Player Matchup

Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bonjela03
Baron Samedi
Level 35
God Stats
6W - 3L
1,789 SR
Queue Stats
15W - 7L
1,758 Elo+
Solo
Arachne
Arachne
Thrasher5359
Arachne
Level 73
God Stats
2W - 3L
1,488 SR
Queue Stats
254W - 234L
1,515 Elo+
Solo
Charon
Charon
kabrog
Charon
Level 184
God Stats
32W - 28L
1,537 SR
Queue Stats
628W - 631L
1,473 Elo+
Solo
Tyr
Tyr
zZun
Tyr
Level 125
God Stats
0W - 3L
1,202 SR
Queue Stats
96W - 83L
1,489 Elo+
Party 2
Team Averages
Level 91
1,503 SR
1,547 Elo+

VS

Team Averages
Level 119
1,646 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
ALEJAANDRO_99
Surtr
Level 140
God Stats
8W - 4L
1,509 SR
Queue Stats
135W - 140L
1,484 Elo+
Party 1
Artio
Artio
Arkrathos
Artio
Level 174
God Stats
4W - 0L
1,893 SR
Queue Stats
374W - 350L
1,550 Elo+
Solo
Raijin
Raijin
SamuelRR15Fenix
Raijin
Level 151
God Stats
2W - 1L
1,542 SR
Queue Stats
122W - 112L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
whysksolder
Tsukuyomi
Level 67
God Stats
11W - 4L
1,786 SR
Queue Stats
122W - 109L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 3 / 3
6,211
518
4,325
8,768
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Bonjela03
Baron Samedi
12
3 / 2 / 2
6,594
550
3,549
7,225
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Thrasher5359
Arachne
11
4 / 5 / 3
6,414
535
7,363
10,657
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
kabrog
Charon
10
0 / 2 / 2
6,118
510
3,328
11,286
6,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
zZun
Tyr
10
0 / 9 / 0
6,154
513
3,029
15,012
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 3 / 3
6,417
535
8,406
7,032
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 5
6,446
537
2,905
9,619
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Arkrathos
Artio
15
10 / 0 / 0
9,787
816
12,990
10,586
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 2
7,989
666
5,615
4,989
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
whysksolder
Tsukuyomi
13
5 / 3 / 2
7,363
614
6,037
8,354
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
21
21
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
3
1.17
W
Morgan Le Fay
 
Morgan Le Fay
2
3
3
1.17
W
1
2
5
1.75
W
Artio
Arkrathos
Artio
10
0
0
10
L
Baron Samedi
Bonjela03
Baron Samedi
3
2
2
2
W
3
1
2
4
L
Arachne
Thrasher5359
Arachne
4
5
3
1.1
L
Charon
kabrog
Charon
0
2
2
0.5
W
Tsukuyomi
whysksolder
Tsukuyomi
5
3
2
2
L
Tyr
zZun
Tyr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
35,953
52,948
Taken
40,580
22,205
Mitigated
20,344
14,748
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,325
1,387
0
3,058
8,768
2,650
162
3,304
5,341
0
42,185
W
Morgan Le Fay
 
Morgan Le Fay
8,406
1,495
0
1,232
7,032
1,991
487
1,611
5,421
35,301
991
W
2,905
785
0
1,697
9,619
6,657
97
1,819
7,638
459
28,692
W
Artio
Arkrathos
Artio
12,990
1,238
0
4,996
10,586
8,045
0
0
10,586
62,491
1,864
L
Baron Samedi
Bonjela03
Baron Samedi
3,549
87
227
1,522
7,225
2,198
0
3,139
3,562
36,102
0
W
5,615
379
0
915
4,989
1,307
236
1,066
3,583
53,243
1,919
L
Arachne
Thrasher5359
Arachne
7,363
5,862
0
3,101
10,657
3,174
0
4,047
6,243
0
40,335
L
Charon
kabrog
Charon
3,328
303
0
4,100
11,286
6,818
81
4,345
6,746
23,691
0
W
Tsukuyomi
whysksolder
Tsukuyomi
6,037
1,382
0
4,187
8,354
2,344
750
1,721
6,475
0
47,775
L
Tyr
zZun
Tyr
3,029
472
0
2,740
15,012
7,365
0
10,060
4,010
0
40,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
38,002
335
Minions Killed
428
0
Camps Cleared
0
1,224,109
Distance Traveled
1,268,576
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,211
518
82
7
0
230,638
3
W
Morgan Le Fay
6,417
535
68
6
0
235,859
0
W
Surtr
6,446
537
35
3
0
261,028
1
W
Artio
9,787
816
116
10
0
240,537
4
L
Baron Samedi
6,594
550
88
7
0
262,380
5
W
Raijin
7,989
666
132
11
0
225,804
0
L
Arachne
6,414
535
60
5
0
266,432
0
L
Charon
6,118
510
17
1
0
242,375
4
W
Tsukuyomi
7,363
614
77
6
0
305,348
0
L
Tyr
6,154
513
88
7
0
222,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role