Player Matchup

Pele
Pele
ComanderWoof
Pele
Level 176
God Stats
229W - 134L
1,660 SR
Queue Stats
324W - 309L
1,548 Elo+
Solo
Chronos
Chronos
coldhowr
Chronos
Level 149
God Stats
4W - 0L
1,928 SR
Queue Stats
150W - 129L
1,528 Elo+
Solo
Athena
Athena
honghuang
Athena
Level 149
God Stats
5W - 9L
1,303 SR
Queue Stats
176W - 166L
1,485 Elo+
Solo
Surtr
Surtr
ily-kaiju
Surtr
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 59L
1,532 Elo+
Solo
Medusa
Medusa
thegreensnake
Medusa
Level 159
God Stats
47W - 42L
1,718 SR
Queue Stats
291W - 270L
1,486 Elo+
Solo
Team Averages
Level 150
1,622 SR
1,516 Elo+

VS

Team Averages
Level 154
1,480 SR
1,504 Elo+
Anhur
Anhur
DoctorPopAOh
Anhur
Level 188
God Stats
2W - 4L
1,452 SR
Queue Stats
290W - 326L
1,472 Elo+
Party 1
Ratatoskr
Ratatoskr
DoctorSaveAOh
Ratatoskr
Level 158
God Stats
18W - 27L
1,481 SR
Queue Stats
235W - 229L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
Frecklefrown
Yu Huang
Level 126
God Stats
4W - 5L
1,451 SR
Queue Stats
338W - 336L
1,480 Elo+
Solo
King Arthur
King Arthur
Gwarr RoA
King Arthur
Level 139
God Stats
2W - 6L
1,472 SR
Queue Stats
118W - 113L
1,519 Elo+
Solo
Athena
Athena
Raix95
Athena
Level 159
God Stats
7W - 7L
1,545 SR
Queue Stats
511W - 506L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 3
10,158
635
13,627
12,250
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
coldhowr
Chronos
17
3 / 2 / 5
9,698
606
8,021
9,368
3,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
honghuang
Athena
13
3 / 1 / 7
9,220
576
4,336
13,932
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
ily-kaiju
Surtr
13
0 / 5 / 1
8,199
512
4,853
14,307
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 3
9,091
568
7,037
8,743
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,387
524
5,980
10,291
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
DoctorSaveAOh
Ratatoskr
15
5 / 2 / 2
9,062
566
4,244
11,149
4,017
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Frecklefrown
Yu Huang
14
1 / 7 / 0
9,206
575
5,489
9,994
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Gwarr RoA
King Arthur
16
4 / 3 / 1
9,718
607
11,759
15,016
13,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Raix95
Athena
12
1 / 3 / 5
7,827
489
5,506
12,629
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
11
11
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
0
5
4
0.4
L
Ratatoskr
DoctorSaveAOh
Ratatoskr
5
2
2
3
L
Yu Huang
Frecklefrown
Yu Huang
1
7
0
0.14
L
King Arthur
Gwarr RoA
King Arthur
4
3
1
1.5
L
Athena
Raix95
Athena
1
3
5
1.17
W
Chronos
coldhowr
Chronos
3
2
5
2.75
W
Athena
honghuang
Athena
3
1
7
6.5
W
Surtr
ily-kaiju
Surtr
0
5
1
0.1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,874
Damage
32,978
58,600
Taken
59,079
33,820
Mitigated
35,527
16,361
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,627
3,454
0
2,775
12,250
5,287
0
3,053
8,919
0
77,323
L
5,980
2,927
0
2,727
10,291
3,528
17
5,092
5,199
0
58,328
L
Ratatoskr
DoctorSaveAOh
Ratatoskr
4,244
738
0
5,771
11,149
4,017
0
1,331
9,818
0
70,755
L
Yu Huang
Frecklefrown
Yu Huang
5,489
194
0
436
9,994
3,584
660
769
9,225
57,891
0
L
King Arthur
Gwarr RoA
King Arthur
11,759
846
0
2,500
15,016
13,784
104
985
13,642
0
81,383
L
Athena
Raix95
Athena
5,506
984
0
1,828
12,629
10,614
11
4,020
8,531
18,582
2,031
W
Chronos
coldhowr
Chronos
8,021
2,800
0
5,360
9,368
3,019
165
1,044
8,324
78,715
3,127
W
Athena
honghuang
Athena
4,336
1,103
0
3,252
13,932
12,619
0
2,224
11,688
25,830
2,491
W
Surtr
ily-kaiju
Surtr
4,853
1,537
0
3,076
14,307
10,117
0
938
13,369
614
43,014
W
7,037
2,356
0
1,898
8,743
2,778
473
2,999
5,414
0
58,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
44,200
470
Minions Killed
495
0
Camps Cleared
0
1,623,533
Distance Traveled
1,652,103
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,158
635
110
7
0
377,944
0
L
Anhur
8,387
524
105
7
0
311,860
5
L
Ratatoskr
9,062
566
113
7
0
416,663
0
L
Yu Huang
9,206
575
124
8
0
280,354
0
L
King Arthur
9,718
607
135
8
0
305,671
0
L
Athena
7,827
489
18
1
0
337,555
4
W
Chronos
9,698
606
147
9
0
321,442
6
W
Athena
9,220
576
22
1
0
326,536
3
W
Surtr
8,199
512
94
6
0
282,481
2
W
Medusa
9,091
568
97
6
0
315,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role