Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Guilx2
Ra
Level 156
God Stats
35W - 39L
1,525 SR
Queue Stats
403W - 393L
1,515 Elo+
Solo
Maui
Maui
KonoeSubaru9790
Maui
Level 106
God Stats
0W - 3L
1,300 SR
Queue Stats
94W - 94L
1,494 Elo+
Solo
Olorun
Olorun
PES4DEL08535
Olorun
Level 100
God Stats
7W - 6L
1,503 SR
Queue Stats
220W - 209L
1,425 Elo+
Solo
Odin
Odin
SebiSaavedra16
Odin
Level 148
God Stats
0W - 2L
1,226 SR
Queue Stats
233W - 235L
1,459 Elo+
Solo
Team Averages
Level 116
1,411 SR
1,479 Elo+

VS

Team Averages
Level 120
1,441 SR
1,534 Elo+
Ra
Ra
ForshaKenn
Ra
Level 152
God Stats
25W - 13L
1,611 SR
Queue Stats
651W - 669L
1,486 Elo+
Solo
Ishtar
Ishtar
Guildy77
Ishtar
Level 105
God Stats
1W - 3L
1,137 SR
Queue Stats
27W - 28L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
II dogus II
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,672 Elo+
Solo
Ne Zha
Ne Zha
eZyGyan
Ne Zha
Level 143
God Stats
1W - 1L
1,210 SR
Queue Stats
51W - 49L
1,482 Elo+
Party 1
Khepri
Khepri
otakufurryBtsOwO
Khepri
Level 158
God Stats
29W - 13L
1,748 SR
Queue Stats
96W - 69L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,271
545
1,257
3,179
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
8
1 / 0 / 0
4,280
713
600
1,528
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 0
3,390
565
582
3,605
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
4
0 / 1 / 0
2,848
475
73
1,117
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
3,836
639
1,487
3,366
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,438
740
802
2,774
761
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
Guildy77
Ishtar
6
0 / 0 / 0
3,552
592
1,509
1,045
265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
II dogus II
Kukulkan
6
0 / 1 / 0
3,682
614
715
2,290
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
eZyGyan
Ne Zha
7
1 / 0 / 0
3,846
641
699
4,162
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,799
633
1,091
1,608
712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
0
0
0
0
W
Ishtar
Guildy77
Ishtar
0
0
0
0
L
Ra
1
0
0
1
W
Kukulkan
II dogus II
Kukulkan
0
1
0
0
L
0
0
0
0
L
Olorun
0
1
0
0
L
0
0
0
0
W
Ne Zha
eZyGyan
Ne Zha
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,999
Damage
4,816
12,795
Taken
11,879
4,351
Mitigated
3,703
5,116
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,257
813
0
1,546
3,179
772
0
237
2,942
0
14,072
W
802
35
0
2,035
2,774
761
0
0
2,774
24,468
882
W
Ishtar
Guildy77
Ishtar
1,509
1,046
0
664
1,045
265
0
299
746
0
16,667
L
Ra
600
43
172
961
1,528
438
0
565
963
22,611
367
W
Kukulkan
II dogus II
Kukulkan
715
233
0
165
2,290
584
0
209
2,041
16,616
0
L
582
298
0
1,266
3,605
1,720
0
849
2,756
8,466
0
L
Olorun
73
73
0
190
1,117
358
0
155
962
4,217
0
L
1,487
209
0
981
3,366
1,063
0
589
2,697
0
20,893
W
Ne Zha
eZyGyan
Ne Zha
699
0
0
1,050
4,162
1,381
0
271
3,811
0
17,234
W
1,091
224
60
841
1,608
712
0
356
1,252
11,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
19,317
152
Minions Killed
176
0
Camps Cleared
0
533,616
Distance Traveled
626,623
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,271
545
31
5
0
132,511
0
W
Ra
4,438
740
55
9
0
104,408
0
W
Ishtar
3,552
592
35
6
0
114,317
1
L
Ra
4,280
713
60
10
0
147,535
0
W
Kukulkan
3,682
614
40
7
0
120,047
0
L
Maui
3,390
565
15
3
0
86,682
0
L
Olorun
2,848
475
6
1
0
51,295
0
L
Odin
3,836
639
40
7
0
115,593
0
W
Ne Zha
3,846
641
37
6
0
158,923
0
W
Khepri
3,799
633
9
2
0
128,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role