Player Matchup

Yemoja
Yemoja
Dictox
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 306L
1,504 Elo+
Party 2
Charon
Charon
Macal3030
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,763 Elo+
Solo
Vulcan
Vulcan
MediocreSkillset
Vulcan
Level 113
God Stats
12W - 11L
1,557 SR
Queue Stats
477W - 505L
1,537 Elo+
Solo
Xbalanque
Xbalanque
iLcHaKaL
Xbalanque
Level 127
God Stats
8W - 4L
1,507 SR
Queue Stats
445W - 497L
1,462 Elo+
Party 2
Medusa
Medusa
xXALEJO27Xx
Medusa
Level 147
God Stats
0W - 1L
1,484 SR
Queue Stats
32W - 24L
1,596 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,573 Elo+

VS

Team Averages
Level 127
1,520 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ayee KILtit
Discordia
Level 156
God Stats
6W - 6L
1,515 SR
Queue Stats
474W - 508L
1,420 Elo+
Solo
Yemoja
Yemoja
Dilapidated5665
Yemoja
Level 159
God Stats
2W - 2L
1,395 SR
Queue Stats
169W - 204L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Hashe01
Ne Zha
Level 126
God Stats
2W - 1L
1,449 SR
Queue Stats
157W - 153L
1,520 Elo+
Solo
Chiron
Chiron
TheChimeraKing
Chiron
Level 107
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 17L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dictox
Yemoja
6
0 / 1 / 0
4,504
901
1,183
2,473
864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
Macal3030
Charon
10
2 / 2 / 1
5,386
1,077
2,690
4,731
4,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 2
5,173
1,035
5,524
2,394
753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
iLcHaKaL
Xbalanque
9
1 / 3 / 0
4,905
981
1,807
4,213
1,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
9
0 / 2 / 2
5,020
1,004
5,016
4,324
1,136
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 4
5,584
1,117
2,849
3,269
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Ayee KILtit
Discordia
10
3 / 1 / 1
5,550
1,110
4,037
2,409
747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 7
5,340
1,068
1,717
3,503
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
Hashe01
Ne Zha
9
1 / 1 / 6
5,599
1,120
4,385
5,565
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 0 / 6
5,666
1,133
3,686
3,444
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
8
8
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
W
Discordia
Ayee KILtit
Discordia
3
1
1
3.5
L
Yemoja
Dictox
Yemoja
0
1
0
0
W
1
0
7
4.5
W
Ne Zha
Hashe01
Ne Zha
1
1
6
4
L
Charon
Macal3030
Charon
2
2
1
1.25
L
0
0
2
1
W
1
0
6
4
L
Xbalanque
iLcHaKaL
Xbalanque
1
3
0
0.33
L
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
16,674
18,135
Taken
18,190
8,091
Mitigated
9,623
5,548
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,849
137
361
538
3,269
1,171
74
1,991
1,278
11,281
248
W
Discordia
Ayee KILtit
Discordia
4,037
0
317
528
2,409
747
0
819
1,590
7,674
0
L
Yemoja
Dictox
Yemoja
1,183
152
968
634
2,473
864
0
1,491
902
1,230
0
W
1,717
423
3,505
1,587
3,503
2,041
0
1,576
1,927
2,238
0
W
Ne Zha
Hashe01
Ne Zha
4,385
638
189
1,377
5,565
4,316
95
2,678
2,887
1,266
8,695
L
Charon
Macal3030
Charon
2,690
72
131
551
4,731
4,118
0
2,533
2,044
6,535
0
L
5,524
45
221
704
2,394
753
0
1,579
707
12,508
342
W
3,686
1,219
787
518
3,444
1,348
291
2,105
1,339
0
15,068
L
Xbalanque
iLcHaKaL
Xbalanque
1,807
908
237
714
4,213
1,220
0
2,147
1,946
0
4,866
L
Medusa
5,016
1,351
350
1,038
4,324
1,136
0
1,287
2,877
0
11,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
27,739
44
Minions Killed
78
0
Camps Cleared
0
451,851
Distance Traveled
547,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,584
1,117
25
5
0
120,805
0
W
Discordia
5,550
1,110
12
2
0
113,803
0
L
Yemoja
4,504
901
0
0
0
39,992
0
W
Yemoja
5,340
1,068
7
1
0
98,720
0
W
Ne Zha
5,599
1,120
7
1
0
104,325
0
L
Charon
5,386
1,077
7
1
0
81,405
0
L
Vulcan
5,173
1,035
16
3
0
121,815
0
W
Chiron
5,666
1,133
27
5
0
109,626
0
L
Xbalanque
4,905
981
10
2
0
85,421
0
L
Medusa
5,020
1,004
11
2
0
123,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role