Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DynoDan24
Xing Tian
Level 160
God Stats
6W - 5L
1,466 SR
Queue Stats
504W - 494L
1,578 Elo+
Party 3
Chernobog
Chernobog
JHilg28
Chernobog
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 192L
1,485 Elo+
Party 3
Tyr
Tyr
turaixo
Tyr
Level 158
God Stats
2W - 2L
1,538 SR
Queue Stats
198W - 69L
1,696 Elo+
Party 1
Cupid
Cupid
ほがちゃもふもふ
Cupid
Level 107
God Stats
8W - 1L
1,813 SR
Queue Stats
188W - 60L
1,705 Elo+
Party 1
Team Averages
Level 148
1,563 SR
1,593 Elo+

VS

Team Averages
Level 143
1,537 SR
1,497 Elo+
Vulcan
Vulcan
BLACKZER0_13
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 233L
1,550 Elo+
Solo
Atlas
Atlas
Gorillalui
Atlas
Level 148
God Stats
1W - 4L
1,350 SR
Queue Stats
324W - 305L
1,458 Elo+
Solo
Apollo
Apollo
SHMC Freki
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,469 Elo+
Party 2
Artio
Artio
SHMC Hype
Artio
Level 157
God Stats
4W - 2L
1,784 SR
Queue Stats
280W - 271L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xThySoulReaper
Cu Chulainn
Level 157
God Stats
3W - 3L
1,553 SR
Queue Stats
306W - 314L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 0 / 14
9,152
915
17,456
8,387
5,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xing Tian
DynoDan24
Xing Tian
15
5 / 1 / 13
9,645
965
11,724
22,135
17,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
JHilg28
Chernobog
13
2 / 2 / 10
7,830
783
8,427
7,526
3,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
15
6 / 0 / 12
8,774
877
8,892
14,208
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 8
8,319
832
6,722
6,920
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 5 / 2
7,235
724
12,342
9,650
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
13
1 / 5 / 2
6,948
695
9,998
8,755
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
SHMC Freki
Apollo
11
0 / 4 / 2
6,446
645
2,799
7,561
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
SHMC Hype
Artio
12
0 / 5 / 3
7,035
704
6,533
13,265
14,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
xThySoulReaper
Cu Chulainn
14
3 / 3 / 1
7,736
774
12,767
18,034
15,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
22
Kills
4
4
Deaths
22
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
0
14
12
L
Vulcan
0
5
2
0.2
W
Xing Tian
DynoDan24
Xing Tian
5
1
13
11.5
L
Atlas
1
5
2
0.4
W
Chernobog
JHilg28
Chernobog
2
2
10
3.5
L
Apollo
SHMC Freki
Apollo
0
4
2
0.25
L
Artio
SHMC Hype
Artio
0
5
3
0.3
W
Tyr
6
0
12
12
L
Cu Chulainn
xThySoulReaper
Cu Chulainn
3
3
1
1.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,221
Damage
44,439
59,176
Taken
57,265
39,604
Mitigated
42,430
32,933
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,456
179
1,365
3,117
8,387
5,209
174
3,261
5,126
29,108
1,484
L
Vulcan
12,342
123
481
2,172
9,650
5,348
0
5,995
3,655
26,793
107
W
Xing Tian
DynoDan24
Xing Tian
11,724
984
4,641
8,374
22,135
17,604
0
9,966
12,169
16,916
3,525
L
Atlas
9,998
3,063
0
0
8,755
4,277
0
4,834
3,921
22,825
483
W
Chernobog
JHilg28
Chernobog
8,427
3,602
301
889
7,526
3,315
248
4,959
2,567
0
22,533
L
Apollo
SHMC Freki
Apollo
2,799
2,062
0
708
7,561
2,847
0
5,227
2,334
0
5,849
L
Artio
SHMC Hype
Artio
6,533
227
2,741
3,385
13,265
14,081
0
5,414
7,851
8,729
858
W
Tyr
8,892
335
1,092
4,222
14,208
10,547
80
6,881
7,327
0
17,299
L
Cu Chulainn
xThySoulReaper
Cu Chulainn
12,767
2,211
480
6,750
18,034
15,877
0
5,994
12,040
0
17,515
W
6,722
5,139
6,192
2,740
6,920
2,929
952
3,112
3,808
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
35,400
123
Minions Killed
89
0
Camps Cleared
0
1,049,550
Distance Traveled
838,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,152
915
29
3
0
253,353
0
L
Vulcan
7,235
724
30
3
0
166,520
0
W
Xing Tian
9,645
965
11
1
0
233,752
0
L
Atlas
6,948
695
19
2
0
165,057
0
W
Chernobog
7,830
783
36
4
0
148,566
0
L
Apollo
6,446
645
16
2
0
159,720
0
L
Artio
7,035
704
8
1
0
165,861
0
W
Tyr
8,774
877
22
2
0
230,355
0
L
Cu Chulainn
7,736
774
16
2
0
181,110
0
W
Cupid
8,319
832
25
3
0
183,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role