111
0
Camps Cleared
0
964,863
Distance Traveled
699,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,259
826
19
2
0
143,522
0
W
Ra
9,569
957
57
6
0
197,207
0
L
Guan Yu
5,584
558
1
0
0
22,035
0
W
Ganesha
9,315
932
1
0
0
204,644
0
W
Geb
8,803
880
7
1
0
216,079
0
L
Merlin
8,481
848
40
4
0
167,556
0
W
Cu Chulainn
9,937
994
10
1
0
176,471
0
L
Hun Batz
8,181
818
25
3
0
207,806
0
L
Charybdis
8,191
819
26
3
0
158,155
0
W
Nu Wa
9,447
945
34
3
0
170,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role