Player Matchup

Bakasura
Bakasura
Dr4che
Bakasura
Level 138
God Stats
8W - 8L
1,660 SR
Queue Stats
509W - 481L
1,472 Elo+
Solo
Sobek
Sobek
JesHX11
Sobek
Level 169
God Stats
5W - 8L
1,486 SR
Queue Stats
273W - 273L
1,497 Elo+
Party 1
Nut
Nut
Ladoles
Nut
Level 148
God Stats
24W - 17L
1,625 SR
Queue Stats
274W - 274L
1,497 Elo+
Party 1
King Arthur
King Arthur
broli89
King Arthur
Level 158
God Stats
4W - 5L
1,618 SR
Queue Stats
309W - 314L
1,564 Elo+
Solo
Kukulkan
Kukulkan
niki_spomena
Kukulkan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,481 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,502 Elo+

VS

Team Averages
Level 113
1,557 SR
1,481 Elo+
Nu Wa
Nu Wa
Suchkadrobilka
Nu Wa
Level 142
God Stats
19W - 13L
1,664 SR
Queue Stats
845W - 843L
1,526 Elo+
Party 2
Tyr
Tyr
TheDrainBit
Tyr
Level 142
God Stats
4W - 3L
1,524 SR
Queue Stats
228W - 239L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
andytore
Danzaburou
Level 69
God Stats
8W - 8L
1,595 SR
Queue Stats
173W - 177L
1,455 Elo+
Solo
Hun Batz
Hun Batz
voltio15
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,395 Elo+
Solo
Athena
Athena
xRoninxX
Athena
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 101L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr4che
Bakasura
9
0 / 3 / 1
4,919
492
4,273
9,006
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
JesHX11
Sobek
8
1 / 4 / 2
5,104
510
3,891
10,015
5,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nut
9
0 / 3 / 0
5,408
541
4,068
6,990
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
broli89
King Arthur
8
0 / 5 / 0
4,928
493
3,884
10,130
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
niki_spomena
Kukulkan
10
3 / 2 / 0
5,655
566
1,867
5,418
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,969
597
5,753
2,926
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 2
6,855
686
8,386
10,194
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
andytore
Danzaburou
10
3 / 0 / 2
6,045
605
4,179
5,856
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
voltio15
Hun Batz
10
7 / 4 / 5
6,219
622
5,142
7,649
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
xRoninxX
Athena
9
1 / 0 / 8
5,741
574
5,277
8,262
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dr4che
Bakasura
0
3
1
0.17
L
Sobek
JesHX11
Sobek
1
4
2
0.5
L
Nut
0
3
0
0
W
2
0
1
2.5
W
4
0
2
5
W
Danzaburou
andytore
Danzaburou
3
0
2
4
L
King Arthur
broli89
King Arthur
0
5
0
0
L
Kukulkan
niki_spomena
Kukulkan
3
2
0
1.5
W
Hun Batz
voltio15
Hun Batz
7
4
5
2.38
W
Athena
xRoninxX
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,983
Damage
28,737
41,559
Taken
34,887
18,946
Mitigated
21,163
12,169
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dr4che
Bakasura
4,273
3,551
0
3,864
9,006
3,738
0
1,918
7,022
0
32,898
L
Sobek
JesHX11
Sobek
3,891
454
0
2,520
10,015
5,598
0
4,292
5,639
12,250
0
L
Nut
4,068
1,966
0
3,379
6,990
1,931
442
1,837
5,153
0
40,288
W
5,753
2,375
0
647
2,926
824
20
1,262
1,664
33,539
1,263
W
8,386
1,065
0
5,718
10,194
9,271
0
872
9,198
3,376
43,158
W
Danzaburou
andytore
Danzaburou
4,179
1,843
0
3,155
5,856
2,149
626
315
5,503
0
45,781
L
King Arthur
broli89
King Arthur
3,884
759
0
1,606
10,130
6,105
0
952
8,619
0
29,531
L
Kukulkan
niki_spomena
Kukulkan
1,867
389
0
800
5,418
1,574
0
3,069
2,349
29,750
1,081
W
Hun Batz
voltio15
Hun Batz
5,142
1,635
0
2,644
7,649
2,259
117
1,935
5,673
0
30,842
W
Athena
xRoninxX
Athena
5,277
2,377
0
3,067
8,262
6,660
19
1,331
6,756
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,014
Gold Earned
30,829
302
Minions Killed
278
0
Camps Cleared
0
944,323
Distance Traveled
1,051,555
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,919
492
78
8
0
210,910
0
L
Sobek
5,104
510
12
1
0
207,667
2
L
Nut
5,408
541
85
9
0
163,910
1
W
Nu Wa
5,969
597
64
6
0
189,088
3
W
Tyr
6,855
686
73
7
0
190,548
0
W
Danzaburou
6,045
605
71
7
0
199,644
1
L
King Arthur
4,928
493
55
6
0
171,162
0
L
Kukulkan
5,655
566
72
7
0
190,674
1
W
Hun Batz
6,219
622
50
5
0
235,222
0
W
Athena
5,741
574
20
2
0
237,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role