Player Matchup

Zhong Kui
Zhong Kui
Ev0 JunFan89
Zhong Kui
Level 61
God Stats
34W - 23L
1,663 SR
Queue Stats
134W - 129L
1,488 Elo+
Party 1
Mercury
Mercury
Ev0 Wolf
Mercury
Level 84
God Stats
7W - 6L
1,536 SR
Queue Stats
265W - 255L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Ev0Shaman
Cthulhu
Level 104
God Stats
13W - 19L
1,446 SR
Queue Stats
457W - 446L
1,456 Elo+
Party 1
Athena
Athena
Goloso-_-sabroso
Athena
Level 103
God Stats
2W - 3L
1,766 SR
Queue Stats
255W - 277L
1,399 Elo+
Solo
Medusa
Medusa
rehan820
Medusa
Level 119
God Stats
15W - 9L
1,606 SR
Queue Stats
248W - 245L
1,397 Elo+
Solo
Team Averages
Level 94
1,603 SR
1,447 Elo+

VS

Team Averages
Level 100
1,573 SR
1,471 Elo+
Ao Kuang
Ao Kuang
AzraelV
Ao Kuang
Level 109
God Stats
2W - 1L
1,816 SR
Queue Stats
58W - 57L
1,451 Elo+
Solo
Mulan
Mulan
CPT_manering2003
Mulan
Level 114
God Stats
12W - 13L
1,645 SR
Queue Stats
160W - 156L
1,512 Elo+
Party 2
Eset
Eset
Ice_cube_tickler
Eset
Level 104
God Stats
3W - 3L
1,578 SR
Queue Stats
152W - 140L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
WGXUhux
Cernunnos
Level 68
God Stats
0W - 3L
1,289 SR
Queue Stats
63W - 55L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Wolfie_Szy
Cthulhu
Level 103
God Stats
10W - 6L
1,540 SR
Queue Stats
132W - 111L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ev0 JunFan89
Zhong Kui
16
9 / 1 / 9
10,396
612
12,684
12,420
9,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Ev0 Wolf
Mercury
18
8 / 4 / 7
10,780
634
13,708
14,727
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Ev0Shaman
Cthulhu
17
6 / 0 / 7
10,574
622
9,964
10,024
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 1 / 13
8,659
509
8,327
17,832
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
rehan820
Medusa
14
4 / 4 / 5
8,528
502
8,742
15,345
5,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AzraelV
Ao Kuang
13
4 / 7 / 2
8,140
479
7,170
13,957
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 1
9,176
540
9,597
18,449
12,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 3
9,148
538
3,857
13,563
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WGXUhux
Cernunnos
13
2 / 3 / 4
7,953
468
12,471
13,512
4,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Wolfie_Szy
Cthulhu
13
2 / 5 / 5
8,243
485
12,563
15,982
9,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
29
Kills
10
10
Deaths
29
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AzraelV
Ao Kuang
4
7
2
0.71
L
1
6
1
0.25
W
Zhong Kui
Ev0 JunFan89
Zhong Kui
9
1
9
13.5
W
Mercury
Ev0 Wolf
Mercury
8
4
7
2.88
W
Cthulhu
Ev0Shaman
Cthulhu
6
0
7
9.5
W
2
1
13
8.5
L
1
8
3
0.31
L
Cernunnos
WGXUhux
Cernunnos
2
3
4
1.33
L
Cthulhu
Wolfie_Szy
Cthulhu
2
5
5
0.9
W
Medusa
rehan820
Medusa
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,425
Damage
45,658
70,348
Taken
75,463
44,603
Mitigated
36,607
24,809
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AzraelV
Ao Kuang
7,170
1,919
0
3,044
13,957
5,088
0
4,358
9,437
36,110
2,189
L
9,597
562
0
5,417
18,449
12,416
654
7,876
9,983
0
73,126
W
Zhong Kui
Ev0 JunFan89
Zhong Kui
12,684
1,993
0
7,233
12,420
9,154
476
4,894
7,526
68,827
1,401
W
Mercury
Ev0 Wolf
Mercury
13,708
8,754
0
3,196
14,727
6,954
83
3,278
11,449
0
102,214
W
Cthulhu
Ev0Shaman
Cthulhu
9,964
385
227
1,525
10,024
6,834
80
2,184
7,840
62,982
1,381
W
8,327
2,019
0
6,895
17,832
15,832
190
7,396
10,436
26,817
421
L
3,857
281
76
2,373
13,563
4,716
333
6,319
7,122
67,129
1,689
L
Cernunnos
WGXUhux
Cernunnos
12,471
5,683
0
5,202
13,512
4,637
183
5,198
8,274
0
47,488
L
Cthulhu
Wolfie_Szy
Cthulhu
12,563
953
511
3,875
15,982
9,750
0
6,209
9,653
49,323
122
W
Medusa
rehan820
Medusa
8,742
4,635
0
5,733
15,345
5,829
199
6,265
9,080
0
57,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
42,660
485
Minions Killed
447
0
Camps Cleared
0
1,787,303
Distance Traveled
1,619,679
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,140
479
59
3
0
376,155
8
L
Mulan
9,176
540
122
7
0
306,602
2
W
Zhong Kui
10,396
612
107
6
0
313,421
5
W
Mercury
10,780
634
143
8
0
407,528
0
W
Cthulhu
10,574
622
130
8
0
344,862
0
W
Athena
8,659
509
35
2
0
378,829
3
L
Eset
9,148
538
128
8
0
280,883
1
L
Cernunnos
7,953
468
66
4
0
328,827
0
L
Cthulhu
8,243
485
72
4
0
327,212
3
W
Medusa
8,528
502
70
4
0
342,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role