Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Lantharès
Erlang Shen
Level 88
God Stats
2W - 4L
1,432 SR
Queue Stats
174W - 155L
1,514 Elo+
Party 2
Izanami
Izanami
Mr HSH Bola
Izanami
Level 140
God Stats
292W - 289L
1,490 SR
Queue Stats
527W - 536L
1,457 Elo+
Solo
Charon
Charon
revoff
Charon
Level 49
God Stats
1W - 3L
1,417 SR
Queue Stats
76W - 70L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
thorocin
Cthulhu
Level 153
God Stats
4W - 3L
1,645 SR
Queue Stats
68W - 50L
1,513 Elo+
Party 3
Team Averages
Level 112
1,497 SR
1,492 Elo+

VS

Team Averages
Level 72
1,479 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Eurakles
Gilgamesh
Level 59
God Stats
1W - 1L
1,270 SR
Queue Stats
72W - 101L
1,457 Elo+
Solo
Ra
Ra
OllieGodber
Ra
Level 87
God Stats
15W - 11L
1,677 SR
Queue Stats
185W - 164L
1,511 Elo+
Party 1
Athena
Athena
Solaris97
Athena
Level 100
God Stats
6W - 8L
1,437 SR
Queue Stats
19W - 18L
1,443 Elo+
Solo
Neith
Neith
TWXXD05
Neith
Level 63
God Stats
8W - 4L
1,538 SR
Queue Stats
97W - 83L
1,491 Elo+
Party 1
Loki
Loki
gracio19
Loki
Level 49
God Stats
61W - 69L
1,474 SR
Queue Stats
107W - 133L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 2 / 0
6,388
639
1,401
3,514
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Lantharès
Erlang Shen
10
0 / 3 / 0
5,103
510
4,664
9,594
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Mr HSH Bola
Izanami
9
3 / 3 / 0
5,833
583
4,365
7,750
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charon
revoff
Charon
8
0 / 2 / 0
4,892
489
3,269
6,622
3,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
thorocin
Cthulhu
8
0 / 1 / 2
5,190
519
6,030
9,859
4,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eurakles
Gilgamesh
11
2 / 0 / 0
6,139
614
5,210
9,521
6,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 1
6,160
616
2,248
2,029
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Solaris97
Athena
9
1 / 2 / 3
5,489
549
4,393
8,881
6,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TWXXD05
Neith
9
1 / 1 / 2
5,009
501
8,291
6,350
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
11
4 / 0 / 3
5,815
582
4,450
6,395
1,927
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Gilgamesh
Eurakles
Gilgamesh
2
0
0
2
L
Erlang Shen
Lantharès
Erlang Shen
0
3
0
0
L
Izanami
Mr HSH Bola
Izanami
3
3
0
1
W
2
0
1
2.5
W
Athena
Solaris97
Athena
1
2
3
1.25
W
Neith
TWXXD05
Neith
1
1
2
2
W
Loki
4
0
3
5.5
L
Charon
revoff
Charon
0
2
0
0
L
Cthulhu
thorocin
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
24,592
37,339
Taken
33,176
15,023
Mitigated
17,922
12,077
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,401
43
0
250
3,514
1,023
0
1,459
2,001
50,003
295
W
Gilgamesh
Eurakles
Gilgamesh
5,210
1,294
0
2,190
9,521
6,697
0
3,184
6,337
0
25,665
L
Erlang Shen
Lantharès
Erlang Shen
4,664
2,510
0
3,582
9,594
4,307
0
667
8,819
0
45,387
L
Izanami
Mr HSH Bola
Izanami
4,365
2,821
0
2,512
7,750
2,231
460
1,426
6,324
0
43,318
W
2,248
122
84
758
2,029
699
0
280
1,749
43,551
817
W
Athena
Solaris97
Athena
4,393
1,095
0
1,479
8,881
6,685
0
2,797
6,084
18,698
0
W
Neith
TWXXD05
Neith
8,291
3,778
0
3,287
6,350
1,914
0
2,444
3,906
0
37,064
W
Loki
4,450
666
0
2,740
6,395
1,927
0
1,642
4,753
0
33,344
L
Charon
revoff
Charon
3,269
611
0
2,059
6,622
3,250
0
585
5,573
17,160
889
L
Cthulhu
thorocin
Cthulhu
6,030
253
1,204
2,470
9,859
4,212
0
2,408
7,451
16,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
28,612
312
Minions Killed
263
0
Camps Cleared
0
1,009,841
Distance Traveled
1,009,487
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,388
639
102
10
0
208,552
0
W
Gilgamesh
6,139
614
54
5
0
164,890
0
L
Erlang Shen
5,103
510
79
8
0
220,797
0
L
Izanami
5,833
583
77
8
0
166,303
1
W
Ra
6,160
616
78
8
0
169,413
0
W
Athena
5,489
549
22
2
0
226,454
3
W
Neith
5,009
501
52
5
0
185,980
0
W
Loki
5,815
582
57
6
0
262,750
0
L
Charon
4,892
489
30
3
0
190,514
0
L
Cthulhu
5,190
519
24
2
0
223,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role