Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Davinis94
Bastet
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,871 Elo+
Party 1
Artemis
Artemis
Deasertiom
Artemis
Level 138
God Stats
4W - 0L
1,713 SR
Queue Stats
73W - 53L
1,580 Elo+
Party 3
Sylvanus
Sylvanus
Micropenix
Sylvanus
Level 129
God Stats
10W - 5L
1,607 SR
Queue Stats
91W - 69L
1,577 Elo+
Party 3
Hades
Hades
Pyro121
Hades
Level 110
God Stats
18W - 13L
1,553 SR
Queue Stats
729W - 700L
1,487 Elo+
Party 1
Team Averages
Level 98
1,575 SR
1,603 Elo+

VS

Team Averages
Level 145
1,497 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fianzo
Cupid
Level 165
God Stats
3W - 9L
1,717 SR
Queue Stats
190W - 194L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
Ketkin
Ne Zha
Level 106
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 141L
1,494 Elo+
Party 2
Nox
Nox
Quydos
Nox
Level 158
God Stats
3W - 4L
1,489 SR
Queue Stats
148W - 143L
1,495 Elo+
Solo
Ix Chel
Ix Chel
YarlScylla
Ix Chel
Level 212
God Stats
0W - 1L
1,280 SR
Queue Stats
160W - 164L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 0
5,414
677
1,797
5,863
2,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Davinis94
Bastet
8
0 / 1 / 1
4,147
518
2,622
5,089
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Deasertiom
Artemis
8
2 / 2 / 0
4,935
617
3,580
4,419
1,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Micropenix
Sylvanus
8
1 / 2 / 2
4,863
608
2,610
6,555
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
Pyro121
Hades
8
0 / 3 / 0
4,282
535
1,219
5,727
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 2 / 0
3,974
497
2,701
3,662
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
Fianzo
Cupid
9
2 / 1 / 3
4,845
606
5,900
4,134
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Ketkin
Ne Zha
7
1 / 2 / 4
4,440
555
2,387
5,877
3,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
Quydos
Nox
10
2 / 0 / 1
5,272
659
2,466
2,391
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
YarlScylla
Ix Chel
10
3 / 0 / 3
5,118
640
3,281
4,781
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
8
8
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
0
2
L
Bellona
 
Bellona
0
2
0
0
W
Bastet
Davinis94
Bastet
0
1
1
0.5
W
Artemis
Deasertiom
Artemis
2
2
0
1
L
Cupid
Fianzo
Cupid
2
1
3
3.5
L
Ne Zha
Ketkin
Ne Zha
1
2
4
1.5
W
Sylvanus
Micropenix
Sylvanus
1
2
2
1
W
Hades
Pyro121
Hades
0
3
0
0
L
Nox
Quydos
Nox
2
0
1
2.5
L
Ix Chel
YarlScylla
Ix Chel
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,828
Damage
16,735
27,653
Taken
20,845
11,088
Mitigated
7,713
10,256
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,797
112
0
3,093
5,863
2,347
0
0
5,590
28,230
1,881
L
Bellona
 
Bellona
2,701
797
0
1,396
3,662
1,474
0
1,553
1,876
0
14,144
W
Bastet
Davinis94
Bastet
2,622
840
0
613
5,089
1,625
0
1,219
3,870
0
24,170
W
Artemis
Deasertiom
Artemis
3,580
2,163
0
1,424
4,419
1,269
0
451
3,968
0
25,920
L
Cupid
Fianzo
Cupid
5,900
3,808
341
1,888
4,134
1,070
0
1,175
2,959
0
32,903
L
Ne Zha
Ketkin
Ne Zha
2,387
1,036
0
1,747
5,877
3,076
0
1,094
4,783
0
7,279
W
Sylvanus
Micropenix
Sylvanus
2,610
860
559
2,215
6,555
4,065
0
88
6,467
11,978
1,619
W
Hades
Pyro121
Hades
1,219
210
255
2,097
5,727
1,782
0
3,844
1,883
20,552
0
L
Nox
Quydos
Nox
2,466
145
0
663
2,391
787
0
841
1,550
31,576
1,775
L
Ix Chel
YarlScylla
Ix Chel
3,281
844
361
3,920
4,781
1,306
0
378
4,403
38,411
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
23,649
234
Minions Killed
243
0
Camps Cleared
0
832,566
Distance Traveled
765,759
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,414
677
71
9
0
150,800
0
L
Bellona
3,974
497
34
4
0
92,888
0
W
Bastet
4,147
518
45
6
0
205,316
0
W
Artemis
4,935
617
52
7
0
144,155
0
L
Cupid
4,845
606
57
7
0
141,877
0
L
Ne Zha
4,440
555
17
2
0
165,837
1
W
Sylvanus
4,863
608
22
3
0
148,337
0
W
Hades
4,282
535
44
6
0
183,958
0
L
Nox
5,272
659
73
9
0
159,036
0
L
Ix Chel
5,118
640
62
8
0
206,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role