Player Matchup

Sun Wukong
Sun Wukong
CommieKnight
Sun Wukong
Level 149
God Stats
4W - 4L
1,406 SR
Queue Stats
289W - 258L
1,551 Elo+
Solo
Charybdis
Charybdis
EcIipseXx
Charybdis
Level 60
God Stats
3W - 7L
1,335 SR
Queue Stats
75W - 77L
1,445 Elo+
Solo
Bastet
Bastet
SteelsRevenge
Bastet
Level 159
God Stats
19W - 9L
1,811 SR
Queue Stats
132W - 132L
1,492 Elo+
Solo
Chronos
Chronos
Zentiikk
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,470 Elo+
Solo
Atlas
Atlas
s XL WarCorps
Atlas
Level 153
God Stats
2W - 3L
1,752 SR
Queue Stats
129W - 126L
1,437 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,479 Elo+

VS

Team Averages
Level 73
1,548 SR
1,389 Elo+
Baron Samedi
Baron Samedi
ANISDRAGON
Baron Samedi
Level 85
God Stats
12W - 7L
1,618 SR
Queue Stats
52W - 40L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Ace_Rouge25
Heimdallr
Level 45
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 9L
1,236 Elo+
Party 1
Fenrir
Fenrir
Lamonte_Games
Fenrir
Level 87
God Stats
2W - 1L
1,756 SR
Queue Stats
372W - 344L
1,483 Elo+
Solo
Artio
Artio
lilcal_3001
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
sniperx4
Zhong Kui
Level 118
God Stats
5W - 5L
1,585 SR
Queue Stats
183W - 146L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommieKnight
Sun Wukong
12
2 / 0 / 3
7,259
660
4,918
7,267
4,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
EcIipseXx
Charybdis
11
7 / 1 / 4
7,118
647
8,072
6,512
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 0 / 5
6,548
595
5,173
8,705
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Zentiikk
Chronos
10
0 / 3 / 0
5,418
493
1,307
7,420
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
6 / 2 / 7
6,419
584
6,431
5,725
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANISDRAGON
Baron Samedi
5
0 / 3 / 0
4,009
364
1,462
4,061
848
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
Ace_Rouge25
Heimdallr
7
0 / 8 / 3
4,564
415
3,945
9,768
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 1
6,485
590
4,509
9,252
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 5 / 0
4,643
422
2,132
10,353
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
sniperx4
Zhong Kui
12
2 / 0 / 1
6,597
600
7,232
5,380
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANISDRAGON
Baron Samedi
0
3
0
0
L
Heimdallr
Ace_Rouge25
Heimdallr
0
8
3
0.19
W
Sun Wukong
CommieKnight
Sun Wukong
2
0
3
3.5
W
Charybdis
EcIipseXx
Charybdis
7
1
4
9
L
4
3
1
1.5
W
4
0
5
6.5
W
Chronos
Zentiikk
Chronos
0
3
0
0
L
0
5
0
0
W
6
2
7
4.75
L
Zhong Kui
sniperx4
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
19,280
35,629
Taken
38,814
13,546
Mitigated
16,040
14,525
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANISDRAGON
Baron Samedi
1,462
100
0
1,064
4,061
848
0
0
4,061
10,951
0
L
Heimdallr
Ace_Rouge25
Heimdallr
3,945
1,464
55
1,861
9,768
2,847
0
3,644
6,124
0
21,971
W
Sun Wukong
CommieKnight
Sun Wukong
4,918
1,823
0
3,804
7,267
4,395
455
1,462
5,805
0
48,465
W
Charybdis
EcIipseXx
Charybdis
8,072
3,615
0
4,008
6,512
1,729
417
1,282
5,230
0
44,811
L
4,509
1,270
0
2,847
9,252
3,833
0
94
9,158
0
53,152
W
5,173
1,658
0
3,969
8,705
3,018
36
2,262
6,443
0
40,849
W
Chronos
Zentiikk
Chronos
1,307
573
0
1,468
7,420
2,309
22
4,976
2,444
24,884
466
L
2,132
510
0
1,388
10,353
4,856
0
2,651
7,702
13,919
0
W
6,431
2,408
111
1,165
5,725
2,095
324
780
4,945
20,801
42
L
Zhong Kui
sniperx4
Zhong Kui
7,232
1,166
0
4,253
5,380
3,656
627
1,307
4,073
46,507
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
26,298
317
Minions Killed
251
0
Camps Cleared
0
1,127,769
Distance Traveled
981,849
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,009
364
14
1
0
97,615
2
L
Heimdallr
4,564
415
37
3
0
195,686
0
W
Sun Wukong
7,259
660
94
9
0
213,083
0
W
Charybdis
7,118
647
85
8
0
188,600
0
L
Fenrir
6,485
590
82
7
0
248,853
0
W
Bastet
6,548
595
69
6
0
259,669
0
W
Chronos
5,418
493
52
5
0
212,620
0
L
Artio
4,643
422
18
2
0
229,532
0
W
Atlas
6,419
584
17
2
0
253,797
0
L
Zhong Kui
6,597
600
100
9
0
210,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role