Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ismahdezz
Janus
Level 142
God Stats
0W - 1L
1,701 SR
Queue Stats
104W - 97L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Kthorrc
Baron Samedi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,541 Elo+
Party 1
Nut
Nut
kiliankilian990
Nut
Level 18
God Stats
1W - 3L
1,504 SR
Queue Stats
15W - 29L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tocktou_rodrigue
Kumbhakarna
Level 66
God Stats
3W - 3L
1,658 SR
Queue Stats
22W - 25L
1,512 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,497 Elo+

VS

Team Averages
Level 106
1,505 SR
1,516 Elo+
Surtr
Surtr
Deasertiom
Surtr
Level 138
God Stats
1W - 0L
1,699 SR
Queue Stats
73W - 56L
1,589 Elo+
Party 3
Danzaburou
Danzaburou
LargePeaness
Danzaburou
Level 29
God Stats
15W - 14L
1,519 SR
Queue Stats
186W - 208L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
MBoodhoo
Ao Kuang
Level 118
God Stats
2W - 6L
1,304 SR
Queue Stats
125W - 152L
1,466 Elo+
Party 2
Ra
Ra
Micropenix
Ra
Level 129
God Stats
5W - 11L
1,503 SR
Queue Stats
91W - 72L
1,586 Elo+
Party 3
Serqet
Serqet
gonkcar
Serqet
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 4 / 1
8,581
536
9,824
12,351
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Ismahdezz
Janus
14
1 / 4 / 1
8,004
500
4,858
7,877
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Kthorrc
Baron Samedi
14
1 / 4 / 3
8,360
523
7,651
10,007
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 2
7,250
453
3,557
9,980
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
tocktou_rodrigue
Kumbhakarna
10
1 / 4 / 0
6,689
418
4,284
13,555
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
2 / 2 / 2
8,892
556
6,051
12,635
9,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
LargePeaness
Danzaburou
15
2 / 0 / 5
9,388
587
9,995
6,739
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
MBoodhoo
Ao Kuang
15
10 / 2 / 2
9,174
573
11,096
15,814
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 3
9,897
619
8,090
6,753
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
gonkcar
Serqet
14
3 / 2 / 9
8,573
536
4,455
13,777
9,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
21
21
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
4
1
1.38
W
Surtr
2
2
2
1.5
L
Janus
Ismahdezz
Janus
1
4
1
0.38
L
Baron Samedi
Kthorrc
Baron Samedi
1
4
3
0.63
W
Danzaburou
LargePeaness
Danzaburou
2
0
5
4.5
W
Ao Kuang
MBoodhoo
Ao Kuang
10
2
2
5.5
W
4
2
3
2.75
W
Serqet
gonkcar
Serqet
3
2
9
3.75
L
0
5
2
0.2
L
Kumbhakarna
tocktou_rodrigue
Kumbhakarna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
39,687
53,770
Taken
55,718
27,306
Mitigated
29,493
8,885
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,824
1,757
0
896
12,351
5,163
0
5,465
6,579
0
66,389
W
Surtr
6,051
1,961
0
3,458
12,635
9,005
110
4,499
7,415
825
56,291
L
Janus
Ismahdezz
Janus
4,858
396
0
910
7,877
2,383
0
5,102
2,775
64,378
0
L
Baron Samedi
Kthorrc
Baron Samedi
7,651
509
0
2,649
10,007
7,129
0
2,194
7,813
44,755
1,270
W
Danzaburou
LargePeaness
Danzaburou
9,995
3,929
0
4,834
6,739
2,576
497
1,291
5,444
0
71,958
W
Ao Kuang
MBoodhoo
Ao Kuang
11,096
3,593
0
8,762
15,814
5,694
109
3,350
12,162
58,035
0
W
8,090
1,037
1,560
2,053
6,753
2,836
170
2,334
4,159
94,800
1,030
W
Serqet
gonkcar
Serqet
4,455
814
0
2,375
13,777
9,382
286
3,569
10,095
0
16,050
L
3,557
1,221
0
2,044
9,980
3,068
390
1,862
8,118
0
40,321
L
Kumbhakarna
tocktou_rodrigue
Kumbhakarna
4,284
691
0
2,386
13,555
9,563
0
4,649
8,886
17,802
3,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
45,924
446
Minions Killed
511
0
Camps Cleared
0
1,495,127
Distance Traveled
1,591,063
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,581
536
95
6
0
370,145
0
W
Surtr
8,892
556
103
6
0
289,531
2
L
Janus
8,004
500
136
9
0
305,899
1
L
Baron Samedi
8,360
523
104
7
0
217,077
0
W
Danzaburou
9,388
587
130
8
0
304,239
0
W
Ao Kuang
9,174
573
93
6
0
322,952
4
W
Ra
9,897
619
166
10
0
337,055
0
W
Serqet
8,573
536
19
1
0
337,286
3
L
Nut
7,250
453
75
5
0
276,682
3
L
Kumbhakarna
6,689
418
36
2
0
325,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role