Player Matchup

Fenrir
Fenrir
CobraChitiva
Fenrir
Level 66
God Stats
1W - 2L
1,508 SR
Queue Stats
45W - 30L
1,524 Elo+
Solo
Hera
Hera
Massive_05
Hera
Level 28
God Stats
9W - 12L
1,416 SR
Queue Stats
16W - 40L
1,300 Elo+
Party 1
Izanami
Izanami
darkline51
Izanami
Level 141
God Stats
6W - 13L
1,393 SR
Queue Stats
123W - 220L
1,312 Elo+
Party 1
Kuzenbo
Kuzenbo
jcorona95
Kuzenbo
Level 154
God Stats
4W - 12L
1,421 SR
Queue Stats
90W - 169L
1,323 Elo+
Party 1
Bellona
Bellona
papin0593
Bellona
Level 146
God Stats
0W - 3L
1,393 SR
Queue Stats
45W - 96L
1,324 Elo+
Party 1
Team Averages
Level 107
1,426 SR
1,357 Elo+

VS

Team Averages
Level 81
1,517 SR
1,383 Elo+
Hel
Hel
IronTinMan5859
Hel
Level 63
God Stats
1W - 2L
1,502 SR
Queue Stats
28W - 32L
1,245 Elo+
Solo
Skadi
Skadi
Julianmiranda26
Skadi
Level 109
God Stats
3W - 0L
1,480 SR
Queue Stats
272W - 280L
1,411 Elo+
Party 2
Thanatos
Thanatos
Rudeus05
Thanatos
Level 40
God Stats
23W - 24L
1,469 SR
Queue Stats
63W - 77L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
SotaSauce
Nu Wa
Level 69
God Stats
71W - 51L
1,542 SR
Queue Stats
174W - 153L
1,424 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 125
God Stats
155W - 133L
1,590 SR
Queue Stats
276W - 258L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 0
5,096
463
3,005
10,742
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 0
6,182
562
3,014
6,110
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
darkline51
Izanami
8
1 / 2 / 2
5,434
494
5,535
6,423
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
jcorona95
Kuzenbo
8
1 / 3 / 2
5,610
510
3,736
9,139
9,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
papin0593
Bellona
8
1 / 2 / 0
4,704
428
2,927
10,279
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,937
540
4,577
5,232
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 1 / 3
6,101
555
7,475
7,304
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Rudeus05
Thanatos
10
1 / 3 / 4
5,805
528
2,492
5,843
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
SotaSauce
Nu Wa
11
2 / 1 / 3
6,253
568
6,961
4,813
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 0 / 2
7,248
659
4,968
6,401
3,392
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
13
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
W
3
1
3
4.5
W
3
1
3
4.5
L
2
3
0
0.67
W
Thanatos
Rudeus05
Thanatos
1
3
4
1
W
Nu Wa
SotaSauce
Nu Wa
2
1
3
3.5
L
Izanami
darkline51
Izanami
1
2
2
1
L
Kuzenbo
jcorona95
Kuzenbo
1
3
2
0.67
L
Bellona
papin0593
Bellona
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
26,473
42,693
Taken
29,593
23,101
Mitigated
10,060
9,977
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,005
569
0
3,326
10,742
3,737
0
3,602
7,117
0
37,837
W
4,577
352
4,055
2,741
5,232
1,671
164
1,017
4,215
24,911
0
W
7,475
1,966
0
188
7,304
2,160
194
2,257
5,047
0
40,823
L
3,014
260
0
250
6,110
1,485
68
3,263
2,796
46,668
706
W
Thanatos
Rudeus05
Thanatos
2,492
389
0
3,392
5,843
1,649
386
644
5,199
0
23,518
W
Nu Wa
SotaSauce
Nu Wa
6,961
2,572
0
260
4,813
1,188
0
2,462
2,351
38,444
1,036
L
Izanami
darkline51
Izanami
5,535
3,126
0
1,738
6,423
1,898
0
2,688
3,735
0
33,370
L
Kuzenbo
jcorona95
Kuzenbo
3,736
1,279
0
2,424
9,139
9,587
0
3,048
6,054
14,952
0
L
Bellona
papin0593
Bellona
2,927
836
0
2,239
10,279
6,394
0
3,712
6,522
0
25,504
W
4,968
737
0
4,877
6,401
3,392
0
511
5,890
43,020
1,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
31,344
257
Minions Killed
264
0
Camps Cleared
0
1,083,934
Distance Traveled
1,107,873
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,096
463
55
5
0
225,679
1
W
Hel
5,937
540
56
5
0
248,078
0
W
Skadi
6,101
555
51
5
0
227,278
0
L
Hera
6,182
562
84
8
0
205,162
0
W
Thanatos
5,805
528
42
4
0
246,137
0
W
Nu Wa
6,253
568
37
3
0
212,458
1
L
Izanami
5,434
494
66
6
0
209,685
0
L
Kuzenbo
5,610
510
15
1
0
232,267
7
L
Bellona
4,704
428
37
3
0
211,141
0
W
Hades
7,248
659
78
7
0
173,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role