Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Eddie2greedy
Fenrir
Gold II
Level 62
God Stats
3W - 4L
1,372 SR
Queue Stats
112W - 113L
1,768 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Muscles999
Cthulhu
Platinum IV
Level 142
God Stats
67W - 40L
1,682 SR
Queue Stats
105W - 98L
1,921 MMR
Party 2
Nike
Nike
Platinum I
SrChato
Nike
Platinum I
Level 142
God Stats
4W - 0L
1,917 SR
Queue Stats
75W - 66L
1,825 MMR
Solo
Medusa
Medusa
Platinum V
eXgb
Medusa
Platinum V
Level 146
God Stats
7W - 2L
1,867 SR
Queue Stats
82W - 75L
1,766 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,668 SR
1,756 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,599 SR
1,821 MMR
Cabrakan
Cabrakan
Gold I
Darth Djuyce
Cabrakan
Gold I
Level 135
God Stats
117W - 92L
1,682 SR
Queue Stats
1,273W - 1,275L
1,782 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
MaarkS
Sun Wukong
Platinum I
Level 155
God Stats
4W - 5L
1,471 SR
Queue Stats
46W - 32L
1,846 MMR
Party 1
Cupid
Cupid
Diamond V
Pablowo
Cupid
Diamond V
Level 157
God Stats
9W - 11L
1,481 SR
Queue Stats
81W - 60L
1,919 MMR
Party 1
Persephone
Persephone
Platinum I
Paquito3D
Persephone
Platinum I
Level 130
God Stats
30W - 42L
1,506 SR
Queue Stats
654W - 688L
1,845 MMR
Solo
Arachne
Arachne
Gold II
angel_lameda18
Arachne
Gold II
Level 105
God Stats
2W - 1L
1,853 SR
Queue Stats
110W - 110L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 1
5,469
608
2,754
4,114
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
0 / 2 / 0
4,360
484
1,392
7,429
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Muscles999
Cthulhu
9
0 / 2 / 2
5,235
582
3,058
10,221
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
SrChato
Nike
10
1 / 2 / 0
5,284
587
3,731
6,099
3,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
eXgb
Medusa
10
2 / 2 / 0
5,443
605
4,680
6,506
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BastetJormungandrMulanKumbhakarnaRaijin

VS

Bans
AphroditeArtioHorusAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darth Djuyce
Cabrakan
10
2 / 0 / 5
5,252
584
2,883
5,510
3,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MaarkS
Sun Wukong
11
1 / 1 / 0
5,851
650
3,083
6,385
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Pablowo
Cupid
10
2 / 1 / 2
5,808
645
9,205
7,434
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Paquito3D
Persephone
10
1 / 1 / 0
5,620
624
3,158
4,013
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 2
4,912
546
2,278
3,386
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
L
Cabrakan
Darth Djuyce
Cabrakan
2
0
5
4.5
W
Fenrir
0
2
0
0
L
Sun Wukong
MaarkS
Sun Wukong
1
1
0
1
W
Cthulhu
Muscles999
Cthulhu
0
2
2
0.5
L
Cupid
Pablowo
Cupid
2
1
2
3
L
Persephone
Paquito3D
Persephone
1
1
0
1
W
Nike
SrChato
Nike
1
2
0
0.5
L
2
0
2
3
W
Medusa
eXgb
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
20,607
34,369
Taken
26,728
13,808
Mitigated
10,383
9,003
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,754
0
0
1,500
4,114
1,233
0
2,354
1,760
44,482
0
L
Cabrakan
Darth Djuyce
Cabrakan
2,883
534
0
2,514
5,510
3,136
0
454
5,026
24,343
1,002
W
Fenrir
1,392
164
0
2,189
7,429
2,768
0
885
6,544
0
24,879
L
Sun Wukong
MaarkS
Sun Wukong
3,083
577
0
2,488
6,385
2,600
0
182
6,203
0
39,155
W
Cthulhu
Muscles999
Cthulhu
3,058
136
1,235
2,003
10,221
4,665
0
1,781
8,440
19,808
2,202
L
Cupid
Pablowo
Cupid
9,205
5,537
28
4,591
7,434
2,288
27
2,373
5,021
0
46,562
L
Persephone
Paquito3D
Persephone
3,158
0
0
1,232
4,013
1,068
0
1,502
2,361
36,652
0
W
Nike
SrChato
Nike
3,731
544
0
730
6,099
3,408
0
125
5,974
728
34,135
L
2,278
1,819
0
908
3,386
1,291
0
978
2,312
0
20,426
W
Medusa
eXgb
Medusa
4,680
1,819
0
1,346
6,506
1,734
0
711
5,795
0
36,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
27,443
300
Minions Killed
307
0
Camps Cleared
0
1,038,672
Distance Traveled
955,212
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,469
608
90
10
0
211,265
2
L
Cabrakan
5,252
584
42
5
0
196,514
2
W
Fenrir
4,360
484
46
5
0
219,628
1
L
Sun Wukong
5,851
650
83
9
0
211,926
2
W
Cthulhu
5,235
582
44
5
0
210,874
2
L
Cupid
5,808
645
81
9
0
167,204
0
L
Persephone
5,620
624
62
7
0
190,638
1
W
Nike
5,284
587
60
7
0
191,578
2
L
Arachne
4,912
546
39
4
0
188,930
0
W
Medusa
5,443
605
60
7
0
205,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role