Player Matchup

Sol
Sol
Erza-Scarlet06
Sol
Level 113
God Stats
1W - 4L
1,440 SR
Queue Stats
14W - 22L
1,482 Elo+
Party 1
Medusa
Medusa
Kenny_McCormik06
Medusa
Level 96
God Stats
1W - 2L
1,427 SR
Queue Stats
11W - 20L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
Madara-Trt
Xing Tian
Level 149
God Stats
16W - 10L
1,530 SR
Queue Stats
85W - 85L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Typeuh06
Kumbhakarna
Level 15
God Stats
1W - 5L
1,435 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 1
Set
Set
xVeNuuM
Set
Level 134
God Stats
11W - 13L
1,545 SR
Queue Stats
23W - 33L
1,411 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,398 Elo+

VS

Team Averages
Level 106
1,492 SR
1,427 Elo+
Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Elnei
Nike
Level 101
God Stats
75W - 71L
1,535 SR
Queue Stats
202W - 182L
1,497 Elo+
Solo
Ra
Ra
FunkyAlucard
Ra
Level 158
God Stats
2W - 5L
1,425 SR
Queue Stats
70W - 66L
1,459 Elo+
Solo
Chaac
Chaac
Haloyuyu
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,147 Elo+
Party 2
Thor
Thor
major85
Thor
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,098
540
4,726
10,798
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 2
7,377
492
5,163
10,293
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Madara-Trt
Xing Tian
15
4 / 1 / 3
8,865
591
7,252
10,675
8,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Typeuh06
Kumbhakarna
12
3 / 3 / 5
8,356
557
4,287
16,937
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
17
10 / 0 / 6
10,278
685
13,898
13,067
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 2 / 5
8,820
588
11,684
11,713
4,205
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Elnei
Nike
5
0 / 3 / 0
5,384
359
2,059
4,066
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 2
8,420
561
10,809
9,930
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Haloyuyu
Chaac
11
1 / 7 / 3
7,130
475
4,923
13,584
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
major85
Thor
14
2 / 3 / 3
7,443
496
9,633
13,090
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
19
Kills
13
13
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
2
5
3.75
L
Nike
Elnei
Nike
0
3
0
0
W
1
4
2
0.5
L
5
4
2
1.5
L
Chaac
Haloyuyu
Chaac
1
7
3
0.36
W
1
5
2
0.4
W
Xing Tian
Madara-Trt
Xing Tian
4
1
3
5.5
W
Kumbhakarna
Typeuh06
Kumbhakarna
3
3
5
1.83
L
Thor
major85
Thor
2
3
3
1.17
W
Set
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
39,108
61,770
Taken
52,383
32,336
Mitigated
23,889
13,134
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,684
6,690
0
6,604
11,713
4,205
588
2,788
8,925
0
75,821
L
Nike
Elnei
Nike
2,059
55
0
700
4,066
1,151
0
1,505
2,561
0
14,569
W
4,726
1,403
0
3,680
10,798
2,682
1,093
2,122
8,657
52,932
4,515
L
10,809
1,071
882
3,594
9,930
4,111
0
3,684
6,246
57,129
1,086
L
Chaac
Haloyuyu
Chaac
4,923
963
0
1,720
13,584
8,603
168
5,551
8,033
0
25,892
W
5,163
1,824
0
1,645
10,293
2,817
219
923
9,370
0
44,725
W
Xing Tian
Madara-Trt
Xing Tian
7,252
387
0
1,542
10,675
8,032
0
622
10,053
53,474
4,308
W
Kumbhakarna
Typeuh06
Kumbhakarna
4,287
726
120
4,210
16,937
12,166
133
4,314
12,534
20,345
0
L
Thor
major85
Thor
9,633
2,523
0
2,595
13,090
5,819
0
3,075
10,015
0
59,866
W
Set
13,898
6,078
0
1,937
13,067
6,639
0
2,700
10,367
670
86,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
37,197
417
Minions Killed
369
0
Camps Cleared
0
1,571,079
Distance Traveled
1,280,766
27
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,820
588
104
7
0
282,752
0
L
Nike
5,384
359
28
2
0
89,616
0
W
Sol
8,098
540
107
7
0
301,256
10
L
Ra
8,420
561
105
7
0
300,877
0
L
Chaac
7,130
475
42
3
0
300,073
0
W
Medusa
7,377
492
73
5
0
297,380
2
W
Xing Tian
8,865
591
78
5
0
282,698
0
W
Kumbhakarna
8,356
557
34
2
0
331,376
7
L
Thor
7,443
496
90
6
0
307,448
0
W
Set
10,278
685
125
8
0
358,369
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role