Player Matchup

Neith
Neith
AlluringKisses
Neith
Level 163
God Stats
22W - 20L
1,518 SR
Queue Stats
202W - 194L
1,433 Elo+
Solo
Raijin
Raijin
GreyKilljoy
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,524 Elo+
Solo
Anhur
Anhur
KlutzySlinky1
Anhur
Level 86
God Stats
2W - 3L
1,280 SR
Queue Stats
181W - 177L
1,593 Elo+
Solo
Hades
Hades
tetrisgod69
Hades
Level 145
God Stats
24W - 19L
1,482 SR
Queue Stats
57W - 62L
1,444 Elo+
Party 1
Set
Set
y0uR 0wNeR
Set
Level 158
God Stats
10W - 8L
1,552 SR
Queue Stats
104W - 121L
1,443 Elo+
Party 1
Team Averages
Level 136
1,466 SR
1,487 Elo+

VS

Team Averages
Level 123
1,345 SR
1,507 Elo+
Camazotz
Camazotz
Eternal_Grinaldi
Camazotz
Level 159
God Stats
6W - 10L
1,305 SR
Queue Stats
376W - 367L
1,467 Elo+
Solo
Yu Huang
Yu Huang
dxltn
Yu Huang
Level 100
God Stats
0W - 2L
1,527 SR
Queue Stats
115W - 112L
1,501 Elo+
Solo
Rama
Rama
leviathanEXODUS
Rama
Level 144
God Stats
0W - 1L
1,310 SR
Queue Stats
16W - 20L
1,515 Elo+
Solo
Yemoja
Yemoja
lmmortalStar
Yemoja
Level 122
God Stats
0W - 4L
1,271 SR
Queue Stats
32W - 29L
1,531 Elo+
Solo
Arachne
Arachne
natadekoko0113
Arachne
Level 91
God Stats
3W - 12L
1,309 SR
Queue Stats
639W - 643L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,646
510
10,476
7,139
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
3 / 1 / 1
8,533
569
9,205
7,175
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 0
7,762
517
8,504
8,090
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 2
8,117
541
5,245
9,624
4,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
7,682
512
2,219
6,896
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,126
608
5,945
11,155
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yu Huang
dxltn
Yu Huang
12
0 / 6 / 1
6,725
448
3,257
9,419
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 2
6,543
436
3,441
12,943
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
12
0 / 0 / 2
6,949
463
3,818
10,989
6,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 0
8,151
543
4,575
16,177
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
1
0
2
W
Raijin
3
1
1
3.5
W
3
2
0
1.5
L
Yu Huang
dxltn
Yu Huang
0
6
1
0.08
L
0
3
2
0.33
L
Yemoja
0
0
2
1
L
4
1
0
4
W
0
2
2
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
21,036
38,924
Taken
60,683
14,644
Mitigated
24,331
18,677
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,476
1,278
0
2,524
7,139
2,344
342
1,832
5,307
0
51,996
L
5,945
2,281
0
4,769
11,155
5,119
0
5,024
6,131
129
72,622
W
Raijin
9,205
943
0
2,745
7,175
2,250
170
3,086
4,089
62,887
2,686
W
8,504
4,588
0
3,000
8,090
2,792
509
1,703
6,387
0
48,491
L
Yu Huang
dxltn
Yu Huang
3,257
246
0
716
9,419
3,264
0
5,961
3,458
39,833
0
L
3,441
2,841
0
4,174
12,943
2,907
0
0
12,943
0
48,249
L
Yemoja
3,818
781
5,213
3,600
10,989
6,294
0
1,306
9,683
20,845
0
L
4,575
2,599
0
6,518
16,177
6,747
0
1,760
14,417
0
69,706
W
5,245
352
65
5,773
9,624
4,164
165
129
9,495
56,921
2,039
W
2,219
491
0
4,570
6,896
3,094
240
454
6,442
0
48,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
37,494
467
Minions Killed
438
0
Camps Cleared
0
1,375,334
Distance Traveled
1,445,926
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,646
510
78
5
0
277,590
3
L
Camazotz
9,126
608
130
9
0
282,867
4
W
Raijin
8,533
569
117
8
0
256,709
2
W
Anhur
7,762
517
82
5
0
267,389
2
L
Yu Huang
6,725
448
79
5
0
267,401
0
L
Rama
6,543
436
97
6
0
254,888
5
L
Yemoja
6,949
463
22
1
0
268,880
5
L
Arachne
8,151
543
110
7
0
371,890
2
W
Hades
8,117
541
96
6
0
251,144
4
W
Set
7,682
512
94
6
0
322,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role