Player Matchup

Hachiman
Hachiman
Gold III
Feilss
Hachiman
Gold III
Level 158
God Stats
2W - 5L
1,620 SR
Queue Stats
44W - 38L
1,757 MMR
Party 1
Athena
Athena
Gold II
hanscastanje
Athena
Gold II
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 29L
1,724 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
kliditismonksias
Aphrodite
Bronze III
Level 157
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,567 SR
1,660 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,473 SR
1,479 MMR
Medusa
Medusa
Gold V
MainHerc
Medusa
Gold V
Level 116
God Stats
1W - 2L
1,560 SR
Queue Stats
8W - 9L
1,520 MMR
Solo
Scylla
Scylla
Gold II
iyrrs
Scylla
Gold II
Level 119
God Stats
2W - 4L
1,529 SR
Queue Stats
96W - 93L
1,632 MMR
Party 2
Yemoja
Yemoja
Silver II
xKAJIRUSx
Yemoja
Silver II
Level 129
God Stats
2W - 5L
1,329 SR
Queue Stats
31W - 42L
1,285 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Feilss
Hachiman
18
5 / 0 / 2
10,357
942
13,377
7,335
2,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
0 / 2 / 6
7,963
724
6,009
12,402
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Aphrodite
13
2 / 5 / 5
8,522
775
3,628
9,190
3,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KumbhakarnaAchillesKuzenboNe ZhaBacchus

VS

Bans
ThothGebPersephoneSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MainHerc
Medusa
16
4 / 0 / 2
9,411
856
8,908
5,606
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Scylla
iyrrs
Scylla
15
3 / 5 / 2
8,583
780
9,445
11,427
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
xKAJIRUSx
Yemoja
14
0 / 2 / 4
7,855
714
5,363
10,087
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
7
Kills
7
7
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Feilss
Hachiman
5
0
2
6
L
Medusa
MainHerc
Medusa
4
0
2
5
W
Athena
0
2
6
1.5
L
Scylla
iyrrs
Scylla
3
5
2
0.8
W
Aphrodite
2
5
5
0.9
L
Yemoja
xKAJIRUSx
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,014
Damage
23,716
28,927
Taken
27,120
17,253
Mitigated
14,817
9,388
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Feilss
Hachiman
13,377
7,468
0
3,321
7,335
2,750
124
3,119
4,093
0
63,314
L
Medusa
MainHerc
Medusa
8,908
3,180
0
1,161
5,606
2,318
0
1,347
4,106
0
44,182
W
Athena
6,009
1,230
0
923
12,402
10,572
0
5,009
6,947
11,818
0
L
Scylla
iyrrs
Scylla
9,445
1,143
0
2,189
11,427
4,005
0
4,718
6,378
21,994
0
W
Aphrodite
3,628
425
2,754
2,390
9,190
3,931
0
5,734
3,235
18,674
398
L
Yemoja
xKAJIRUSx
Yemoja
5,363
735
998
1,358
10,087
8,494
26
2,792
7,060
16,075
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
25,849
146
Minions Killed
133
0
Camps Cleared
0
629,076
Distance Traveled
626,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,357
942
91
8
0
229,616
0
L
Medusa
9,411
856
71
6
0
240,479
0
W
Athena
7,963
724
15
1
0
212,161
0
L
Scylla
8,583
780
35
3
0
200,770
0
W
Aphrodite
8,522
775
40
4
0
187,299
0
L
Yemoja
7,855
714
27
2
0
185,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role