Player Matchup

Kukulkan
Kukulkan
Al3XiA
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,323 Elo+
Solo
Pele
Pele
KingHern
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 198L
1,576 Elo+
Solo
Neith
Neith
UCAO
Neith
Level 241
God Stats
32W - 35L
1,508 SR
Queue Stats
676W - 711L
1,509 Elo+
Solo
Tyr
Tyr
WeedDman
Tyr
Level 55
God Stats
0W - 1L
1,397 SR
Queue Stats
23W - 21L
1,542 Elo+
Solo
Eset
Eset
jLuTian
Eset
Level 127
God Stats
19W - 25L
1,504 SR
Queue Stats
350W - 304L
1,565 Elo+
Solo
Team Averages
Level 129
1,482 SR
1,503 Elo+

VS

Team Averages
Level 102
1,706 SR
1,659 Elo+
Athena
Athena
Aixä
Athena
Level 68
God Stats
4W - 3L
1,503 SR
Queue Stats
108W - 75L
1,566 Elo+
Solo
Thoth
Thoth
BabyPillow
Thoth
Level 174
God Stats
1W - 0L
1,871 SR
Queue Stats
191W - 69L
1,794 Elo+
Party 1
Ix Chel
Ix Chel
CøcaCøla
Ix Chel
Level 41
God Stats
12W - 4L
1,801 SR
Queue Stats
141W - 35L
1,844 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tistrupo
Tsukuyomi
Level 101
God Stats
34W - 14L
1,620 SR
Queue Stats
62W - 45L
1,584 Elo+
Solo
Vulcan
Vulcan
tatuzera
Vulcan
Level 127
God Stats
17W - 8L
1,735 SR
Queue Stats
104W - 117L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Al3XiA
Kukulkan
13
1 / 1 / 0
7,965
996
1,642
3,872
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
1 / 4 / 1
7,881
985
4,079
8,122
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
UCAO
Neith
12
0 / 3 / 1
7,401
925
3,933
9,839
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 5 / 1
7,295
912
1,703
12,219
6,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
jLuTian
Eset
12
0 / 3 / 1
7,255
907
4,327
4,966
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aixä
Athena
15
5 / 1 / 11
10,106
1,263
5,731
8,224
9,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
14
1 / 0 / 11
8,407
1,051
8,011
1,146
311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
CøcaCøla
Ix Chel
14
5 / 0 / 6
8,999
1,125
7,388
3,045
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Tistrupo
Tsukuyomi
14
2 / 0 / 6
8,214
1,027
5,095
3,369
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
tatuzera
Vulcan
14
3 / 1 / 8
8,849
1,106
10,480
3,219
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
16
16
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Athena
Aixä
Athena
5
1
11
10.5
L
Kukulkan
Al3XiA
Kukulkan
1
1
0
1
W
Thoth
1
0
11
6.5
W
Ix Chel
CøcaCøla
Ix Chel
5
0
6
8
L
Pele
1
4
1
0.38
W
Tsukuyomi
Tistrupo
Tsukuyomi
2
0
6
5
L
Neith
UCAO
Neith
0
3
1
0.17
L
0
5
1
0.1
L
Eset
jLuTian
Eset
0
3
1
0.17
W
Vulcan
tatuzera
Vulcan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
36,705
39,018
Taken
19,003
14,679
Mitigated
13,056
1,204
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aixä
Athena
5,731
1,439
0
908
8,224
9,435
0
2,324
5,658
12,271
0
L
Kukulkan
Al3XiA
Kukulkan
1,642
90
0
0
3,872
1,066
0
3,128
734
28,846
0
W
Thoth
8,011
41
0
229
1,146
311
0
274
832
17,168
0
W
Ix Chel
CøcaCøla
Ix Chel
7,388
726
2,156
883
3,045
971
0
1,216
1,709
15,673
255
L
Pele
4,079
394
0
723
8,122
2,329
0
5,751
2,177
0
19,608
W
Tsukuyomi
Tistrupo
Tsukuyomi
5,095
1,331
0
124
3,369
1,073
0
1,280
1,823
0
17,335
L
Neith
UCAO
Neith
3,933
1,162
0
365
9,839
2,990
0
7,965
1,714
0
16,545
L
1,703
236
0
45
12,219
6,769
0
9,680
2,203
0
3,563
L
Eset
jLuTian
Eset
4,327
277
71
0
4,966
1,525
0
4,020
908
8,838
0
W
Vulcan
tatuzera
Vulcan
10,480
36
0
0
3,219
1,266
0
177
3,012
35,236
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
44,575
147
Minions Killed
150
4
Camps Cleared
7
696,442
Distance Traveled
815,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,106
1,263
9
1
0
168,651
0
L
Kukulkan
7,965
996
67
8
0
132,736
0
W
Thoth
8,407
1,051
18
2
0
173,214
0
W
Ix Chel
8,999
1,125
31
4
4
142,157
0
L
Pele
7,881
985
20
3
2
162,897
0
W
Tsukuyomi
8,214
1,027
30
4
1
164,465
0
L
Neith
7,401
925
34
4
1
145,067
0
L
Tyr
7,295
912
5
1
1
143,166
0
L
Eset
7,255
907
21
3
0
112,576
0
W
Vulcan
8,849
1,106
62
8
2
166,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role