Player Matchup

Artemis
Artemis
Bllomi
Artemis
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 2
Scylla
Scylla
Dreambleeder
Scylla
Level 25
God Stats
0W - 2L
1,192 SR
Queue Stats
48W - 48L
1,394 Elo+
Party 2
Chang'e
Chang'e
Makzt
Chang'e
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,243 Elo+
Party 3
Mercury
Mercury
Splinicx
Mercury
Level 104
God Stats
6W - 5L
1,679 SR
Queue Stats
48W - 48L
1,394 Elo+
Party 2
Ares
Ares
kaskelotvalen
Ares
Level 29
God Stats
0W - 1L
1,670 SR
Queue Stats
4W - 17L
1,243 Elo+
Party 3
Team Averages
Level 61
1,459 SR
1,323 Elo+

VS

Team Averages
Level 129
1,567 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DJSamSniff
Susano
Level 90
God Stats
10W - 9L
1,536 SR
Queue Stats
25W - 43L
1,393 Elo+
Solo
Cerberus
Cerberus
Gleri84
Cerberus
Level 89
God Stats
5W - 2L
1,796 SR
Queue Stats
90W - 80L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bllomi
Artemis
10
0 / 4 / 0
5,494
423
2,013
6,355
1,625
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 2 / 2
6,044
465
1,782
4,640
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Makzt
Chang'e
8
0 / 1 / 0
5,429
418
408
4,885
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Splinicx
Mercury
12
3 / 5 / 0
6,285
483
5,526
11,118
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 2 / 0
4,418
340
428
3,880
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 1
8,729
671
3,324
3,318
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
 
Nu Wa
15
1 / 0 / 1
8,652
666
4,613
3,580
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
14
7 / 0 / 2
8,380
645
7,107
4,943
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
DJSamSniff
Susano
13
1 / 2 / 2
7,108
547
2,442
8,637
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Gleri84
Cerberus
13
0 / 0 / 9
8,343
642
3,444
8,476
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Medusa
 
Medusa
7
0
2
8
L
Artemis
Bllomi
Artemis
0
4
0
0
W
Susano
DJSamSniff
Susano
1
2
2
1
L
Scylla
0
2
2
0.5
W
Cerberus
Gleri84
Cerberus
0
0
9
4.5
L
Chang'e
Makzt
Chang'e
0
1
0
0
L
Mercury
Splinicx
Mercury
3
5
0
0.6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,157
Damage
20,930
30,878
Taken
28,954
8,754
Mitigated
12,986
4,015
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,324
227
0
277
3,318
911
0
610
2,582
55,115
808
W
Nu Wa
 
Nu Wa
4,613
683
0
1,618
3,580
1,053
2,353
408
3,172
57,230
2,086
W
Medusa
 
Medusa
7,107
3,513
0
1,138
4,943
2,001
0
306
4,637
0
63,120
L
Artemis
Bllomi
Artemis
2,013
947
0
245
6,355
1,625
0
2,365
3,898
0
21,356
W
Susano
DJSamSniff
Susano
2,442
432
0
4,877
8,637
2,667
0
244
8,393
0
49,925
L
Scylla
1,782
563
0
1,176
4,640
964
0
2,583
1,779
26,063
837
W
Cerberus
Gleri84
Cerberus
3,444
113
0
2,674
8,476
6,354
197
1,316
7,072
30,028
1,364
L
Chang'e
Makzt
Chang'e
408
0
0
1,355
4,885
1,081
0
1,967
2,626
25,992
0
L
Mercury
Splinicx
Mercury
5,526
2,189
0
390
11,118
3,579
0
2,585
8,279
0
45,266
L
428
276
0
849
3,880
1,505
0
863
2,915
3,667
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
41,212
255
Minions Killed
437
0
Camps Cleared
0
1,021,231
Distance Traveled
1,336,930
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,729
671
110
8
0
310,571
6
W
Nu Wa
8,652
666
93
7
0
239,048
6
W
Medusa
8,380
645
99
8
0
244,812
2
L
Artemis
5,494
423
41
3
0
225,430
0
W
Susano
7,108
547
84
6
0
291,761
1
L
Scylla
6,044
465
73
6
0
246,856
0
W
Cerberus
8,343
642
51
4
0
250,738
2
L
Chang'e
5,429
418
61
5
0
157,974
0
L
Mercury
6,285
483
73
6
0
337,436
0
L
Ares
4,418
340
7
1
0
53,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role