Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BFR_didi__76__-
Ymir
Level 40
God Stats
5W - 5L
1,417 SR
Queue Stats
60W - 71L
1,478 Elo+
Solo
Cernunnos
Cernunnos
ElaniaAlina
Cernunnos
Level 89
God Stats
17W - 13L
1,553 SR
Queue Stats
77W - 83L
1,462 Elo+
Solo
Janus
Janus
Sad9K
Janus
Level 111
God Stats
13W - 21L
1,396 SR
Queue Stats
75W - 93L
1,421 Elo+
Party 2
Achilles
Achilles
marcoapp92
Achilles
Level 107
God Stats
8W - 14L
1,519 SR
Queue Stats
64W - 63L
1,437 Elo+
Solo
Team Averages
Level 91
1,477 SR
1,459 Elo+

VS

Team Averages
Level 97
1,513 SR
1,390 Elo+
Athena
Athena
DontBeNoizy
Athena
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
10W - 18L
1,277 Elo+
Solo
Bellona
Bellona
KRN1996
Bellona
Level 65
God Stats
32W - 29L
1,517 SR
Queue Stats
164W - 146L
1,473 Elo+
Solo
Zeus
Zeus
Tuck_Mix
Zeus
Level 59
God Stats
18W - 23L
1,391 SR
Queue Stats
35W - 44L
1,365 Elo+
Party 1
Fenrir
Fenrir
rado2045
Fenrir
Level 126
God Stats
6W - 9L
1,614 SR
Queue Stats
100W - 116L
1,370 Elo+
Solo
Danzaburou
Danzaburou
x29secwonderkid
Danzaburou
Level 127
God Stats
36W - 30L
1,548 SR
Queue Stats
229W - 234L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 0
4,895
490
2,706
7,807
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 4 / 0
4,591
459
2,462
9,230
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ElaniaAlina
Cernunnos
8
0 / 5 / 1
4,637
464
4,674
7,535
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Sad9K
Janus
12
3 / 1 / 0
6,208
621
1,167
4,063
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
marcoapp92
Achilles
9
0 / 3 / 1
4,931
493
3,658
8,295
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 1 / 9
5,770
577
5,487
8,032
7,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KRN1996
Bellona
12
1 / 0 / 3
6,964
696
5,700
10,314
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
11
0 / 1 / 1
6,242
624
2,559
2,513
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
rado2045
Fenrir
10
5 / 3 / 1
6,059
606
3,680
6,926
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
x29secwonderkid
Danzaburou
10
7 / 0 / 2
6,808
681
6,556
6,335
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
0
4
0
0
W
Athena
1
1
9
5.5
L
Cernunnos
ElaniaAlina
Cernunnos
0
5
1
0.1
W
Bellona
KRN1996
Bellona
1
0
3
2.5
L
Janus
Sad9K
Janus
3
1
0
3
W
Zeus
0
1
1
0.5
L
Achilles
marcoapp92
Achilles
0
3
1
0.17
W
Fenrir
rado2045
Fenrir
5
3
1
1.83
W
Danzaburou
x29secwonderkid
Danzaburou
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,667
Damage
23,982
36,930
Taken
34,120
14,002
Mitigated
20,381
9,997
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,706
567
0
2,081
7,807
2,558
0
847
6,960
28,843
0
L
2,462
844
228
1,908
9,230
4,323
0
2,802
6,428
11,001
0
W
Athena
5,487
1,382
0
1,929
8,032
7,031
43
2,616
5,416
16,729
0
L
Cernunnos
ElaniaAlina
Cernunnos
4,674
2,497
0
1,706
7,535
2,150
57
2,194
5,341
0
29,258
W
Bellona
KRN1996
Bellona
5,700
1,790
0
4,124
10,314
8,117
0
472
9,258
0
46,548
L
Janus
Sad9K
Janus
1,167
98
0
1,080
4,063
1,172
0
2,070
1,993
41,494
0
W
Zeus
2,559
229
0
34
2,513
684
605
614
1,891
40,654
526
L
Achilles
marcoapp92
Achilles
3,658
979
0
2,994
8,295
3,799
0
92
8,203
0
25,541
W
Fenrir
rado2045
Fenrir
3,680
345
0
920
6,926
2,496
0
1,736
5,150
0
33,354
W
Danzaburou
x29secwonderkid
Danzaburou
6,556
2,704
0
4,007
6,335
2,053
752
1,585
4,750
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,262
Gold Earned
31,843
246
Minions Killed
296
0
Camps Cleared
0
1,036,952
Distance Traveled
997,634
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,895
490
44
4
0
228,377
0
L
Ymir
4,591
459
17
2
0
169,144
0
W
Athena
5,770
577
30
3
0
189,784
0
L
Cernunnos
4,637
464
42
4
0
204,203
4
W
Bellona
6,964
696
91
9
0
193,936
2
L
Janus
6,208
621
89
9
0
230,653
2
W
Zeus
6,242
624
77
8
0
197,345
2
L
Achilles
4,931
493
54
5
0
204,575
0
W
Fenrir
6,059
606
47
5
0
220,300
0
W
Danzaburou
6,808
681
51
5
0
196,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role