Player Matchup

Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DJSamSniff
Mulan
Level 90
God Stats
0W - 4L
1,124 SR
Queue Stats
25W - 43L
1,404 Elo+
Solo
Vulcan
Vulcan
Demon_Leon99
Vulcan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,419 Elo+
Party 2
Sobek
Sobek
Pinkywithbrain
Sobek
Level 155
God Stats
12W - 11L
1,436 SR
Queue Stats
461W - 448L
1,530 Elo+
Solo
Lancelot
Lancelot
Ronde20
Lancelot
Level 125
God Stats
34W - 17L
1,515 SR
Queue Stats
229W - 209L
1,500 Elo+
Party 2
Team Averages
Level 106
1,415 SR
1,470 Elo+

VS

Team Averages
Level 71
1,493 SR
1,465 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Daci12
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,494 Elo+
Party 1
Ares
Ares
POFANYS
Ares
Level 66
God Stats
4W - 1L
1,598 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Chaac
Chaac
Tirikitauntaun
Chaac
Level 25
God Stats
4W - 5L
1,379 SR
Queue Stats
55W - 56L
1,466 Elo+
Party 1
Awilix
Awilix
tgMTS
Awilix
Level 74
God Stats
12W - 9L
1,488 SR
Queue Stats
276W - 265L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 4
6,050
504
6,731
5,432
1,627
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
9
0 / 2 / 0
5,229
436
3,510
8,522
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
10
0 / 6 / 2
5,666
472
2,432
7,854
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 4
6,642
554
3,174
10,719
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Ronde20
Lancelot
13
5 / 1 / 1
7,104
592
4,454
7,524
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 2 / 1
7,919
660
7,926
6,080
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Daci12
Rama
11
1 / 2 / 1
6,189
516
4,344
6,044
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
POFANYS
Ares
10
1 / 3 / 2
5,731
478
3,281
10,125
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 0 / 1
7,290
608
4,614
6,677
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
tgMTS
Awilix
12
2 / 2 / 3
6,403
534
5,463
6,965
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
11
11
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
4
4
W
Ix Chel
 
Ix Chel
6
2
1
3.25
L
Mulan
0
2
0
0
W
Rama
Daci12
Rama
1
2
1
0.75
L
Vulcan
0
6
2
0.17
W
Ares
POFANYS
Ares
1
3
2
0.67
L
2
1
4
4
L
Lancelot
Ronde20
Lancelot
5
1
1
5.5
W
1
0
1
1.5
W
Awilix
tgMTS
Awilix
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
25,628
40,051
Taken
35,891
19,552
Mitigated
17,624
14,886
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,731
2,382
361
2,505
5,432
1,627
0
497
4,935
0
42,796
W
Ix Chel
 
Ix Chel
7,926
1,072
302
1,706
6,080
2,042
452
2,050
4,030
47,544
1,540
L
Mulan
3,510
414
0
2,724
8,522
4,774
0
0
8,522
0
24,849
W
Rama
Daci12
Rama
4,344
2,834
0
2,588
6,044
2,088
0
929
5,115
0
38,400
L
Vulcan
2,432
84
0
787
7,854
1,774
0
6,200
1,244
23,557
519
W
Ares
POFANYS
Ares
3,281
559
0
485
10,125
6,709
41
1,539
8,586
19,990
2,298
L
3,174
298
113
4,552
10,719
8,615
0
1,936
8,735
17,236
0
L
Lancelot
Ronde20
Lancelot
4,454
947
0
3,844
7,524
2,762
0
1,627
5,789
0
48,408
W
4,614
733
0
1,361
6,677
3,945
661
0
6,677
0
43,319
W
Awilix
tgMTS
Awilix
5,463
1,927
0
1,104
6,965
2,840
0
1,075
5,890
0
49,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
33,532
277
Minions Killed
374
0
Camps Cleared
0
1,166,407
Distance Traveled
1,117,871
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,050
504
73
6
0
211,574
1
W
Ix Chel
7,919
660
93
8
0
221,416
0
L
Mulan
5,229
436
42
4
0
219,274
1
W
Rama
6,189
516
66
6
0
196,796
0
L
Vulcan
5,666
472
52
4
0
205,166
0
W
Ares
5,731
478
44
4
0
230,592
0
L
Sobek
6,642
554
17
1
0
240,503
1
L
Lancelot
7,104
592
93
8
0
289,890
0
W
Chaac
7,290
608
93
8
0
194,408
0
W
Awilix
6,403
534
78
7
0
274,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role