Player Matchup

Osiris
Osiris
B0NExHEAD
Osiris
Level 109
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 15L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
JayB818
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,199 Elo+
Party 1
Ao Kuang
Ao Kuang
Timmy818
Ao Kuang
Level 63
God Stats
1W - 1L
1,233 SR
Queue Stats
6W - 14L
1,199 Elo+
Party 1
Ymir
Ymir
marsoc_gamer
Ymir
Level 149
God Stats
20W - 15L
1,559 SR
Queue Stats
408W - 478L
1,409 Elo+
Solo
Ullr
Ullr
mr piggi lk
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,128 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,224 Elo+

VS

Team Averages
Level 116
1,428 SR
1,450 Elo+
Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lil-Clown_88
Bacchus
Level 142
God Stats
20W - 22L
1,448 SR
Queue Stats
513W - 574L
1,456 Elo+
Solo
Chiron
Chiron
Ogro Nevada
Chiron
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,425 Elo+
Solo
Nu Wa
Nu Wa
awwSHetEsav8920
Nu Wa
Level 24
God Stats
1W - 3L
1,192 SR
Queue Stats
54W - 83L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B0NExHEAD
Osiris
15
2 / 2 / 9
8,835
803
6,875
11,540
10,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
JayB818
Cthulhu
16
1 / 1 / 9
8,993
818
6,967
12,031
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Timmy818
Ao Kuang
15
7 / 2 / 5
9,390
854
6,959
10,598
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 8
9,518
865
5,074
14,157
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 7
8,577
780
2,537
7,844
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 1
8,926
811
5,280
2,075
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
 
Mulan
13
1 / 5 / 5
7,467
679
7,045
10,884
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Lil-Clown_88
Bacchus
9
0 / 3 / 4
6,846
622
4,469
5,780
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
15
4 / 4 / 3
8,527
775
16,769
8,003
2,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 3 / 4
7,416
674
9,394
4,673
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
15
Kills
8
8
Deaths
15
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
0
1
3.5
L
Mulan
 
Mulan
1
5
5
0.7
W
Osiris
B0NExHEAD
Osiris
2
2
9
3.25
W
Cthulhu
JayB818
Cthulhu
1
1
9
5.5
L
Bacchus
Lil-Clown_88
Bacchus
0
3
4
0.67
L
Chiron
4
4
3
1.38
W
Ao Kuang
Timmy818
Ao Kuang
7
2
5
4.75
L
0
3
4
0.67
W
3
0
8
7
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
42,957
56,170
Taken
31,415
33,145
Mitigated
17,345
24,942
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,280
2,363
251
844
2,075
680
0
1,250
825
0
21,509
L
Mulan
 
Mulan
7,045
1,484
484
1,520
10,884
6,674
0
7,262
3,135
499
10,346
W
Osiris
B0NExHEAD
Osiris
6,875
2,025
720
2,670
11,540
10,096
1,369
2,253
9,128
0
24,144
W
Cthulhu
JayB818
Cthulhu
6,967
640
2,494
2,424
12,031
8,844
90
3,472
8,400
22,050
3,390
L
Bacchus
Lil-Clown_88
Bacchus
4,469
261
212
501
5,780
5,596
0
3,037
2,515
6,041
110
L
Chiron
16,769
2,347
1,045
1,932
8,003
2,985
0
2,740
4,940
0
28,621
W
Ao Kuang
Timmy818
Ao Kuang
6,959
1,952
975
4,727
10,598
4,764
1,155
2,118
8,444
19,168
1,053
L
9,394
3,683
0
44
4,673
1,410
0
2,642
1,949
20,171
236
W
5,074
485
1,044
7,621
14,157
7,202
693
4,448
9,598
9,562
0
W
2,537
1,036
1,461
806
7,844
2,239
438
1,750
6,015
0
13,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
39,182
154
Minions Killed
107
0
Camps Cleared
0
1,103,091
Distance Traveled
901,150
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,926
811
46
4
0
204,233
0
L
Mulan
7,467
679
12
1
0
174,810
0
W
Osiris
8,835
803
39
4
0
232,619
0
W
Cthulhu
8,993
818
37
3
0
224,163
1
L
Bacchus
6,846
622
2
0
0
140,512
0
L
Chiron
8,527
775
24
2
0
188,778
4
W
Ao Kuang
9,390
854
38
3
0
234,130
0
L
Nu Wa
7,416
674
23
2
0
192,817
0
W
Ymir
9,518
865
13
1
0
206,424
0
W
Ullr
8,577
780
27
2
0
205,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role