Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DegenerateLoser
Ymir
Level 161
God Stats
0W - 1L
1,251 SR
Queue Stats
27W - 32L
1,544 Elo+
Party 2
Camazotz
Camazotz
ElboPanda
Camazotz
Level 59
God Stats
0W - 1L
1,428 SR
Queue Stats
20W - 32L
1,346 Elo+
Party 1
Bellona
Bellona
gamerboy94Cris
Bellona
Level 125
God Stats
23W - 32L
1,453 SR
Queue Stats
95W - 105L
1,475 Elo+
Solo
Kukulkan
Kukulkan
looney_trap
Kukulkan
Level 12
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 1
Team Averages
Level 77
1,396 SR
1,407 Elo+

VS

Team Averages
Level 133
1,473 SR
1,453 Elo+
Vulcan
Vulcan
 
Vulcan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
J3loodT4lon
Izanami
Level 84
God Stats
5W - 5L
1,450 SR
Queue Stats
16W - 17L
1,370 Elo+
Solo
Atlas
Atlas
Kameronicus
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Solo
Ne Zha
Ne Zha
MysteryFigure
Ne Zha
Level 169
God Stats
13W - 14L
1,612 SR
Queue Stats
91W - 84L
1,514 Elo+
Solo
Surtr
Surtr
Xosongbird
Surtr
Level 133
God Stats
5W - 5L
1,304 SR
Queue Stats
94W - 110L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 2 / 1
4,832
966
3,574
3,840
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 0
5,464
1,093
3,379
6,554
4,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
ElboPanda
Camazotz
9
0 / 2 / 1
4,674
935
619
4,740
1,315
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
4,572
914
191
1,567
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
looney_trap
Kukulkan
9
0 / 2 / 2
4,754
951
1,910
3,814
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 5
5,409
1,082
6,099
1,533
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
J3loodT4lon
Izanami
11
1 / 0 / 3
5,642
1,128
1,375
2,305
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 7
5,531
1,106
2,502
4,633
2,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 4
5,903
1,181
3,164
2,504
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
3 / 0 / 6
5,694
1,139
3,813
3,692
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
9
9
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
W
Vulcan
 
Vulcan
1
1
5
3.5
L
2
3
0
0.67
L
Camazotz
ElboPanda
Camazotz
0
2
1
0.25
W
Izanami
J3loodT4lon
Izanami
1
0
3
2.5
W
2
1
7
5.5
W
2
0
4
4
W
Surtr
3
0
6
6
L
0
0
0
0
L
Kukulkan
looney_trap
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,673
Damage
16,953
20,515
Taken
14,667
8,753
Mitigated
6,113
4,206
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,574
43
454
1,142
3,840
1,233
0
1,278
2,532
9,364
0
W
Vulcan
 
Vulcan
6,099
44
0
146
1,533
535
0
756
777
12,311
684
L
3,379
1,032
0
836
6,554
4,541
0
2,041
4,347
12,300
0
L
Camazotz
ElboPanda
Camazotz
619
68
0
1,264
4,740
1,315
0
2,354
2,185
0
6,351
W
Izanami
J3loodT4lon
Izanami
1,375
577
0
477
2,305
689
487
861
1,370
0
16,900
W
2,502
484
0
0
4,633
2,396
77
2,368
2,075
7,689
166
W
3,164
468
0
276
2,504
917
0
1,826
518
0
16,061
W
Surtr
3,813
781
0
949
3,692
1,576
4
2,490
1,030
217
8,432
L
191
0
0
510
1,567
621
0
622
853
0
2,124
L
Kukulkan
looney_trap
Kukulkan
1,910
142
0
0
3,814
1,043
0
1,497
2,187
5,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
28,179
68
Minions Killed
111
0
Camps Cleared
0
492,178
Distance Traveled
563,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,832
966
21
4
0
95,741
0
W
Vulcan
5,409
1,082
26
5
0
126,117
0
L
Ymir
5,464
1,093
20
4
0
96,482
0
L
Camazotz
4,674
935
12
2
0
121,898
0
W
Izanami
5,642
1,128
37
7
0
104,581
0
W
Atlas
5,531
1,106
4
1
0
77,390
0
W
Ne Zha
5,903
1,181
29
6
0
125,044
0
W
Surtr
5,694
1,139
15
3
0
129,938
2
L
Bellona
4,572
914
3
1
0
66,507
1
L
Kukulkan
4,754
951
12
2
0
111,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role